diff options
Diffstat (limited to 'src/Entities/Player.cpp')
-rw-r--r-- | src/Entities/Player.cpp | 72 |
1 files changed, 45 insertions, 27 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index e1e03fded..5a156bd3b 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -89,13 +89,14 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) m_PlayerName = a_PlayerName; - if (!LoadFromDisk()) + cWorld * World; + if (!LoadFromDisk(World)) { m_Inventory.Clear(); - cWorld * DefaultWorld = cRoot::Get()->GetDefaultWorld(); - SetPosX(DefaultWorld->GetSpawnX()); - SetPosY(DefaultWorld->GetSpawnY()); - SetPosZ(DefaultWorld->GetSpawnZ()); + SetPosX(World->GetSpawnX()); + SetPosY(World->GetSpawnY()); + SetPosZ(World->GetSpawnZ()); + SetBedPos(Vector3i(World->GetSpawnX(), World->GetSpawnY(), World->GetSpawnZ())); LOGD("Player \"%s\" is connecting for the first time, spawning at default world spawn {%.2f, %.2f, %.2f}", a_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ() @@ -108,11 +109,6 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) if (m_GameMode == gmNotSet) { - cWorld * World = cRoot::Get()->GetWorld(GetLoadedWorldName()); - if (World == NULL) - { - World = cRoot::Get()->GetDefaultWorld(); - } if (World->IsGameModeCreative()) { m_CanFly = true; @@ -141,7 +137,7 @@ cPlayer::~cPlayer(void) SaveToDisk(); - m_World->RemovePlayer( this ); + m_World->RemovePlayer(this); m_ClientHandle = NULL; @@ -158,8 +154,6 @@ cPlayer::~cPlayer(void) void cPlayer::Destroyed() { CloseWindow(false); - - m_ClientHandle = NULL; } @@ -972,12 +966,12 @@ void cPlayer::Respawn(void) m_LifetimeTotalXp = 0; // ToDo: send score to client? How? - m_ClientHandle->SendRespawn(*m_World); + m_ClientHandle->SendRespawn(GetWorld()->GetDimension()); // Extinguish the fire: StopBurning(); - TeleportToCoords(GetWorld()->GetSpawnX(), GetWorld()->GetSpawnY(), GetWorld()->GetSpawnZ()); + TeleportToCoords(GetLastBedPos().x, GetLastBedPos().y, GetLastBedPos().z); SetVisible(true); } @@ -1605,27 +1599,39 @@ void cPlayer::TossItems(const cItems & a_Items) -bool cPlayer::MoveToWorld(const char * a_WorldName) +bool cPlayer::MoveToWorld(const AString & a_WorldName, cWorld * a_World, bool a_ShouldSendRespawn) { - cWorld * World = cRoot::Get()->GetWorld(a_WorldName); - if (World == NULL) + cWorld * World; + if (a_World == NULL) { - LOG("%s: Couldn't find world \"%s\".", __FUNCTION__, a_WorldName); + World = cRoot::Get()->GetWorld(a_WorldName); + if (World == NULL) + { + LOG("%s: Couldn't find world \"%s\".", __FUNCTION__, a_WorldName.c_str()); + return false; + } + } + else + { + World = a_World; + } + + if (GetWorld() == World) + { + // Don't move to same world return false; } // Send the respawn packet: - if (m_ClientHandle != NULL) + if (a_ShouldSendRespawn && (m_ClientHandle != NULL)) { - m_ClientHandle->SendRespawn(*World); + m_ClientHandle->SendRespawn(World->GetDimension()); } - // Remove all links to the old world + // Remove player from the old world + SetIsTravellingThroughPortal(true); // cChunk handles entity removal m_World->RemovePlayer(this); - // If the dimension is different, we can send the respawn packet - // http://wiki.vg/Protocol#0x09 says "don't send if dimension is the same" as of 2013_07_02 - // Queue adding player to the new world, including all the necessary adjustments to the object World->AddPlayer(this); @@ -1675,8 +1681,14 @@ void cPlayer::LoadPermissionsFromDisk() -bool cPlayer::LoadFromDisk() +bool cPlayer::LoadFromDisk(cWorldPtr & a_World) { + a_World = cRoot::Get()->GetWorld(GetLoadedWorldName()); + if (a_World == NULL) + { + a_World = cRoot::Get()->GetDefaultWorld(); + } + LoadPermissionsFromDisk(); AString SourceFile; @@ -1730,6 +1742,9 @@ bool cPlayer::LoadFromDisk() m_LifetimeTotalXp = (short) root.get("xpTotal", 0).asInt(); m_CurrentXp = (short) root.get("xpCurrent", 0).asInt(); m_IsFlying = root.get("isflying", 0).asBool(); + m_LastBedPos.x = root.get("SpawnX", a_World->GetSpawnX()).asInt(); + m_LastBedPos.y = root.get("SpawnY", a_World->GetSpawnY()).asInt(); + m_LastBedPos.z = root.get("SpawnZ", a_World->GetSpawnZ()).asInt(); m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt(); @@ -1748,7 +1763,7 @@ bool cPlayer::LoadFromDisk() StatSerializer.Load(); LOGD("Player \"%s\" was read from file, spawning at {%.2f, %.2f, %.2f} in world \"%s\"", - GetName().c_str(), GetPosX(), GetPosY(), GetPosZ(), m_LoadedWorldName.c_str() + GetName().c_str(), GetPosX(), GetPosY(), GetPosZ(), GetLoadedWorldName().c_str() ); return true; @@ -1790,6 +1805,9 @@ bool cPlayer::SaveToDisk() root["foodExhaustion"] = m_FoodExhaustionLevel; root["world"] = GetWorld()->GetName(); root["isflying"] = IsFlying(); + root["SpawnX"] = GetLastBedPos().x; + root["SpawnY"] = GetLastBedPos().y; + root["SpawnZ"] = GetLastBedPos().z; if (m_GameMode == GetWorld()->GetGameMode()) { |