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-rw-r--r--src/Protocol/Protocol17x.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 8e31e211c..f419c01a7 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -681,7 +681,7 @@ void cProtocol172::SendLoginSuccess(void)
{
cPacketizer Pkt(*this, 0x02); // Login success packet
- Pkt.WriteString(m_Client->GetUUID());
+ Pkt.WriteString(cMojangAPI::MakeUUIDDashed(m_Client->GetUUID()));
Pkt.WriteString(m_Client->GetUsername());
}
@@ -942,7 +942,7 @@ void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player)
// Called to spawn another player for the client
cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
Pkt.WriteVarInt(a_Player.GetUniqueID());
- Pkt.WriteString(a_Player.GetClientHandle()->GetUUID());
+ Pkt.WriteString(cMojangAPI::MakeUUIDDashed(a_Player.GetClientHandle()->GetUUID()));
Pkt.WriteString(a_Player.GetName());
Pkt.WriteFPInt(a_Player.GetPosX());
Pkt.WriteFPInt(a_Player.GetPosY());
@@ -3029,7 +3029,7 @@ void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player)
// Called to spawn another player for the client
cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
Pkt.WriteVarInt(a_Player.GetUniqueID());
- Pkt.WriteString(a_Player.GetClientHandle()->GetUUID());
+ Pkt.WriteString(cMojangAPI::MakeUUIDDashed(a_Player.GetClientHandle()->GetUUID()));
Pkt.WriteString(a_Player.GetName());
const Json::Value & Properties = m_Client->GetProperties();