diff options
Diffstat (limited to 'src/Protocol/Protocol_1_8.cpp')
-rw-r--r-- | src/Protocol/Protocol_1_8.cpp | 381 |
1 files changed, 218 insertions, 163 deletions
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index 179e2b2ea..f815bbd29 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -472,13 +472,35 @@ void cProtocol_1_8_0::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ) -void cProtocol_1_8_0::SendEntityAnimation(const cEntity & a_Entity, char a_Animation) +void cProtocol_1_8_0::SendEntityAnimation(const cEntity & a_Entity, const EntityAnimation a_Animation) { ASSERT(m_State == 3); // In game mode? - cPacketizer Pkt(*this, pktEntityAnimation); - Pkt.WriteVarInt32(a_Entity.GetUniqueID()); - Pkt.WriteBEInt8(a_Animation); + if (a_Animation == EntityAnimation::PlayerEntersBed) + { + ASSERT(a_Entity.IsPlayer()); + const auto BedPosition = static_cast<const cPlayer &>(a_Entity).GetLastBedPos(); + + cPacketizer Pkt(*this, pktUseBed); + Pkt.WriteVarInt32(a_Entity.GetUniqueID()); + Pkt.WriteXYZPosition64(BedPosition.x, BedPosition.y, BedPosition.z); + return; + } + + if (const auto AnimationID = GetProtocolEntityAnimation(a_Animation); AnimationID != static_cast<unsigned char>(-1)) + { + cPacketizer Pkt(*this, pktEntityAnimation); + Pkt.WriteVarInt32(a_Entity.GetUniqueID()); + Pkt.WriteBEUInt8(AnimationID); + return; + } + + if (const auto StatusID = GetProtocolEntityStatus(a_Animation); StatusID != -1) + { + cPacketizer Pkt(*this, pktEntityStatus); + Pkt.WriteBEUInt32(a_Entity.GetUniqueID()); + Pkt.WriteBEInt8(StatusID); + } } @@ -616,19 +638,6 @@ void cProtocol_1_8_0::SendEntityProperties(const cEntity & a_Entity) -void cProtocol_1_8_0::SendEntityStatus(const cEntity & a_Entity, char a_Status) -{ - ASSERT(m_State == 3); // In game mode? - - cPacketizer Pkt(*this, pktEntityStatus); - Pkt.WriteBEUInt32(a_Entity.GetUniqueID()); - Pkt.WriteBEInt8(a_Status); -} - - - - - void cProtocol_1_8_0::SendEntityVelocity(const cEntity & a_Entity) { ASSERT(m_State == 3); // In game mode? @@ -942,10 +951,9 @@ void cProtocol_1_8_0::SendPlayerAbilities(void) void cProtocol_1_8_0::SendParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) { ASSERT(m_State == 3); // In game mode? - int ParticleID = GetParticleID(a_ParticleName); cPacketizer Pkt(*this, pktParticleEffect); - Pkt.WriteBEInt32(ParticleID); + Pkt.WriteBEInt32(GetProtocolParticleID(a_ParticleName)); Pkt.WriteBool(false); Pkt.WriteBEFloat(a_SrcX); Pkt.WriteBEFloat(a_SrcY); @@ -964,7 +972,8 @@ void cProtocol_1_8_0::SendParticleEffect(const AString & a_ParticleName, float a void cProtocol_1_8_0::SendParticleEffect(const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) { ASSERT(m_State == 3); // In game mode? - int ParticleID = GetParticleID(a_ParticleName); + + const auto ParticleID = GetProtocolParticleID(a_ParticleName); cPacketizer Pkt(*this, pktParticleEffect); Pkt.WriteBEInt32(ParticleID); @@ -977,6 +986,7 @@ void cProtocol_1_8_0::SendParticleEffect(const AString & a_ParticleName, Vector3 Pkt.WriteBEFloat(a_Offset.z); Pkt.WriteBEFloat(a_ParticleData); Pkt.WriteBEInt32(a_ParticleAmount); + switch (ParticleID) { // iconcrack @@ -1624,19 +1634,6 @@ void cProtocol_1_8_0::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, c -void cProtocol_1_8_0::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) -{ - ASSERT(m_State == 3); // In game mode? - - cPacketizer Pkt(*this, pktUseBed); - Pkt.WriteVarInt32(a_Entity.GetUniqueID()); - Pkt.WriteXYZPosition64(a_BlockX, a_BlockY, a_BlockZ); -} - - - - - void cProtocol_1_8_0::SendUnlockRecipe(UInt32 a_RecipeID) { // Client doesn't support this feature @@ -1835,136 +1832,6 @@ void cProtocol_1_8_0::CompressPacket(CircularBufferCompressor & a_Packet, Contig -int cProtocol_1_8_0::GetParticleID(const AString & a_ParticleName) -{ - static const std::unordered_map<AString, int> ParticleMap - { - // Initialize the ParticleMap: - { "explode", 0 }, - { "largeexplode", 1 }, - { "hugeexplosion", 2 }, - { "fireworksspark", 3 }, - { "bubble", 4 }, - { "splash", 5 }, - { "wake", 6 }, - { "suspended", 7 }, - { "depthsuspend", 8 }, - { "crit", 9 }, - { "magiccrit", 10 }, - { "smoke", 11 }, - { "largesmoke", 12 }, - { "spell", 13 }, - { "instantspell", 14 }, - { "mobspell", 15 }, - { "mobspellambient", 16 }, - { "witchmagic", 17 }, - { "dripwater", 18 }, - { "driplava", 19 }, - { "angryvillager", 20 }, - { "happyvillager", 21 }, - { "townaura", 22 }, - { "note", 23 }, - { "portal", 24 }, - { "enchantmenttable", 25 }, - { "flame", 26 }, - { "lava", 27 }, - { "footstep", 28 }, - { "cloud", 29 }, - { "reddust", 30 }, - { "snowballpoof", 31 }, - { "snowshovel", 32 }, - { "slime", 33 }, - { "heart", 34 }, - { "barrier", 35 }, - { "iconcrack", 36 }, - { "blockcrack", 37 }, - { "blockdust", 38 }, - { "droplet", 39 }, - { "take", 40 }, - { "mobappearance", 41 }, - { "dragonbreath", 42 }, - { "endrod", 43 }, - { "damageindicator", 44 }, - { "sweepattack", 45 }, - { "fallingdust", 46 }, - { "totem", 47 }, - { "spit", 48 } - }; - - const auto ParticleName = StrToLower(a_ParticleName); - const auto FindResult = ParticleMap.find(ParticleName); - if (FindResult == ParticleMap.end()) - { - LOGWARNING("Unknown particle: %s", a_ParticleName.c_str()); - ASSERT(!"Unknown particle"); - return 0; - } - - return FindResult->second; -} - - - - - -UInt32 cProtocol_1_8_0::GetProtocolMobType(const eMonsterType a_MobType) -{ - switch (a_MobType) - { - // Map invalid type to Giant for easy debugging (if this ever spawns, something has gone very wrong) - case mtInvalidType: return 53; - case mtBat: return 65; - case mtBlaze: return 61; - case mtCaveSpider: return 59; - case mtChicken: return 93; - case mtCow: return 92; - case mtCreeper: return 50; - case mtEnderDragon: return 63; - case mtEnderman: return 58; - case mtEndermite: return 67; - case mtGhast: return 56; - case mtGiant: return 53; - case mtGuardian: return 68; - case mtHorse: return 100; - case mtIronGolem: return 99; - case mtMagmaCube: return 62; - case mtMooshroom: return 96; - case mtOcelot: return 98; - case mtPig: return 90; - case mtRabbit: return 101; - case mtSheep: return 91; - case mtSilverfish: return 60; - case mtSkeleton: return 51; - case mtSlime: return 55; - case mtSnowGolem: return 97; - case mtSpider: return 52; - case mtSquid: return 94; - case mtVillager: return 120; - case mtWitch: return 66; - case mtWither: return 64; - case mtWitherSkeleton: return 51; - case mtWolf: return 95; - case mtZombie: return 54; - case mtZombiePigman: return 57; - case mtZombieVillager: return 27; - - // Mobs that get replaced with another because they were added later - case mtCat: return GetProtocolMobType(mtOcelot); - case mtDonkey: return GetProtocolMobType(mtHorse); - case mtMule: return GetProtocolMobType(mtHorse); - case mtSkeletonHorse: return GetProtocolMobType(mtHorse); - case mtZombieHorse: return GetProtocolMobType(mtHorse); - case mtStray: return GetProtocolMobType(mtSkeleton); - case mtHusk: return GetProtocolMobType(mtZombie); - - default: return 0; - } -} - - - - - UInt32 cProtocol_1_8_0::GetPacketID(ePacketType a_PacketType) { switch (a_PacketType) @@ -2065,6 +1932,122 @@ cProtocol::Version cProtocol_1_8_0::GetProtocolVersion() +unsigned char cProtocol_1_8_0::GetProtocolEntityAnimation(const EntityAnimation a_Animation) const +{ + switch (a_Animation) + { + case EntityAnimation::EntityGetsCriticalHit: return 4; + case EntityAnimation::EntityGetsMagicalCriticalHit: return 5; + case EntityAnimation::PlayerLeavesBed: return 2; + case EntityAnimation::PlayerMainHandSwings: return 0; + case EntityAnimation::PlayerOffHandSwings: return 0; + default: return static_cast<unsigned char>(-1); + } +} + + + + + +signed char cProtocol_1_8_0::GetProtocolEntityStatus(const EntityAnimation a_Animation) const +{ + switch (a_Animation) + { + case EntityAnimation::AnimalFallsInLove: return 18; + case EntityAnimation::FireworkRocketExplodes: return 17; + case EntityAnimation::GuardianAttacks: return 21; + case EntityAnimation::HorseTamingFails: return 6; + case EntityAnimation::HorseTamingSucceeds: return 7; + case EntityAnimation::IronGolemAttacks: return 4; + case EntityAnimation::IronGolemOffersGift: return 11; + case EntityAnimation::MinecartSpawnerDelayResets: return 1; + case EntityAnimation::MinecartTNTIgnites: return 10; + case EntityAnimation::MobSpawns: return 20; + case EntityAnimation::OcelotTrusts: return 6; + case EntityAnimation::OcelotDistrusts: return 7; + case EntityAnimation::PawnBerryBushPricks: return 2; + case EntityAnimation::PawnBurns: return 2; + case EntityAnimation::PawnDies: return 3; + case EntityAnimation::PawnDrowns: return 2; + case EntityAnimation::PawnHurts: return 2; + case EntityAnimation::PawnThornsPricks: return 2; + case EntityAnimation::PlayerFinishesEating: return 9; + case EntityAnimation::RabbitJumps: return 1; + case EntityAnimation::SheepEatsGrass: return 10; + case EntityAnimation::VillagerKisses: return 12; + case EntityAnimation::VillagerShowsAnger: return 13; + case EntityAnimation::VillagerShowsHappiness: return 14; + case EntityAnimation::WitchMagicks: return 15; + case EntityAnimation::WolfShakesWater: return 8; + case EntityAnimation::WolfTamingFails: return 6; + case EntityAnimation::WolfTamingSucceeds: return 7; + case EntityAnimation::ZombieVillagerCureFinishes: return 16; + default: return -1; + } +} + + + + + +UInt32 cProtocol_1_8_0::GetProtocolMobType(const eMonsterType a_MobType) +{ + switch (a_MobType) + { + // Map invalid type to Giant for easy debugging (if this ever spawns, something has gone very wrong) + case mtInvalidType: return 53; + case mtBat: return 65; + case mtBlaze: return 61; + case mtCaveSpider: return 59; + case mtChicken: return 93; + case mtCow: return 92; + case mtCreeper: return 50; + case mtEnderDragon: return 63; + case mtEnderman: return 58; + case mtEndermite: return 67; + case mtGhast: return 56; + case mtGiant: return 53; + case mtGuardian: return 68; + case mtHorse: return 100; + case mtIronGolem: return 99; + case mtMagmaCube: return 62; + case mtMooshroom: return 96; + case mtOcelot: return 98; + case mtPig: return 90; + case mtRabbit: return 101; + case mtSheep: return 91; + case mtSilverfish: return 60; + case mtSkeleton: return 51; + case mtSlime: return 55; + case mtSnowGolem: return 97; + case mtSpider: return 52; + case mtSquid: return 94; + case mtVillager: return 120; + case mtWitch: return 66; + case mtWither: return 64; + case mtWitherSkeleton: return 51; + case mtWolf: return 95; + case mtZombie: return 54; + case mtZombiePigman: return 57; + case mtZombieVillager: return 27; + + // Mobs that get replaced with another because they were added later + case mtCat: return GetProtocolMobType(mtOcelot); + case mtDonkey: return GetProtocolMobType(mtHorse); + case mtMule: return GetProtocolMobType(mtHorse); + case mtSkeletonHorse: return GetProtocolMobType(mtHorse); + case mtZombieHorse: return GetProtocolMobType(mtHorse); + case mtStray: return GetProtocolMobType(mtSkeleton); + case mtHusk: return GetProtocolMobType(mtZombie); + + default: return 0; + } +} + + + + + bool cProtocol_1_8_0::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) { switch (m_State) @@ -4079,6 +4062,78 @@ UInt8 cProtocol_1_8_0::GetProtocolEntityType(const cEntity & a_Entity) +int cProtocol_1_8_0::GetProtocolParticleID(const AString & a_ParticleName) +{ + static const std::unordered_map<AString, int> ParticleMap + { + // Initialize the ParticleMap: + { "explode", 0 }, + { "largeexplode", 1 }, + { "hugeexplosion", 2 }, + { "fireworksspark", 3 }, + { "bubble", 4 }, + { "splash", 5 }, + { "wake", 6 }, + { "suspended", 7 }, + { "depthsuspend", 8 }, + { "crit", 9 }, + { "magiccrit", 10 }, + { "smoke", 11 }, + { "largesmoke", 12 }, + { "spell", 13 }, + { "instantspell", 14 }, + { "mobspell", 15 }, + { "mobspellambient", 16 }, + { "witchmagic", 17 }, + { "dripwater", 18 }, + { "driplava", 19 }, + { "angryvillager", 20 }, + { "happyvillager", 21 }, + { "townaura", 22 }, + { "note", 23 }, + { "portal", 24 }, + { "enchantmenttable", 25 }, + { "flame", 26 }, + { "lava", 27 }, + { "footstep", 28 }, + { "cloud", 29 }, + { "reddust", 30 }, + { "snowballpoof", 31 }, + { "snowshovel", 32 }, + { "slime", 33 }, + { "heart", 34 }, + { "barrier", 35 }, + { "iconcrack", 36 }, + { "blockcrack", 37 }, + { "blockdust", 38 }, + { "droplet", 39 }, + { "take", 40 }, + { "mobappearance", 41 }, + { "dragonbreath", 42 }, + { "endrod", 43 }, + { "damageindicator", 44 }, + { "sweepattack", 45 }, + { "fallingdust", 46 }, + { "totem", 47 }, + { "spit", 48 } + }; + + const auto ParticleName = StrToLower(a_ParticleName); + const auto FindResult = ParticleMap.find(ParticleName); + if (FindResult == ParticleMap.end()) + { + LOGWARNING("Unknown particle: %s", a_ParticleName.c_str()); + ASSERT(!"Unknown particle"); + return 0; + } + + return FindResult->second; +} + + + + + const char * cProtocol_1_8_0::GetProtocolStatisticName(Statistic a_Statistic) { switch (a_Statistic) |