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-rw-r--r--src/Mobs/Behaviors/BehaviorAggressive.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/Mobs/Behaviors/BehaviorAggressive.cpp b/src/Mobs/Behaviors/BehaviorAggressive.cpp
index 65618e123..ccea67eb4 100644
--- a/src/Mobs/Behaviors/BehaviorAggressive.cpp
+++ b/src/Mobs/Behaviors/BehaviorAggressive.cpp
@@ -1,7 +1,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "BehaviorAggressive.h"
-#include "BehaviorChaser.h"
+#include "BehaviorAttacker.h"
#include "../Monster.h"
#include "../../Chunk.h"
#include "../../Entities/Player.h"
@@ -17,10 +17,13 @@ void cBehaviorAggressive::PreTick(std::chrono::milliseconds a_Dt, cChunk & a_Chu
{
UNUSED(a_Dt);
UNUSED(a_Chunk);
+
// Target something new if we have no target
- if (m_ParentChaser->GetTarget() == nullptr)
+ cBehaviorAttacker * BehaviorAttacker = m_Parent->GetBehaviorAttacker();
+ if ((BehaviorAttacker != nullptr) && (BehaviorAttacker->GetTarget() == nullptr))
{
- m_ParentChaser->SetTarget(FindNewTarget());
+ // mobTodo enhance this
+ BehaviorAttacker->SetTarget(FindNewTarget());
}
}