diff options
Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r-- | src/ClientHandle.h | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 3e18cbdad..922740b11 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -123,7 +123,7 @@ public: void SendChat (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = ""); void SendChat (const cCompositeChat & a_Message); void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer); - void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player); + void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player); void SendDestroyEntity (const cEntity & a_Entity); void SendDisconnect (const AString & a_Reason); void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ); @@ -156,13 +156,13 @@ public: void SendPlayerSpawn (const cPlayer & a_Player); void SendPluginMessage (const AString & a_Channel, const AString & a_Message); // Exported in ManualBindings.cpp void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID); - void SendRespawn (const cWorld & a_World); + void SendRespawn (const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks = false); void SendExperience (void); void SendExperienceOrb (const cExpOrb & a_ExpOrb); void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode); void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode); void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display); - void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8 + void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch); // tolua_export void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data); void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock); void SendSpawnMob (const cMonster & a_Mob); @@ -325,9 +325,6 @@ private: int m_LastDigBlockX; int m_LastDigBlockY; int m_LastDigBlockZ; - - /** Used while csDestroyedWaiting for counting the ticks until the connection is closed */ - int m_TicksSinceDestruction; enum eState { @@ -338,7 +335,6 @@ private: csConfirmingPos, ///< The client has been sent the position packet, waiting for them to repeat the position back csPlaying, ///< Normal gameplay csDestroying, ///< The client is being destroyed, don't queue any more packets / don't add to chunks - csDestroyedWaiting, ///< The client has been destroyed, but is still kept so that the Kick packet is delivered (#31) csDestroyed, ///< The client has been destroyed, the destructor is to be called from the owner thread // TODO: Add Kicking here as well |