diff options
Diffstat (limited to 'src/Mobs/Horse.h')
-rw-r--r-- | src/Mobs/Horse.h | 61 |
1 files changed, 30 insertions, 31 deletions
diff --git a/src/Mobs/Horse.h b/src/Mobs/Horse.h index 82026a0ee..e84243360 100644 --- a/src/Mobs/Horse.h +++ b/src/Mobs/Horse.h @@ -8,43 +8,42 @@ class cHorse : - public cPassiveMonster + public cPassiveMonster { - typedef cPassiveMonster super; + typedef cPassiveMonster super; public: - cHorse(int Type, int Color, int Style, int TameTimes); - - CLASS_PROTODEF(cHorse) - - virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; - virtual void InStateIdle(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; - virtual void HandleSpeedFromAttachee(float a_Forward, float a_Sideways) override; - virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; - virtual void OnRightClicked(cPlayer & a_Player) override; - - bool IsSaddled (void) const {return m_bIsSaddled; } - bool IsChested (void) const {return m_bHasChest; } - bool IsEating (void) const {return m_bIsEating; } - bool IsRearing (void) const {return m_bIsRearing; } - bool IsMthOpen (void) const {return m_bIsMouthOpen; } - bool IsTame (void) const override {return m_bIsTame; } - int GetHorseType (void) const {return m_Type; } - int GetHorseColor (void) const {return m_Color; } - int GetHorseStyle (void) const {return m_Style; } - int GetHorseArmour (void) const {return m_Armour;} - - virtual void GetBreedingItems(cItems & a_Items) override - { - a_Items.Add(E_ITEM_GOLDEN_CARROT); - a_Items.Add(E_ITEM_GOLDEN_APPLE); - } + cHorse(int Type, int Color, int Style, int TameTimes); + + CLASS_PROTODEF(cHorse) + + virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; + virtual void HandleSpeedFromAttachee(float a_Forward, float a_Sideways) override; + virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; + virtual void OnRightClicked(cPlayer & a_Player) override; + + bool IsSaddled (void) const {return m_bIsSaddled; } + bool IsChested (void) const {return m_bHasChest; } + bool IsEating (void) const {return m_bIsEating; } + bool IsRearing (void) const {return m_bIsRearing; } + bool IsMthOpen (void) const {return m_bIsMouthOpen; } + bool IsTame (void) const override {return m_bIsTame; } + int GetHorseType (void) const {return m_Type; } + int GetHorseColor (void) const {return m_Color; } + int GetHorseStyle (void) const {return m_Style; } + int GetHorseArmour (void) const {return m_Armour;} + + virtual void GetBreedingItems(cItems & a_Items) override + { + a_Items.Add(E_ITEM_GOLDEN_CARROT); + a_Items.Add(E_ITEM_GOLDEN_APPLE); + } private: - bool m_bHasChest, m_bIsEating, m_bIsRearing, m_bIsMouthOpen, m_bIsTame, m_bIsSaddled; - int m_Type, m_Color, m_Style, m_Armour, m_TimesToTame, m_TameAttemptTimes, m_RearTickCount; - float m_MaxSpeed; + bool m_bHasChest, m_bIsEating, m_bIsRearing, m_bIsMouthOpen, m_bIsTame, m_bIsSaddled; + int m_Type, m_Color, m_Style, m_Armour, m_TimesToTame, m_TameAttemptTimes, m_RearTickCount; + float m_MaxSpeed; } ; |