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-rw-r--r--src/Generating/Prefabs/AlchemistVillagePrefabs.cpp10
-rw-r--r--src/Generating/Prefabs/JapaneseVillagePrefabs.cpp2
-rw-r--r--src/Generating/Prefabs/PlainsVillagePrefabs.cpp14
3 files changed, 14 insertions, 12 deletions
diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
index 5cb864d53..976f8490e 100644
--- a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
+++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
@@ -58,9 +58,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
"o: 50: 4\n" /* torch */
"p: 13: 0\n" /* gravel */
"q: 5: 0\n" /* wood */
- "r: 96:12\n" /* trapdoor */
+ "r: 96: 8\n" /* trapdoor */
"s:128: 5\n" /* sandstonestairs */
- "t:107: 0\n" /* fencegate */
+ "t:107: 2\n" /* fencegate */
"u:128: 4\n" /* sandstonestairs */
"v:134: 3\n" /* 134 */
"w: 85: 0\n" /* fence */
@@ -288,7 +288,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
"d: 13: 0\n" /* gravel */
"e: 5: 0\n" /* wood */
"f:128: 5\n" /* sandstonestairs */
- "g:107: 0\n" /* fencegate */
+ "g:107: 2\n" /* fencegate */
"h:128: 4\n" /* sandstonestairs */
"i:134: 1\n" /* 134 */
"j:134: 3\n" /* 134 */
@@ -298,7 +298,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
"n:134: 5\n" /* 134 */
"o:134: 7\n" /* 134 */
"p:134: 4\n" /* 134 */
- "q:107: 5\n" /* fencegate */
+ "q:107: 1\n" /* fencegate */
"r: 64: 1\n" /* wooddoorblock */
"s: 65: 3\n" /* ladder */
"t: 50: 3\n" /* torch */
@@ -2195,7 +2195,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
0,
// MoveToGround:
- false,
+ true,
}, // LittleHouse8
diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp
index 79f7a5272..d22153d87 100644
--- a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp
+++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp
@@ -294,7 +294,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
0,
// MoveToGround:
- false,
+ true,
}, // Farm
diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp
index 9e5e06769..bad8dae74 100644
--- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp
+++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp
@@ -356,6 +356,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
"e: 8: 0\n" /* water */
"f: 50: 5\n" /* torch */
"g: 59: 7\n" /* crops */
+ "h: 59: 0\n" /* crops */
+ "i: 59: 1\n" /* crops */
"m: 19: 0\n" /* sponge */,
// Block data:
@@ -403,12 +405,12 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* * 012345678901234 */
/* 0 */ "f.....f.f.....f"
/* 1 */ ".gg.gg...gg.gg."
- /* 2 */ ".g...g...gg.gg."
- /* 3 */ ".g.......gg.gg."
- /* 4 */ ".gg..g...gg.gg."
- /* 5 */ ".gg..g...gg.gg."
- /* 6 */ "..g..g...gg.gg."
- /* 7 */ "..g.g....gg.gg."
+ /* 2 */ ".gh.hg...gg.gg."
+ /* 3 */ ".gh.ih...gg.gg."
+ /* 4 */ ".gg.hg...gg.gg."
+ /* 5 */ ".gg.hg...gg.gg."
+ /* 6 */ ".ig.hg...gg.gg."
+ /* 7 */ ".hg.gh...gg.gg."
/* 8 */ "f.....f.f.....f"
// Level 4