diff options
Diffstat (limited to 'src/Entities/EntityEffect.cpp')
-rw-r--r-- | src/Entities/EntityEffect.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index 1342f6098..9475a1710 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -365,7 +365,7 @@ void cEntityEffectInstantDamage::OnActivate(cPawn & a_Target) void cEntityEffectRegeneration::OnTick(cPawn & a_Target) { - super::OnTick(a_Target); + Super::OnTick(a_Target); if (a_Target.IsMob() && static_cast<cMonster &>(a_Target).IsUndead()) { @@ -392,7 +392,7 @@ void cEntityEffectRegeneration::OnTick(cPawn & a_Target) void cEntityEffectHunger::OnTick(cPawn & a_Target) { - super::OnTick(a_Target); + Super::OnTick(a_Target); if (a_Target.IsPlayer()) { @@ -426,7 +426,7 @@ void cEntityEffectInvisibility::BroadcastMetadata(cPawn & a_Target) void cEntityEffectWeakness::OnTick(cPawn & a_Target) { - super::OnTick(a_Target); + Super::OnTick(a_Target); // Damage reduction = 0.5 damage, multiplied by potion level (Weakness II = 1 damage) // double dmg_reduc = 0.5 * (a_Effect.GetIntensity() + 1); @@ -444,7 +444,7 @@ void cEntityEffectWeakness::OnTick(cPawn & a_Target) void cEntityEffectPoison::OnTick(cPawn & a_Target) { - super::OnTick(a_Target); + Super::OnTick(a_Target); if (a_Target.IsMob()) { @@ -483,7 +483,7 @@ void cEntityEffectPoison::OnTick(cPawn & a_Target) void cEntityEffectWither::OnTick(cPawn & a_Target) { - super::OnTick(a_Target); + Super::OnTick(a_Target); // Damage frequency = 40 ticks, divided by effect level (Wither II = 20 ticks) int frequency = std::max(1, FloorC(40.0 / static_cast<double>(m_Intensity + 1))); |