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-rw-r--r--src/Mobs/Monster.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 2b00f6959..f5d961096 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -177,13 +177,14 @@ bool cMonster::TickPathFinding(cChunk & a_Chunk)
case ePathFinderStatus::NEARBY_FOUND:
{
m_NoPathToTarget = true;
- m_Path->AcceptNearbyPath();
+ m_PathFinderDestination = m_Path->AcceptNearbyPath();
break;
}
case ePathFinderStatus::PATH_NOT_FOUND:
{
- StopMovingToPosition(); // Give up pathfinding to that destination.
+ ResetPathFinding(); // Try to calculate a path again.
+ // Note that the next time may succeed, e.g. if a player breaks a barrier.
break;
}
case ePathFinderStatus::CALCULATING: