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-rw-r--r--src/Mobs/PassiveAggressiveMonster.cpp14
1 files changed, 2 insertions, 12 deletions
diff --git a/src/Mobs/PassiveAggressiveMonster.cpp b/src/Mobs/PassiveAggressiveMonster.cpp
index 8715ba9c2..addde27a7 100644
--- a/src/Mobs/PassiveAggressiveMonster.cpp
+++ b/src/Mobs/PassiveAggressiveMonster.cpp
@@ -26,23 +26,13 @@ bool cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
return false;
}
+ // mobtodo remove this class altogether
if ((GetTarget() != nullptr) && (GetTarget()->IsPlayer()))
{
if (static_cast<cPlayer *>(GetTarget())->CanMobsTarget())
{
- m_EMState = CHASING;
+ // m_EMState = CHASING;
}
}
return true;
}
-
-
-
-
-
-void cPassiveAggressiveMonster::EventSeePlayer(cPlayer *, cChunk & a_Chunk)
-{
- // don't do anything, neutral mobs don't react to just seeing the player
-}
-
-