diff options
Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 83b9ad593..165963e6e 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -194,9 +194,18 @@ public: // Sets the current gamemode, doesn't check validity, doesn't send update packets to client void LoginSetGameMode(eGameMode a_GameMode); - /** Forces the player to move in the given direction. */ + /** Forces the player to move in the given direction. + * @deprecated Use SetSpeed instead. + */ void ForceSetSpeed(const Vector3d & a_Speed); // tolua_export + /** Sets the speed of the player and moves them in the given speed. */ + void SetSpeed (const Vector3d & a_Speed); + virtual void SetSpeed (double a_SpeedX, double a_SpeedY, double a_SpeedZ) override; + virtual void SetSpeedX (double a_SpeedX) override; + virtual void SetSpeedY (double a_SpeedY) override; + virtual void SetSpeedZ (double a_SpeedZ) override; + /** Tries to move to a new position, with attachment-related checks (y == -999) */ void MoveTo(const Vector3d & a_NewPos); // tolua_export |