diff options
Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index c2135777b..0f5e4d678 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -1140,7 +1140,7 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eB } cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager(); - if (m_Player->IsFrozen() || PlgMgr->CallHookPlayerLeftClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, static_cast<char>(a_Status))) + if (m_Player->IsFrozen() || PlgMgr->CallHookPlayerLeftClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), static_cast<char>(a_Status))) { // A plugin doesn't agree with the action, replace the block on the client and quit: m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *m_Player); @@ -1371,7 +1371,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo cWorld * World = m_Player->GetWorld(); - if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, DugBlock, DugMeta)) + if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), DugBlock, DugMeta)) { // A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows: m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *m_Player); @@ -1403,7 +1403,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo } World->BroadcastSoundParticleEffect(EffectID::PARTICLE_BLOCK_BREAK, absPos, DugBlock, this); - cRoot::Get()->GetPluginManager()->CallHookPlayerBrokenBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, DugBlock, DugMeta); + cRoot::Get()->GetPluginManager()->CallHookPlayerBrokenBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), DugBlock, DugMeta); } @@ -1480,7 +1480,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager(); if ( - !PlgMgr->CallHookPlayerRightClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ) && + !PlgMgr->CallHookPlayerRightClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), a_CursorX, a_CursorY, a_CursorZ) && IsWithinReach && !m_Player->IsFrozen() ) { @@ -1500,12 +1500,12 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e if (BlockUsable && !(m_Player->IsCrouched() && !HeldItem.IsEmpty())) { cChunkInterface ChunkInterface(World->GetChunkMap()); - if (!PlgMgr->CallHookPlayerUsingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta)) + if (!PlgMgr->CallHookPlayerUsingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta)) { // Use a block: if (BlockHandler.OnUse(ChunkInterface, *World, *m_Player, ClickedPosition, a_BlockFace, CursorPosition)) { - PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta); + PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta); return; // Block use was successful, we're done. } @@ -1533,14 +1533,14 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e ItemHandler.OnPlayerPlace(*m_Player, HeldItem, ClickedPosition, BlockType, BlockMeta, a_BlockFace, CursorPosition); return; } - else if (!PlgMgr->CallHookPlayerUsingItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ)) + else if (!PlgMgr->CallHookPlayerUsingItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), a_CursorX, a_CursorY, a_CursorZ)) { // All plugins agree with using the item. // Use an item in hand with a target block. cBlockInServerPluginInterface PluginInterface(*World); ItemHandler.OnItemUse(World, m_Player, PluginInterface, HeldItem, ClickedPosition, a_BlockFace); - PlgMgr->CallHookPlayerUsedItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ); + PlgMgr->CallHookPlayerUsedItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), a_CursorX, a_CursorY, a_CursorZ); return; } } |