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-rw-r--r--src/Entities/ThrownEnderPearlEntity.cpp35
1 files changed, 30 insertions, 5 deletions
diff --git a/src/Entities/ThrownEnderPearlEntity.cpp b/src/Entities/ThrownEnderPearlEntity.cpp
index a3ee23389..c7407e6ae 100644
--- a/src/Entities/ThrownEnderPearlEntity.cpp
+++ b/src/Entities/ThrownEnderPearlEntity.cpp
@@ -1,6 +1,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "ThrownEnderPearlEntity.h"
+#include "Player.h"
@@ -22,7 +23,7 @@ void cThrownEnderPearlEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockF
// TODO: Tweak a_HitPos based on block face.
TeleportCreator(a_HitPos);
- m_DestroyTimer = 5;
+ m_DestroyTimer = 2;
}
@@ -46,10 +47,34 @@ void cThrownEnderPearlEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d
void cThrownEnderPearlEntity::TeleportCreator(const Vector3d & a_HitPos)
{
- // Teleport the creator here, make them take 5 damage:
- if (m_Creator != NULL)
+ if (m_CreatorData.m_Name.empty())
{
- m_Creator->TeleportToCoords(a_HitPos.x, a_HitPos.y + 0.2, a_HitPos.z);
- m_Creator->TakeDamage(dtEnderPearl, this, 5, 0);
+ return;
}
+
+ class cProjectileCreatorCallbackForPlayers : public cPlayerListCallback
+ {
+ public:
+ cProjectileCreatorCallbackForPlayers(cEntity * a_Attacker, Vector3i a_HitPos) :
+ m_Attacker(a_Attacker),
+ m_HitPos(a_HitPos)
+ {
+ }
+
+ virtual bool Item(cPlayer * a_Entity) override
+ {
+ // Teleport the creator here, make them take 5 damage:
+ a_Entity->TeleportToCoords(m_HitPos.x, m_HitPos.y + 0.2, m_HitPos.z);
+ a_Entity->TakeDamage(dtEnderPearl, m_Attacker, 5, 0);
+ return true;
+ }
+
+ private:
+
+ cEntity * m_Attacker;
+ Vector3i m_HitPos;
+ };
+
+ cProjectileCreatorCallbackForPlayers PCCFP(this, a_HitPos);
+ GetWorld()->FindAndDoWithPlayer(m_CreatorData.m_Name, PCCFP);
}