diff options
Diffstat (limited to '')
-rw-r--r-- | src/Defines.cpp | 60 |
1 files changed, 26 insertions, 34 deletions
diff --git a/src/Defines.cpp b/src/Defines.cpp index aa5e46995..e00e9f7e6 100644 --- a/src/Defines.cpp +++ b/src/Defines.cpp @@ -377,42 +377,34 @@ eDamageType StringToDamageType(const AString & a_DamageTypeString) void AddFaceDirection(int & a_BlockX, int & a_BlockY, int & a_BlockZ, eBlockFace a_BlockFace, bool a_bInverse) { - if (!a_bInverse) - { - switch (a_BlockFace) - { - case BLOCK_FACE_YP: a_BlockY++; break; - case BLOCK_FACE_YM: a_BlockY--; break; - case BLOCK_FACE_ZM: a_BlockZ--; break; - case BLOCK_FACE_ZP: a_BlockZ++; break; - case BLOCK_FACE_XP: a_BlockX++; break; - case BLOCK_FACE_XM: a_BlockX--; break; - case BLOCK_FACE_NONE: - { - LOGWARNING("%s: Unknown face: %d", __FUNCTION__, a_BlockFace); - ASSERT(!"AddFaceDirection(): Unknown face"); - break; - } - } - } - else + LOGWARNING("AddFaceDirection with X/Y/Z parameters is deprecated, use the vector version"); + + const auto Offset = AddFaceDirection({ a_BlockX, a_BlockY, a_BlockZ }, a_BlockFace, a_bInverse); + a_BlockX = Offset.x; + a_BlockY = Offset.y; + a_BlockZ = Offset.z; +} + + + + + +Vector3i AddFaceDirection(const Vector3i a_Position, const eBlockFace a_BlockFace, const bool a_InvertDirection) +{ + const int Offset = a_InvertDirection ? -1 : 1; + + switch (a_BlockFace) { - switch (a_BlockFace) - { - case BLOCK_FACE_YP: a_BlockY--; break; - case BLOCK_FACE_YM: a_BlockY++; break; - case BLOCK_FACE_ZM: a_BlockZ++; break; - case BLOCK_FACE_ZP: a_BlockZ--; break; - case BLOCK_FACE_XP: a_BlockX--; break; - case BLOCK_FACE_XM: a_BlockX++; break; - case BLOCK_FACE_NONE: - { - LOGWARNING("%s: Unknown inv face: %d", __FUNCTION__, a_BlockFace); - ASSERT(!"AddFaceDirection(): Unknown face"); - break; - } - } + case BLOCK_FACE_YP: return a_Position.addedY(+Offset); + case BLOCK_FACE_YM: return a_Position.addedY(-Offset); + case BLOCK_FACE_ZM: return a_Position.addedZ(-Offset); + case BLOCK_FACE_ZP: return a_Position.addedZ(+Offset); + case BLOCK_FACE_XP: return a_Position.addedX(+Offset); + case BLOCK_FACE_XM: return a_Position.addedX(-Offset); + case BLOCK_FACE_NONE: break; } + + UNREACHABLE("Unsupported block face"); } |