diff options
Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemThrowable.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemThrowable.h b/src/Items/ItemThrowable.h index d5a109887..eaeb118f0 100644 --- a/src/Items/ItemThrowable.h +++ b/src/Items/ItemThrowable.h @@ -37,7 +37,7 @@ public: // Play sound cFastRandom Random; - a_World->BroadcastSoundEffect("random.bow", a_Player->GetPosX(), a_Player->GetPosY() - a_Player->GetHeight(), a_Player->GetPosZ(), 0.5f, 0.4f / (Random.NextFloat(1.0f) * 0.4f + 0.8f)); + a_World->BroadcastSoundEffect("entity.arrow.shoot", a_Player->GetPosX(), a_Player->GetPosY() - a_Player->GetHeight(), a_Player->GetPosZ(), 0.5f, 0.4f / (Random.NextFloat(1.0f) * 0.4f + 0.8f)); if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &a_Player->GetEquippedItem(), &Speed) == cEntity::INVALID_ID) { |