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-rw-r--r--src/Mobs/Behaviors/BehaviorAttacker.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Behaviors/BehaviorAttacker.h b/src/Mobs/Behaviors/BehaviorAttacker.h
index fe3805c66..eeb6de2a0 100644
--- a/src/Mobs/Behaviors/BehaviorAttacker.h
+++ b/src/Mobs/Behaviors/BehaviorAttacker.h
@@ -48,7 +48,7 @@ protected:
it returns false. a_StrikeTickCnt tracks how many times it was called. It is 1 the first call.
It increments by 1 each call. This mechanism allows multi-tick attacks, like blazes shooting multiple
fireballs, but most attacks are single tick and return true the first call. */
- virtual bool StrikeTarget(int a_StrikeTickCnt) = 0;
+ virtual bool DoStrikeTarget(int a_StrikeTickCnt) = 0;
// Target related methods
bool TargetIsInStrikeRadius();