diff options
Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.cpp | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 3c73296a4..535f9d386 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -92,7 +92,8 @@ cClientHandle::cClientHandle(const cSocket * a_Socket, int a_ViewDistance) : m_NumBlockChangeInteractionsThisTick(0), m_UniqueID(0), m_HasSentPlayerChunk(false), - m_Locale("en_GB") + m_Locale("en_GB"), + m_ProtocolVersion(0) { m_Protocol = new cProtocolRecognizer(this); @@ -672,15 +673,22 @@ void cClientHandle::HandlePing(void) bool cClientHandle::HandleLogin(int a_ProtocolVersion, const AString & a_Username) { + // If the protocol version hasn't been set yet, set it now: + if (m_ProtocolVersion == 0) + { + m_ProtocolVersion = a_ProtocolVersion; + } + m_Username = a_Username; + // Let the plugins know about this event, they may refuse the player: if (cRoot::Get()->GetPluginManager()->CallHookLogin(this, a_ProtocolVersion, a_Username)) { Destroy(); return false; } - // Schedule for authentication; until then, let them wait (but do not block) + // Schedule for authentication; until then, let the player wait (but do not block) m_State = csAuthenticating; cRoot::Get()->GetAuthenticator().Authenticate(GetUniqueID(), GetUsername(), m_Protocol->GetAuthServerID()); return true; |