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-rw-r--r--src/OSSupport/BlockingTCPLink.cpp (renamed from source/OSSupport/BlockingTCPLink.cpp)0
-rw-r--r--src/OSSupport/BlockingTCPLink.h (renamed from source/OSSupport/BlockingTCPLink.h)0
-rw-r--r--src/OSSupport/CriticalSection.cpp (renamed from source/OSSupport/CriticalSection.cpp)0
-rw-r--r--src/OSSupport/CriticalSection.h (renamed from source/OSSupport/CriticalSection.h)0
-rw-r--r--src/OSSupport/Event.cpp (renamed from source/OSSupport/Event.cpp)0
-rw-r--r--src/OSSupport/Event.h (renamed from source/OSSupport/Event.h)0
-rw-r--r--src/OSSupport/File.cpp452
-rw-r--r--src/OSSupport/File.h144
-rw-r--r--src/OSSupport/GZipFile.cpp (renamed from source/OSSupport/GZipFile.cpp)0
-rw-r--r--src/OSSupport/GZipFile.h52
-rw-r--r--src/OSSupport/IsThread.cpp172
-rw-r--r--src/OSSupport/IsThread.h100
-rw-r--r--src/OSSupport/ListenThread.cpp238
-rw-r--r--src/OSSupport/ListenThread.h (renamed from source/OSSupport/ListenThread.h)0
-rw-r--r--src/OSSupport/Semaphore.cpp (renamed from source/OSSupport/Semaphore.cpp)0
-rw-r--r--src/OSSupport/Semaphore.h (renamed from source/OSSupport/Semaphore.h)0
-rw-r--r--src/OSSupport/Sleep.cpp (renamed from source/OSSupport/Sleep.cpp)0
-rw-r--r--src/OSSupport/Sleep.h (renamed from source/OSSupport/Sleep.h)0
-rw-r--r--src/OSSupport/Socket.cpp393
-rw-r--r--src/OSSupport/Socket.h102
-rw-r--r--src/OSSupport/SocketThreads.cpp (renamed from source/OSSupport/SocketThreads.cpp)0
-rw-r--r--src/OSSupport/SocketThreads.h (renamed from source/OSSupport/SocketThreads.h)0
-rw-r--r--src/OSSupport/Thread.cpp (renamed from source/OSSupport/Thread.cpp)0
-rw-r--r--src/OSSupport/Thread.h (renamed from source/OSSupport/Thread.h)0
-rw-r--r--src/OSSupport/Timer.cpp (renamed from source/OSSupport/Timer.cpp)0
-rw-r--r--src/OSSupport/Timer.h (renamed from source/OSSupport/Timer.h)0
26 files changed, 1653 insertions, 0 deletions
diff --git a/source/OSSupport/BlockingTCPLink.cpp b/src/OSSupport/BlockingTCPLink.cpp
index 55454a4b5..55454a4b5 100644
--- a/source/OSSupport/BlockingTCPLink.cpp
+++ b/src/OSSupport/BlockingTCPLink.cpp
diff --git a/source/OSSupport/BlockingTCPLink.h b/src/OSSupport/BlockingTCPLink.h
index cb5f9e3f4..cb5f9e3f4 100644
--- a/source/OSSupport/BlockingTCPLink.h
+++ b/src/OSSupport/BlockingTCPLink.h
diff --git a/source/OSSupport/CriticalSection.cpp b/src/OSSupport/CriticalSection.cpp
index bda97e3a1..bda97e3a1 100644
--- a/source/OSSupport/CriticalSection.cpp
+++ b/src/OSSupport/CriticalSection.cpp
diff --git a/source/OSSupport/CriticalSection.h b/src/OSSupport/CriticalSection.h
index 1bfe81439..1bfe81439 100644
--- a/source/OSSupport/CriticalSection.h
+++ b/src/OSSupport/CriticalSection.h
diff --git a/source/OSSupport/Event.cpp b/src/OSSupport/Event.cpp
index cbacbba17..cbacbba17 100644
--- a/source/OSSupport/Event.cpp
+++ b/src/OSSupport/Event.cpp
diff --git a/source/OSSupport/Event.h b/src/OSSupport/Event.h
index 71f418c0c..71f418c0c 100644
--- a/source/OSSupport/Event.h
+++ b/src/OSSupport/Event.h
diff --git a/src/OSSupport/File.cpp b/src/OSSupport/File.cpp
new file mode 100644
index 000000000..9f7c0d439
--- /dev/null
+++ b/src/OSSupport/File.cpp
@@ -0,0 +1,452 @@
+
+// cFile.cpp
+
+// Implements the cFile class providing an OS-independent abstraction of a file.
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "File.h"
+#include <fstream>
+
+
+
+
+
+cFile::cFile(void) :
+ #ifdef USE_STDIO_FILE
+ m_File(NULL)
+ #else
+ m_File(INVALID_HANDLE_VALUE)
+ #endif // USE_STDIO_FILE
+{
+ // Nothing needed yet
+}
+
+
+
+
+
+cFile::cFile(const AString & iFileName, eMode iMode) :
+ #ifdef USE_STDIO_FILE
+ m_File(NULL)
+ #else
+ m_File(INVALID_HANDLE_VALUE)
+ #endif // USE_STDIO_FILE
+{
+ Open(iFileName, iMode);
+}
+
+
+
+
+
+cFile::~cFile()
+{
+ if (IsOpen())
+ {
+ Close();
+ }
+}
+
+
+
+
+
+bool cFile::Open(const AString & iFileName, eMode iMode)
+{
+ ASSERT(!IsOpen()); // You should close the file before opening another one
+
+ if (IsOpen())
+ {
+ Close();
+ }
+
+ const char * Mode = NULL;
+ switch (iMode)
+ {
+ case fmRead: Mode = "rb"; break;
+ case fmWrite: Mode = "wb"; break;
+ case fmReadWrite: Mode = "rb+"; break;
+ default:
+ {
+ ASSERT(!"Unhandled file mode");
+ return false;
+ }
+ }
+ m_File = fopen( (FILE_IO_PREFIX + iFileName).c_str(), Mode);
+ if ((m_File == NULL) && (iMode == fmReadWrite))
+ {
+ // Fix for MS not following C spec, opening "a" mode files for writing at the end only
+ // The file open operation has been tried with "read update", fails if file not found
+ // So now we know either the file doesn't exist or we don't have rights, no need to worry about file contents.
+ // Simply re-open for read-writing, erasing existing contents:
+ m_File = fopen( (FILE_IO_PREFIX + iFileName).c_str(), "wb+");
+ }
+ return (m_File != NULL);
+}
+
+
+
+
+
+void cFile::Close(void)
+{
+ if (!IsOpen())
+ {
+ // Closing an unopened file is a legal nop
+ return;
+ }
+
+ fclose(m_File);
+ m_File = NULL;
+}
+
+
+
+
+
+bool cFile::IsOpen(void) const
+{
+ return (m_File != NULL);
+}
+
+
+
+
+
+bool cFile::IsEOF(void) const
+{
+ ASSERT(IsOpen());
+
+ if (!IsOpen())
+ {
+ // Unopened files behave as at EOF
+ return true;
+ }
+
+ return (feof(m_File) != 0);
+}
+
+
+
+
+
+int cFile::Read (void * iBuffer, int iNumBytes)
+{
+ ASSERT(IsOpen());
+
+ if (!IsOpen())
+ {
+ return -1;
+ }
+
+ return fread(iBuffer, 1, iNumBytes, m_File); // fread() returns the portion of Count parameter actually read, so we need to send iNumBytes as Count
+}
+
+
+
+
+
+int cFile::Write(const void * iBuffer, int iNumBytes)
+{
+ ASSERT(IsOpen());
+
+ if (!IsOpen())
+ {
+ return -1;
+ }
+
+ int res = fwrite(iBuffer, 1, iNumBytes, m_File); // fwrite() returns the portion of Count parameter actually written, so we need to send iNumBytes as Count
+ return res;
+}
+
+
+
+
+
+int cFile::Seek (int iPosition)
+{
+ ASSERT(IsOpen());
+
+ if (!IsOpen())
+ {
+ return -1;
+ }
+
+ if (fseek(m_File, iPosition, SEEK_SET) != 0)
+ {
+ return -1;
+ }
+ return ftell(m_File);
+}
+
+
+
+
+
+
+int cFile::Tell (void) const
+{
+ ASSERT(IsOpen());
+
+ if (!IsOpen())
+ {
+ return -1;
+ }
+
+ return ftell(m_File);
+}
+
+
+
+
+
+int cFile::GetSize(void) const
+{
+ ASSERT(IsOpen());
+
+ if (!IsOpen())
+ {
+ return -1;
+ }
+
+ int CurPos = ftell(m_File);
+ if (CurPos < 0)
+ {
+ return -1;
+ }
+ if (fseek(m_File, 0, SEEK_END) != 0)
+ {
+ return -1;
+ }
+ int res = ftell(m_File);
+ if (fseek(m_File, CurPos, SEEK_SET) != 0)
+ {
+ return -1;
+ }
+ return res;
+}
+
+
+
+
+
+int cFile::ReadRestOfFile(AString & a_Contents)
+{
+ ASSERT(IsOpen());
+
+ if (!IsOpen())
+ {
+ return -1;
+ }
+
+ int DataSize = GetSize() - Tell();
+
+ // HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly
+ a_Contents.assign(DataSize, '\0');
+ return Read((void *)a_Contents.data(), DataSize);
+}
+
+
+
+
+
+bool cFile::Exists(const AString & a_FileName)
+{
+ cFile test(a_FileName, fmRead);
+ return test.IsOpen();
+}
+
+
+
+
+
+bool cFile::Delete(const AString & a_FileName)
+{
+ return (remove(a_FileName.c_str()) == 0);
+}
+
+
+
+
+
+bool cFile::Rename(const AString & a_OrigFileName, const AString & a_NewFileName)
+{
+ return (rename(a_OrigFileName.c_str(), a_NewFileName.c_str()) == 0);
+}
+
+
+
+
+
+bool cFile::Copy(const AString & a_SrcFileName, const AString & a_DstFileName)
+{
+ #ifdef _WIN32
+ return (CopyFile(a_SrcFileName.c_str(), a_DstFileName.c_str(), true) != 0);
+ #else
+ // Other OSs don't have a direct CopyFile equivalent, do it the harder way:
+ std::ifstream src(a_SrcFileName.c_str(), std::ios::binary);
+ std::ofstream dst(a_DstFileName.c_str(), std::ios::binary);
+ if (dst.good())
+ {
+ dst << src.rdbuf();
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ #endif
+}
+
+
+
+
+
+bool cFile::IsFolder(const AString & a_Path)
+{
+ #ifdef _WIN32
+ DWORD FileAttrib = GetFileAttributes(a_Path.c_str());
+ return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & FILE_ATTRIBUTE_DIRECTORY) != 0));
+ #else
+ struct stat st;
+ return ((stat(a_Path.c_str(), &st) == 0) && S_ISDIR(st.st_mode));
+ #endif
+}
+
+
+
+
+
+bool cFile::IsFile(const AString & a_Path)
+{
+ #ifdef _WIN32
+ DWORD FileAttrib = GetFileAttributes(a_Path.c_str());
+ return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & (FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_DEVICE)) == 0));
+ #else
+ struct stat st;
+ return ((stat(a_Path.c_str(), &st) == 0) && S_ISREG(st.st_mode));
+ #endif
+}
+
+
+
+
+
+int cFile::GetSize(const AString & a_FileName)
+{
+ struct stat st;
+ if (stat(a_FileName.c_str(), &st) == 0)
+ {
+ return st.st_size;
+ }
+ return -1;
+}
+
+
+
+
+
+bool cFile::CreateFolder(const AString & a_FolderPath)
+{
+ #ifdef _WIN32
+ return (CreateDirectory(a_FolderPath.c_str(), NULL) != 0);
+ #else
+ return (mkdir(a_FolderPath.c_str(), S_IRWXU | S_IRWXG | S_IRWXO) == 0);
+ #endif
+}
+
+
+
+
+
+AStringVector cFile::GetFolderContents(const AString & a_Folder)
+{
+ AStringVector AllFiles;
+
+ #ifdef _WIN32
+
+ // If the folder name doesn't contain the terminating slash / backslash, add it:
+ AString FileFilter = a_Folder;
+ if (
+ !FileFilter.empty() &&
+ (FileFilter[FileFilter.length() - 1] != '\\') &&
+ (FileFilter[FileFilter.length() - 1] != '/')
+ )
+ {
+ FileFilter.push_back('\\');
+ }
+
+ // Find all files / folders:
+ FileFilter.append("*.*");
+ HANDLE hFind;
+ WIN32_FIND_DATA FindFileData;
+ if ((hFind = FindFirstFile(FileFilter.c_str(), &FindFileData)) != INVALID_HANDLE_VALUE)
+ {
+ do
+ {
+ AllFiles.push_back(FindFileData.cFileName);
+ } while (FindNextFile(hFind, &FindFileData));
+ FindClose(hFind);
+ }
+
+ #else // _WIN32
+
+ DIR * dp;
+ struct dirent *dirp;
+ AString Folder = a_Folder;
+ if (Folder.empty())
+ {
+ Folder = ".";
+ }
+ if ((dp = opendir(Folder.c_str())) == NULL)
+ {
+ LOGERROR("Error (%i) opening directory \"%s\"\n", errno, Folder.c_str());
+ }
+ else
+ {
+ while ((dirp = readdir(dp)) != NULL)
+ {
+ AllFiles.push_back(dirp->d_name);
+ }
+ closedir(dp);
+ }
+
+ #endif // else _WIN32
+
+ return AllFiles;
+}
+
+
+
+
+
+AString cFile::ReadWholeFile(const AString & a_FileName)
+{
+ cFile f;
+ if (!f.Open(a_FileName, fmRead))
+ {
+ return "";
+ }
+ AString Contents;
+ f.ReadRestOfFile(Contents);
+ return Contents;
+}
+
+
+
+
+
+int cFile::Printf(const char * a_Fmt, ...)
+{
+ AString buf;
+ va_list args;
+ va_start(args, a_Fmt);
+ AppendVPrintf(buf, a_Fmt, args);
+ va_end(args);
+ return Write(buf.c_str(), buf.length());
+}
+
+
+
+
diff --git a/src/OSSupport/File.h b/src/OSSupport/File.h
new file mode 100644
index 000000000..01663a229
--- /dev/null
+++ b/src/OSSupport/File.h
@@ -0,0 +1,144 @@
+
+// cFile.h
+
+// Interfaces to the cFile class providing an OS-independent abstraction of a file.
+
+/*
+The object is optimized towards binary reads.
+The object has no multithreading locks, don't use from multiple threads!
+Usage:
+1, Construct a cFile instance (no-param constructor)
+2, Open a file using Open(), check return value for success
+3, Read / write
+4, Destroy the instance
+
+-- OR --
+
+1, Construct a cFile instance opening the file (filename-param constructor)
+2, Check if the file was opened using IsOpen()
+3, Read / write
+4, Destroy the instance
+*/
+
+
+
+
+
+#pragma once
+
+
+
+
+
+#ifndef _WIN32
+ #define USE_STDIO_FILE
+#endif // _WIN32
+
+// DEBUG:
+#define USE_STDIO_FILE
+
+
+
+
+
+// tolua_begin
+
+class cFile
+{
+public:
+
+ // tolua_end
+
+ #ifdef _WIN32
+ static const char PathSeparator = '\\';
+ #else
+ static const char PathSeparator = '/';
+ #endif
+
+ /// The mode in which to open the file
+ enum eMode
+ {
+ fmRead, // Read-only. If the file doesn't exist, object will not be valid
+ fmWrite, // Write-only. If the file already exists, it will be overwritten
+ fmReadWrite // Read/write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning
+ } ;
+
+ /// Simple constructor - creates an unopened file object, use Open() to open / create a real file
+ cFile(void);
+
+ /// Constructs and opens / creates the file specified, use IsOpen() to check for success
+ cFile(const AString & iFileName, eMode iMode);
+
+ /// Auto-closes the file, if open
+ ~cFile();
+
+ bool Open(const AString & iFileName, eMode iMode);
+ void Close(void);
+ bool IsOpen(void) const;
+ bool IsEOF(void) const;
+
+ /// Reads up to iNumBytes bytes into iBuffer, returns the number of bytes actually read, or -1 on failure; asserts if not open
+ int Read (void * iBuffer, int iNumBytes);
+
+ /// Writes up to iNumBytes bytes from iBuffer, returns the number of bytes actually written, or -1 on failure; asserts if not open
+ int Write(const void * iBuffer, int iNumBytes);
+
+ /// Seeks to iPosition bytes from file start, returns old position or -1 for failure; asserts if not open
+ int Seek (int iPosition);
+
+ /// Returns the current position (bytes from file start) or -1 for failure; asserts if not open
+ int Tell (void) const;
+
+ /// Returns the size of file, in bytes, or -1 for failure; asserts if not open
+ int GetSize(void) const;
+
+ /// Reads the file from current position till EOF into an AString; returns the number of bytes read or -1 for error
+ int ReadRestOfFile(AString & a_Contents);
+
+ // tolua_begin
+
+ /// Returns true if the file specified exists
+ static bool Exists(const AString & a_FileName);
+
+ /// Deletes a file, returns true if successful
+ static bool Delete(const AString & a_FileName);
+
+ /// Renames a file or folder, returns true if successful. May fail if dest already exists (libc-dependant)!
+ static bool Rename(const AString & a_OrigPath, const AString & a_NewPath);
+
+ /// Copies a file, returns true if successful.
+ static bool Copy(const AString & a_SrcFileName, const AString & a_DstFileName);
+
+ /// Returns true if the specified path is a folder
+ static bool IsFolder(const AString & a_Path);
+
+ /// Returns true if the specified path is a regular file
+ static bool IsFile(const AString & a_Path);
+
+ /// Returns the size of the file, or a negative number on error
+ static int GetSize(const AString & a_FileName);
+
+ /// Creates a new folder with the specified name. Returns true if successful. Path may be relative or absolute
+ static bool CreateFolder(const AString & a_FolderPath);
+
+ /// Returns the entire contents of the specified file as a string. Returns empty string on error.
+ static AString ReadWholeFile(const AString & a_FileName);
+
+ // tolua_end
+
+ /// Returns the list of all items in the specified folder (files, folders, nix pipes, whatever's there).
+ static AStringVector GetFolderContents(const AString & a_Folder); // Exported in ManualBindings.cpp
+
+ int Printf(const char * a_Fmt, ...);
+
+private:
+ #ifdef USE_STDIO_FILE
+ FILE * m_File;
+ #else
+ HANDLE m_File;
+ #endif
+} ; // tolua_export
+
+
+
+
diff --git a/source/OSSupport/GZipFile.cpp b/src/OSSupport/GZipFile.cpp
index cbf6be6c4..cbf6be6c4 100644
--- a/source/OSSupport/GZipFile.cpp
+++ b/src/OSSupport/GZipFile.cpp
diff --git a/src/OSSupport/GZipFile.h b/src/OSSupport/GZipFile.h
new file mode 100644
index 000000000..dfb4e8c31
--- /dev/null
+++ b/src/OSSupport/GZipFile.h
@@ -0,0 +1,52 @@
+
+// GZipFile.h
+
+// Declares the cGZipFile class representing a RAII wrapper over zlib's GZip file routines
+
+
+
+
+
+#pragma once
+
+#include "zlib/zlib.h"
+
+
+
+
+
+class cGZipFile
+{
+public:
+ enum eMode
+ {
+ fmRead, // Read-only. If the file doesn't exist, object will not be valid
+ fmWrite, // Write-only. If the file already exists, it will be overwritten
+ } ;
+
+ cGZipFile(void);
+ ~cGZipFile();
+
+ /// Opens the file. Returns true if successful. Fails if a file has already been opened through this object.
+ bool Open(const AString & a_FileName, eMode a_Mode);
+
+ /// Closes the file, flushing all buffers. This object may be then reused for a different file and / or mode
+ void Close(void);
+
+ /// Reads the rest of the file and decompresses it into a_Contents. Returns the number of decompressed bytes, <0 for error
+ int ReadRestOfFile(AString & a_Contents);
+
+ /// Writes a_Contents into file, compressing it along the way. Returns true if successful. Multiple writes are supported.
+ bool Write(const AString & a_Contents) { return Write(a_Contents.data(), (int)(a_Contents.size())); }
+
+ bool Write(const char * a_Data, int a_Size);
+
+protected:
+ gzFile m_File;
+ eMode m_Mode;
+} ;
+
+
+
+
+
diff --git a/src/OSSupport/IsThread.cpp b/src/OSSupport/IsThread.cpp
new file mode 100644
index 000000000..4da9f9949
--- /dev/null
+++ b/src/OSSupport/IsThread.cpp
@@ -0,0 +1,172 @@
+
+// IsThread.cpp
+
+// Implements the cIsThread class representing an OS-independent wrapper for a class that implements a thread.
+// This class will eventually suupersede the old cThread class
+
+#include "Globals.h"
+
+#include "IsThread.h"
+
+
+
+
+
+// When in MSVC, the debugger provides "thread naming" by catching special exceptions. Interface here:
+#if defined(_MSC_VER) && defined(_DEBUG)
+//
+// Usage: SetThreadName (-1, "MainThread");
+//
+
+static void SetThreadName( DWORD dwThreadID, LPCSTR szThreadName)
+{
+ struct
+ {
+ DWORD dwType; // must be 0x1000
+ LPCSTR szName; // pointer to name (in user addr space)
+ DWORD dwThreadID; // thread ID (-1=caller thread)
+ DWORD dwFlags; // reserved for future use, must be zero
+ } info;
+
+ info.dwType = 0x1000;
+ info.szName = szThreadName;
+ info.dwThreadID = dwThreadID;
+ info.dwFlags = 0;
+
+ __try
+ {
+ RaiseException(0x406D1388, 0, sizeof(info) / sizeof(DWORD), (DWORD *)&info);
+ }
+ __except(EXCEPTION_CONTINUE_EXECUTION)
+ {
+ }
+}
+#endif // _MSC_VER && _DEBUG
+
+
+
+
+
+////////////////////////////////////////////////////////////////////////////////
+// cIsThread:
+
+cIsThread::cIsThread(const AString & iThreadName) :
+ m_ThreadName(iThreadName),
+ m_ShouldTerminate(false),
+ m_Handle(NULL_HANDLE)
+{
+}
+
+
+
+
+
+cIsThread::~cIsThread()
+{
+ m_ShouldTerminate = true;
+ Wait();
+}
+
+
+
+
+
+bool cIsThread::Start(void)
+{
+ ASSERT(m_Handle == NULL_HANDLE); // Has already started one thread?
+ #ifdef _WIN32
+ // Create the thread suspended, so that the mHandle variable is valid in the thread procedure
+ DWORD ThreadID = 0;
+ m_Handle = CreateThread(NULL, 0, thrExecute, this, CREATE_SUSPENDED, &ThreadID);
+ if (m_Handle == NULL)
+ {
+ LOGERROR("ERROR: Could not create thread \"%s\", GLE = %d!", m_ThreadName.c_str(), GetLastError());
+ return false;
+ }
+ ResumeThread(m_Handle);
+
+ #if defined(_DEBUG) && defined(_MSC_VER)
+ // Thread naming is available only in MSVC
+ if (!m_ThreadName.empty())
+ {
+ SetThreadName(ThreadID, m_ThreadName.c_str());
+ }
+ #endif // _DEBUG and _MSC_VER
+
+ #else // _WIN32
+ if (pthread_create(&m_Handle, NULL, thrExecute, this))
+ {
+ LOGERROR("ERROR: Could not create thread \"%s\", !", m_ThreadName.c_str());
+ return false;
+ }
+ #endif // else _WIN32
+
+ return true;
+}
+
+
+
+
+
+void cIsThread::Stop(void)
+{
+ if (m_Handle == NULL_HANDLE)
+ {
+ return;
+ }
+ m_ShouldTerminate = true;
+ Wait();
+}
+
+
+
+
+
+bool cIsThread::Wait(void)
+{
+ if (m_Handle == NULL)
+ {
+ return true;
+ }
+
+ #ifdef LOGD // ProtoProxy doesn't have LOGD
+ LOGD("Waiting for thread %s to finish", m_ThreadName.c_str());
+ #endif // LOGD
+
+ #ifdef _WIN32
+ int res = WaitForSingleObject(m_Handle, INFINITE);
+ m_Handle = NULL;
+
+ #ifdef LOGD // ProtoProxy doesn't have LOGD
+ LOGD("Thread %s finished", m_ThreadName.c_str());
+ #endif // LOGD
+
+ return (res == WAIT_OBJECT_0);
+ #else // _WIN32
+ int res = pthread_join(m_Handle, NULL);
+ m_Handle = NULL;
+
+ #ifdef LOGD // ProtoProxy doesn't have LOGD
+ LOGD("Thread %s finished", m_ThreadName.c_str());
+ #endif // LOGD
+
+ return (res == 0);
+ #endif // else _WIN32
+}
+
+
+
+
+
+unsigned long cIsThread::GetCurrentID(void)
+{
+ #ifdef _WIN32
+ return (unsigned long) GetCurrentThreadId();
+ #else
+ return (unsigned long) pthread_self();
+ #endif
+}
+
+
+
+
diff --git a/src/OSSupport/IsThread.h b/src/OSSupport/IsThread.h
new file mode 100644
index 000000000..b8784ea33
--- /dev/null
+++ b/src/OSSupport/IsThread.h
@@ -0,0 +1,100 @@
+
+// IsThread.h
+
+// Interfaces to the cIsThread class representing an OS-independent wrapper for a class that implements a thread.
+// This class will eventually suupersede the old cThread class
+
+/*
+Usage:
+To have a new thread, declare a class descending from cIsClass.
+Then override its Execute() method to provide your thread processing.
+In the descending class' constructor call the Start() method to start the thread once you're finished with initialization.
+*/
+
+
+
+
+
+#pragma once
+#ifndef CISTHREAD_H_INCLUDED
+#define CISTHREAD_H_INCLUDED
+
+
+
+
+
+class cIsThread
+{
+protected:
+ /// This is the main thread entrypoint
+ virtual void Execute(void) = 0;
+
+ /// The overriden Execute() method should check this value periodically and terminate if this is true
+ volatile bool m_ShouldTerminate;
+
+public:
+ cIsThread(const AString & iThreadName);
+ ~cIsThread();
+
+ /// Starts the thread; returns without waiting for the actual start
+ bool Start(void);
+
+ /// Signals the thread to terminate and waits until it's finished
+ void Stop(void);
+
+ /// Waits for the thread to finish. Doesn't signalize the ShouldTerminate flag
+ bool Wait(void);
+
+ /// Returns the OS-dependent thread ID for the caller's thread
+ static unsigned long GetCurrentID(void);
+
+protected:
+ AString m_ThreadName;
+
+ // Value used for "no handle":
+ #ifdef _WIN32
+ #define NULL_HANDLE NULL
+ #else
+ #define NULL_HANDLE 0
+ #endif
+
+ #ifdef _WIN32
+
+ HANDLE m_Handle;
+
+ static DWORD_PTR __stdcall thrExecute(LPVOID a_Param)
+ {
+ // Create a window so that the thread can be identified by 3rd party tools:
+ HWND IdentificationWnd = CreateWindow("STATIC", ((cIsThread *)a_Param)->m_ThreadName.c_str(), 0, 0, 0, 0, WS_OVERLAPPED, NULL, NULL, NULL, NULL);
+
+ // Run the thread:
+ ((cIsThread *)a_Param)->Execute();
+
+ // Destroy the identification window:
+ DestroyWindow(IdentificationWnd);
+
+ return 0;
+ }
+
+ #else // _WIN32
+
+ pthread_t m_Handle;
+
+ static void * thrExecute(void * a_Param)
+ {
+ ((cIsThread *)a_Param)->Execute();
+ return NULL;
+ }
+
+ #endif // else _WIN32
+} ;
+
+
+
+
+
+#endif // CISTHREAD_H_INCLUDED
+
+
+
+
diff --git a/src/OSSupport/ListenThread.cpp b/src/OSSupport/ListenThread.cpp
new file mode 100644
index 000000000..ba3198764
--- /dev/null
+++ b/src/OSSupport/ListenThread.cpp
@@ -0,0 +1,238 @@
+
+// ListenThread.cpp
+
+// Implements the cListenThread class representing the thread that listens for client connections
+
+#include "Globals.h"
+#include "ListenThread.h"
+
+
+
+
+
+cListenThread::cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family, const AString & a_ServiceName) :
+ super(Printf("ListenThread %s", a_ServiceName.c_str())),
+ m_Callback(a_Callback),
+ m_Family(a_Family),
+ m_ShouldReuseAddr(false),
+ m_ServiceName(a_ServiceName)
+{
+}
+
+
+
+
+
+cListenThread::~cListenThread()
+{
+ Stop();
+}
+
+
+
+
+
+bool cListenThread::Initialize(const AString & a_PortsString)
+{
+ ASSERT(m_Sockets.empty()); // Not yet started
+
+ if (!CreateSockets(a_PortsString))
+ {
+ return false;
+ }
+
+ return true;
+}
+
+
+
+
+
+bool cListenThread::Start(void)
+{
+ if (m_Sockets.empty())
+ {
+ // There are no sockets listening, either forgotten to initialize or the user specified no listening ports
+ // Report as successful, though
+ return true;
+ }
+ return super::Start();
+}
+
+
+
+
+
+void cListenThread::Stop(void)
+{
+ if (m_Sockets.empty())
+ {
+ // No sockets means no thread was running in the first place
+ return;
+ }
+
+ m_ShouldTerminate = true;
+
+ // Close one socket to wake the thread up from the select() call
+ m_Sockets[0].CloseSocket();
+
+ // Wait for the thread to finish
+ super::Wait();
+
+ // Close all the listening sockets:
+ for (cSockets::iterator itr = m_Sockets.begin() + 1, end = m_Sockets.end(); itr != end; ++itr)
+ {
+ itr->CloseSocket();
+ } // for itr - m_Sockets[]
+ m_Sockets.clear();
+}
+
+
+
+
+
+void cListenThread::SetReuseAddr(bool a_Reuse)
+{
+ ASSERT(m_Sockets.empty()); // Must not have been Initialize()d yet
+
+ m_ShouldReuseAddr = a_Reuse;
+}
+
+
+
+
+
+bool cListenThread::CreateSockets(const AString & a_PortsString)
+{
+ AStringVector Ports = StringSplitAndTrim(a_PortsString, ",");
+
+ if (Ports.empty())
+ {
+ return false;
+ }
+
+ AString FamilyStr = m_ServiceName;
+ switch (m_Family)
+ {
+ case cSocket::IPv4: FamilyStr.append(" IPv4"); break;
+ case cSocket::IPv6: FamilyStr.append(" IPv6"); break;
+ default:
+ {
+ ASSERT(!"Unknown address family");
+ break;
+ }
+ }
+
+ for (AStringVector::const_iterator itr = Ports.begin(), end = Ports.end(); itr != end; ++itr)
+ {
+ int Port = atoi(itr->c_str());
+ if ((Port <= 0) || (Port > 65535))
+ {
+ LOGWARNING("%s: Invalid port specified: \"%s\".", FamilyStr.c_str(), itr->c_str());
+ continue;
+ }
+ m_Sockets.push_back(cSocket::CreateSocket(m_Family));
+ if (!m_Sockets.back().IsValid())
+ {
+ LOGWARNING("%s: Cannot create listening socket for port %d: \"%s\"", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
+ m_Sockets.pop_back();
+ continue;
+ }
+
+ if (m_ShouldReuseAddr)
+ {
+ if (!m_Sockets.back().SetReuseAddress())
+ {
+ LOG("%s: Port %d cannot reuse addr, syscall failed: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
+ }
+ }
+
+ // Bind to port:
+ bool res = false;
+ switch (m_Family)
+ {
+ case cSocket::IPv4: res = m_Sockets.back().BindToAnyIPv4(Port); break;
+ case cSocket::IPv6: res = m_Sockets.back().BindToAnyIPv6(Port); break;
+ default:
+ {
+ ASSERT(!"Unknown address family");
+ res = false;
+ }
+ }
+ if (!res)
+ {
+ LOGWARNING("%s: Cannot bind port %d: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
+ m_Sockets.pop_back();
+ continue;
+ }
+
+ if (!m_Sockets.back().Listen())
+ {
+ LOGWARNING("%s: Cannot listen on port %d: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
+ m_Sockets.pop_back();
+ continue;
+ }
+
+ LOGINFO("%s: Port %d is open for connections", FamilyStr.c_str(), Port);
+ } // for itr - Ports[]
+
+ return !(m_Sockets.empty());
+}
+
+
+
+
+
+void cListenThread::Execute(void)
+{
+ if (m_Sockets.empty())
+ {
+ LOGD("Empty cListenThread, ending thread now.");
+ return;
+ }
+
+ // Find the highest socket number:
+ cSocket::xSocket Highest = m_Sockets[0].GetSocket();
+ for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
+ {
+ if (itr->GetSocket() > Highest)
+ {
+ Highest = itr->GetSocket();
+ }
+ } // for itr - m_Sockets[]
+
+ while (!m_ShouldTerminate)
+ {
+ // Put all sockets into a FD set:
+ fd_set fdRead;
+ FD_ZERO(&fdRead);
+ for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
+ {
+ FD_SET(itr->GetSocket(), &fdRead);
+ } // for itr - m_Sockets[]
+
+ timeval tv; // On Linux select() doesn't seem to wake up when socket is closed, so let's kinda busy-wait:
+ tv.tv_sec = 1;
+ tv.tv_usec = 0;
+ if (select(Highest + 1, &fdRead, NULL, NULL, &tv) == -1)
+ {
+ LOG("select(R) call failed in cListenThread: \"%s\"", cSocket::GetLastErrorString().c_str());
+ continue;
+ }
+ for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
+ {
+ if (itr->IsValid() && FD_ISSET(itr->GetSocket(), &fdRead))
+ {
+ cSocket Client = (m_Family == cSocket::IPv4) ? itr->AcceptIPv4() : itr->AcceptIPv6();
+ if (Client.IsValid())
+ {
+ m_Callback.OnConnectionAccepted(Client);
+ }
+ }
+ } // for itr - m_Sockets[]
+ } // while (!m_ShouldTerminate)
+}
+
+
+
+
diff --git a/source/OSSupport/ListenThread.h b/src/OSSupport/ListenThread.h
index 4e337d814..4e337d814 100644
--- a/source/OSSupport/ListenThread.h
+++ b/src/OSSupport/ListenThread.h
diff --git a/source/OSSupport/Semaphore.cpp b/src/OSSupport/Semaphore.cpp
index 468de6858..468de6858 100644
--- a/source/OSSupport/Semaphore.cpp
+++ b/src/OSSupport/Semaphore.cpp
diff --git a/source/OSSupport/Semaphore.h b/src/OSSupport/Semaphore.h
index fbe8907f1..fbe8907f1 100644
--- a/source/OSSupport/Semaphore.h
+++ b/src/OSSupport/Semaphore.h
diff --git a/source/OSSupport/Sleep.cpp b/src/OSSupport/Sleep.cpp
index 70fb06b40..70fb06b40 100644
--- a/source/OSSupport/Sleep.cpp
+++ b/src/OSSupport/Sleep.cpp
diff --git a/source/OSSupport/Sleep.h b/src/OSSupport/Sleep.h
index 5298c15da..5298c15da 100644
--- a/source/OSSupport/Sleep.h
+++ b/src/OSSupport/Sleep.h
diff --git a/src/OSSupport/Socket.cpp b/src/OSSupport/Socket.cpp
new file mode 100644
index 000000000..f25f800c2
--- /dev/null
+++ b/src/OSSupport/Socket.cpp
@@ -0,0 +1,393 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "Socket.h"
+
+#ifndef _WIN32
+ #include <netdb.h>
+ #include <unistd.h>
+ #include <arpa/inet.h> //inet_ntoa()
+#else
+ #define socklen_t int
+#endif
+
+
+
+
+
+cSocket::cSocket(xSocket a_Socket)
+ : m_Socket(a_Socket)
+{
+}
+
+
+
+
+
+cSocket::~cSocket()
+{
+ // Do NOT close the socket; this class is an API wrapper, not a RAII!
+}
+
+
+
+
+
+cSocket::operator cSocket::xSocket() const
+{
+ return m_Socket;
+}
+
+
+
+
+
+cSocket::xSocket cSocket::GetSocket() const
+{
+ return m_Socket;
+}
+
+
+
+
+
+bool cSocket::IsValidSocket(cSocket::xSocket a_Socket)
+{
+ #ifdef _WIN32
+ return (a_Socket != INVALID_SOCKET);
+ #else // _WIN32
+ return (a_Socket >= 0);
+ #endif // else _WIN32
+}
+
+
+
+
+
+void cSocket::CloseSocket()
+{
+ #ifdef _WIN32
+
+ closesocket(m_Socket);
+
+ #else // _WIN32
+
+ if (shutdown(m_Socket, SHUT_RDWR) != 0)//SD_BOTH);
+ {
+ LOGWARN("Error on shutting down socket %d (%s): %s", m_Socket, m_IPString.c_str(), GetLastErrorString().c_str());
+ }
+ if (close(m_Socket) != 0)
+ {
+ LOGWARN("Error closing socket %d (%s): %s", m_Socket, m_IPString.c_str(), GetLastErrorString().c_str());
+ }
+
+ #endif // else _WIN32
+
+ // Invalidate the socket so that this object can be re-used for another connection
+ m_Socket = INVALID_SOCKET;
+}
+
+
+
+
+
+AString cSocket::GetErrorString( int a_ErrNo )
+{
+ char buffer[ 1024 ];
+ AString Out;
+
+ #ifdef _WIN32
+
+ FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, a_ErrNo, 0, buffer, ARRAYCOUNT(buffer), NULL);
+ Printf(Out, "%d: %s", a_ErrNo, buffer);
+ if (!Out.empty() && (Out[Out.length() - 1] == '\n'))
+ {
+ Out.erase(Out.length() - 2);
+ }
+ return Out;
+
+ #else // _WIN32
+
+ // According to http://linux.die.net/man/3/strerror_r there are two versions of strerror_r():
+
+ #if ( _GNU_SOURCE ) && !defined(ANDROID_NDK) // GNU version of strerror_r()
+
+ char * res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
+ if( res != NULL )
+ {
+ Printf(Out, "%d: %s", a_ErrNo, res);
+ return Out;
+ }
+
+ #else // XSI version of strerror_r():
+
+ int res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
+ if( res == 0 )
+ {
+ Printf(Out, "%d: %s", a_ErrNo, buffer);
+ return Out;
+ }
+
+ #endif // strerror_r() version
+
+ else
+ {
+ Printf(Out, "Error %d while getting error string for error #%d!", errno, a_ErrNo);
+ return Out;
+ }
+
+ #endif // else _WIN32
+}
+
+
+
+
+int cSocket::GetLastError()
+{
+#ifdef _WIN32
+ return WSAGetLastError();
+#else
+ return errno;
+#endif
+}
+
+
+
+
+
+bool cSocket::SetReuseAddress(void)
+{
+ #if defined(_WIN32) || defined(ANDROID_NDK)
+ char yes = 1;
+ #else
+ int yes = 1;
+ #endif
+ return (setsockopt(m_Socket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == 0);
+}
+
+
+
+
+
+int cSocket::WSAStartup(void)
+{
+#ifdef _WIN32
+ WSADATA wsaData;
+ memset(&wsaData, 0, sizeof(wsaData));
+ return ::WSAStartup(MAKEWORD(2, 2),&wsaData);
+#else
+ return 0;
+#endif
+}
+
+
+
+
+
+cSocket cSocket::CreateSocket(eFamily a_Family)
+{
+ return socket((int)a_Family, SOCK_STREAM, 0);
+}
+
+
+
+
+
+bool cSocket::BindToAnyIPv4(unsigned short a_Port)
+{
+ sockaddr_in local;
+ memset(&local, 0, sizeof(local));
+
+ local.sin_family = AF_INET;
+ local.sin_port = htons((u_short)a_Port);
+
+ return (bind(m_Socket, (sockaddr *)&local, sizeof(local)) == 0);
+}
+
+
+
+
+
+bool cSocket::BindToAnyIPv6(unsigned short a_Port)
+{
+ sockaddr_in6 local;
+ memset(&local, 0, sizeof(local));
+
+ local.sin6_family = AF_INET6;
+ local.sin6_port = htons((u_short)a_Port);
+
+ return (bind(m_Socket, (sockaddr *)&local, sizeof(local)) == 0);
+}
+
+
+
+
+
+bool cSocket::BindToLocalhostIPv4(unsigned short a_Port)
+{
+ sockaddr_in local;
+ memset(&local, 0, sizeof(local));
+
+ local.sin_family = AF_INET;;
+ local.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
+ local.sin_port = htons((u_short)a_Port);
+
+ return (bind(m_Socket, (sockaddr*)&local, sizeof(local)) == 0);
+}
+
+
+
+
+
+bool cSocket::Listen(int a_Backlog)
+{
+ return (listen(m_Socket, a_Backlog) == 0);
+}
+
+
+
+
+
+cSocket cSocket::AcceptIPv4(void)
+{
+ sockaddr_in from;
+ socklen_t fromlen = sizeof(from);
+
+ cSocket SClient = accept(m_Socket, (sockaddr *)&from, &fromlen);
+
+ if (SClient.IsValid() && (from.sin_addr.s_addr != 0)) // Get IP in string form
+ {
+ SClient.m_IPString = inet_ntoa(from.sin_addr);
+ }
+ return SClient;
+}
+
+
+
+
+
+cSocket cSocket::AcceptIPv6(void)
+{
+ sockaddr_in6 from;
+ socklen_t fromlen = sizeof(from);
+
+ cSocket SClient = accept(m_Socket, (sockaddr *)&from, &fromlen);
+
+ // Get IP in string form:
+ if (SClient.IsValid())
+ {
+ #if defined(_WIN32)
+ // Windows XP doesn't have inet_ntop, so we need to improvise. And MSVC has different headers than GCC
+ #ifdef _MSC_VER
+ // MSVC version
+ Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
+ from.sin6_addr.u.Word[0],
+ from.sin6_addr.u.Word[1],
+ from.sin6_addr.u.Word[2],
+ from.sin6_addr.u.Word[3],
+ from.sin6_addr.u.Word[4],
+ from.sin6_addr.u.Word[5],
+ from.sin6_addr.u.Word[6],
+ from.sin6_addr.u.Word[7]
+ );
+ #else // _MSC_VER
+ // MinGW
+ Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
+ from.sin6_addr.s6_addr16[0],
+ from.sin6_addr.s6_addr16[1],
+ from.sin6_addr.s6_addr16[2],
+ from.sin6_addr.s6_addr16[3],
+ from.sin6_addr.s6_addr16[4],
+ from.sin6_addr.s6_addr16[5],
+ from.sin6_addr.s6_addr16[6],
+ from.sin6_addr.s6_addr16[7]
+ );
+ #endif // else _MSC_VER
+ #else
+ char buffer[INET6_ADDRSTRLEN];
+ inet_ntop(AF_INET6, &(from.sin6_addr), buffer, sizeof(buffer));
+ SClient.m_IPString.assign(buffer);
+ #endif // _WIN32
+ }
+ return SClient;
+}
+
+
+
+
+
+bool cSocket::ConnectToLocalhostIPv4(unsigned short a_Port)
+{
+ sockaddr_in server;
+ server.sin_family = AF_INET;
+ server.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
+ server.sin_port = htons(a_Port);
+ return (connect(m_Socket, (sockaddr *)&server, sizeof(server)) == 0);
+}
+
+
+
+
+
+bool cSocket::ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Port)
+{
+ // First try IP Address string to hostent conversion, because it's faster
+ unsigned long addr = inet_addr(a_HostNameOrAddr.c_str());
+ if (addr == INADDR_NONE)
+ {
+ // It is not an IP Address string, but rather a regular hostname, resolve:
+ hostent * hp = gethostbyname(a_HostNameOrAddr.c_str());
+ if (hp == NULL)
+ {
+ LOGWARNING("%s: Could not resolve hostname \"%s\"", __FUNCTION__, a_HostNameOrAddr.c_str());
+ CloseSocket();
+ return false;
+ }
+ addr = *((unsigned long*)hp->h_addr);
+ }
+
+ sockaddr_in server;
+ server.sin_addr.s_addr = addr;
+ server.sin_family = AF_INET;
+ server.sin_port = htons((unsigned short)a_Port);
+ return (connect(m_Socket, (sockaddr *)&server, sizeof(server)) == 0);
+}
+
+
+
+
+
+int cSocket::Receive(char* a_Buffer, unsigned int a_Length, unsigned int a_Flags)
+{
+ return recv(m_Socket, a_Buffer, a_Length, a_Flags);
+}
+
+
+
+
+
+int cSocket::Send(const char * a_Buffer, unsigned int a_Length)
+{
+ return send(m_Socket, a_Buffer, a_Length, 0);
+}
+
+
+
+
+
+unsigned short cSocket::GetPort(void) const
+{
+ ASSERT(IsValid());
+
+ sockaddr_in Addr;
+ socklen_t AddrSize = sizeof(Addr);
+ if (getsockname(m_Socket, (sockaddr *)&Addr, &AddrSize) != 0)
+ {
+ return 0;
+ }
+ return ntohs(Addr.sin_port);
+}
+
+
+
+
diff --git a/src/OSSupport/Socket.h b/src/OSSupport/Socket.h
new file mode 100644
index 000000000..81bfd28fc
--- /dev/null
+++ b/src/OSSupport/Socket.h
@@ -0,0 +1,102 @@
+
+#pragma once
+
+
+
+
+
+class cSocket
+{
+public:
+ enum eFamily
+ {
+ IPv4 = AF_INET,
+ IPv6 = AF_INET6,
+ } ;
+
+#ifdef _WIN32
+ typedef SOCKET xSocket;
+#else
+ typedef int xSocket;
+ static const int INVALID_SOCKET = -1;
+#endif
+
+ cSocket(void) : m_Socket(INVALID_SOCKET) {}
+ cSocket(xSocket a_Socket);
+ ~cSocket();
+
+ bool IsValid(void) const { return IsValidSocket(m_Socket); }
+ void CloseSocket(void);
+
+ operator xSocket(void) const;
+ xSocket GetSocket(void) const;
+
+ bool operator == (const cSocket & a_Other) {return m_Socket == a_Other.m_Socket; }
+
+ void SetSocket(xSocket a_Socket);
+
+ /// Sets the address-reuse socket flag; returns true on success
+ bool SetReuseAddress(void);
+
+ /// Initializes the network stack. Returns 0 on success, or another number as an error code.
+ static int WSAStartup(void);
+
+ static AString GetErrorString(int a_ErrNo);
+ static int GetLastError();
+ static AString GetLastErrorString(void)
+ {
+ return GetErrorString(GetLastError());
+ }
+
+ /// Creates a new socket of the specified address family
+ static cSocket CreateSocket(eFamily a_Family);
+
+ inline static bool IsSocketError(int a_ReturnedValue)
+ {
+ #ifdef _WIN32
+ return (a_ReturnedValue == SOCKET_ERROR || a_ReturnedValue == 0);
+ #else
+ return (a_ReturnedValue <= 0);
+ #endif
+ }
+
+ static bool IsValidSocket(xSocket a_Socket);
+
+ static const unsigned short ANY_PORT = 0; // When given to Bind() functions, they will find a free port
+ static const int DEFAULT_BACKLOG = 10;
+
+ /// Binds to the specified port on "any" interface (0.0.0.0). Returns true if successful.
+ bool BindToAnyIPv4(unsigned short a_Port);
+
+ /// Binds to the specified port on "any" interface (::/128). Returns true if successful.
+ bool BindToAnyIPv6(unsigned short a_Port);
+
+ /// Binds to the specified port on localhost interface (127.0.0.1) through IPv4. Returns true if successful.
+ bool BindToLocalhostIPv4(unsigned short a_Port);
+
+ /// Sets the socket to listen for incoming connections. Returns true if successful.
+ bool Listen(int a_Backlog = DEFAULT_BACKLOG);
+
+ /// Accepts an IPv4 incoming connection. Blocks if none available.
+ cSocket AcceptIPv4(void);
+
+ /// Accepts an IPv6 incoming connection. Blocks if none available.
+ cSocket AcceptIPv6(void);
+
+ /// Connects to a localhost socket on the specified port using IPv4; returns true if successful.
+ bool ConnectToLocalhostIPv4(unsigned short a_Port);
+
+ /// Connects to the specified host or string IP address and port, using IPv4. Returns true if successful.
+ bool ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Port);
+
+ int Receive(char * a_Buffer, unsigned int a_Length, unsigned int a_Flags);
+ int Send (const char * a_Buffer, unsigned int a_Length);
+
+ unsigned short GetPort(void) const; // Returns 0 on failure
+
+ const AString & GetIPString(void) const { return m_IPString; }
+
+private:
+ xSocket m_Socket;
+ AString m_IPString;
+}; \ No newline at end of file
diff --git a/source/OSSupport/SocketThreads.cpp b/src/OSSupport/SocketThreads.cpp
index 3e505616c..3e505616c 100644
--- a/source/OSSupport/SocketThreads.cpp
+++ b/src/OSSupport/SocketThreads.cpp
diff --git a/source/OSSupport/SocketThreads.h b/src/OSSupport/SocketThreads.h
index ecbac3aeb..ecbac3aeb 100644
--- a/source/OSSupport/SocketThreads.h
+++ b/src/OSSupport/SocketThreads.h
diff --git a/source/OSSupport/Thread.cpp b/src/OSSupport/Thread.cpp
index 3df75f0e7..3df75f0e7 100644
--- a/source/OSSupport/Thread.cpp
+++ b/src/OSSupport/Thread.cpp
diff --git a/source/OSSupport/Thread.h b/src/OSSupport/Thread.h
index 3c9316424..3c9316424 100644
--- a/source/OSSupport/Thread.h
+++ b/src/OSSupport/Thread.h
diff --git a/source/OSSupport/Timer.cpp b/src/OSSupport/Timer.cpp
index ed16f9e3a..ed16f9e3a 100644
--- a/source/OSSupport/Timer.cpp
+++ b/src/OSSupport/Timer.cpp
diff --git a/source/OSSupport/Timer.h b/src/OSSupport/Timer.h
index a059daa41..a059daa41 100644
--- a/source/OSSupport/Timer.h
+++ b/src/OSSupport/Timer.h