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Diffstat (limited to 'src/Entities/WitherSkullEntity.cpp')
-rw-r--r-- | src/Entities/WitherSkullEntity.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/Entities/WitherSkullEntity.cpp b/src/Entities/WitherSkullEntity.cpp new file mode 100644 index 000000000..a7e774bba --- /dev/null +++ b/src/Entities/WitherSkullEntity.cpp @@ -0,0 +1,49 @@ + +// WitherSkullEntity.cpp + +// Implements the cWitherSkullEntity class representing the entity used by both blue and black wither skulls + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "WitherSkullEntity.h" +#include "../World.h" + + + + + +cWitherSkullEntity::cWitherSkullEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) : + super(pkWitherSkull, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) +{ + SetSpeed(a_Speed); +} + + + + + +void cWitherSkullEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) +{ + // TODO: Explode + // TODO: Apply wither effect to entities nearby + Destroy(); +} + + + + + +void cWitherSkullEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) +{ + // TODO: If entity is Ender Crystal, destroy it + a_EntityHit.TakeDamage(dtRangedAttack, this, 0, 1); + + // TODO: Explode + // TODO: Apply wither effect to entity and others nearby + + Destroy(true); +} + + + + |