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-rw-r--r--src/Mobs/Behaviors/BehaviorCoward.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/Mobs/Behaviors/BehaviorCoward.h b/src/Mobs/Behaviors/BehaviorCoward.h
index 227715c00..ed0ad3ed5 100644
--- a/src/Mobs/Behaviors/BehaviorCoward.h
+++ b/src/Mobs/Behaviors/BehaviorCoward.h
@@ -1,5 +1,7 @@
#pragma once
+#include "Behavior.h"
+
// Makes the mob run away from any other mob that damages it
//fwds
@@ -14,7 +16,7 @@ public:
cBehaviorCoward(cMonster * a_Parent);
// Functions our host Monster should invoke:
- bool ActiveTick();
+ bool Tick();
void DoTakeDamage(TakeDamageInfo & a_TDI);