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-rw-r--r--src/Generating/VillageGen.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Generating/VillageGen.cpp b/src/Generating/VillageGen.cpp
index f7d9a8316..27146e757 100644
--- a/src/Generating/VillageGen.cpp
+++ b/src/Generating/VillageGen.cpp
@@ -162,7 +162,7 @@ protected:
/** The noise used as a pseudo-random generator */
cNoise m_Noise;
- /** Maximum size, in X/Z blocks, of the village (radius from the origin) */
+ /** Maximum size, in X / Z blocks, of the village (radius from the origin) */
int m_MaxSize;
/** The density for this village. Used to refrain from populating all house connectors. Range [0, 100] */
@@ -259,13 +259,13 @@ protected:
// cPiecePool overrides:
- virtual cPieces GetPiecesWithConnector(int a_ConnectorType)
+ virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override
{
return m_Prefabs.GetPiecesWithConnector(a_ConnectorType);
}
- virtual cPieces GetStartingPieces(void)
+ virtual cPieces GetStartingPieces(void) override
{
return m_Prefabs.GetStartingPieces();
}