diff options
Diffstat (limited to 'src/Protocol/Protocol_1_8.cpp')
-rw-r--r-- | src/Protocol/Protocol_1_8.cpp | 353 |
1 files changed, 167 insertions, 186 deletions
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index d402a41ec..a2ea4eceb 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -31,6 +31,7 @@ Implements the 1.8 protocol classes: #include "../Entities/ExpOrb.h" #include "../Entities/Minecart.h" #include "../Entities/FallingBlock.h" +#include "../Entities/Floater.h" #include "../Entities/Painting.h" #include "../Entities/Pickup.h" #include "../Entities/Player.h" @@ -852,28 +853,6 @@ void cProtocol_1_8_0::SendMapData(const cMap & a_Map, int a_DataStartX, int a_Da -void cProtocol_1_8_0::SendPickupSpawn(const cPickup & a_Pickup) -{ - ASSERT(m_State == 3); // In game mode? - - { - cPacketizer Pkt(*this, pktSpawnObject); - Pkt.WriteVarInt32(a_Pickup.GetUniqueID()); - Pkt.WriteBEUInt8(2); // Type = Pickup - Pkt.WriteFPInt(a_Pickup.GetPosX()); - Pkt.WriteFPInt(a_Pickup.GetPosY()); - Pkt.WriteFPInt(a_Pickup.GetPosZ()); - Pkt.WriteByteAngle(a_Pickup.GetYaw()); - Pkt.WriteByteAngle(a_Pickup.GetPitch()); - Pkt.WriteBEInt32(0); // No object data - } - SendEntityMetadata(a_Pickup); -} - - - - - void cProtocol_1_8_0::SendPlayerAbilities(void) { ASSERT(m_State == 3); // In game mode? @@ -1370,23 +1349,45 @@ void cProtocol_1_8_0::SendSoundParticleEffect(const EffectID a_EffectID, int a_S -void cProtocol_1_8_0::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) +void cProtocol_1_8_0::SendSpawnEntity(const cEntity & a_Entity) { - ASSERT(m_State == 3); // In game mode? + Int32 EntityData = /* Default: velocity present flag */ 1; + const auto EntityType = GetProtocolEntityType(a_Entity); + + if (a_Entity.IsMinecart()) + { + const auto & Cart = static_cast<const cMinecart &>(a_Entity); + EntityData = static_cast<Int32>(Cart.GetPayload()); + } + else if (a_Entity.IsItemFrame()) + { + const auto & Frame = static_cast<const cItemFrame &>(a_Entity); + EntityData = static_cast<Int32>(Frame.GetProtocolFacing()); + } + else if (a_Entity.IsFallingBlock()) + { + const auto & Block = static_cast<const cFallingBlock &>(a_Entity); + EntityData = Block.GetBlockType() | (static_cast<Int32>(Block.GetBlockMeta()) << 12); + } + else if (a_Entity.IsFloater()) + { + const auto & Floater = static_cast<const cFloater &>(a_Entity); + EntityData = static_cast<Int32>(Floater.GetOwnerID()); + } + else if (a_Entity.IsProjectile()) + { + using PType = cProjectileEntity::eKind; + const auto & Projectile = static_cast<const cProjectileEntity &>(a_Entity); + + if (Projectile.GetProjectileKind() == PType::pkArrow) + { + const auto & Arrow = static_cast<const cArrowEntity &>(Projectile); + EntityData = static_cast<Int32>(Arrow.GetCreatorUniqueID() + 1); + } + } cPacketizer Pkt(*this, pktSpawnObject); - Pkt.WriteVarInt32(a_FallingBlock.GetUniqueID()); - Pkt.WriteBEUInt8(70); // Falling block - Vector3d LastSentPos = a_FallingBlock.GetLastSentPos(); - Pkt.WriteFPInt(LastSentPos.x); - Pkt.WriteFPInt(LastSentPos.y); - Pkt.WriteFPInt(LastSentPos.z); - Pkt.WriteByteAngle(a_FallingBlock.GetYaw()); - Pkt.WriteByteAngle(a_FallingBlock.GetPitch()); - Pkt.WriteBEInt32(static_cast<Int32>(a_FallingBlock.GetBlockType()) | (static_cast<Int32>(a_FallingBlock.GetBlockMeta()) << 12)); - Pkt.WriteBEInt16(static_cast<Int16>(a_FallingBlock.GetSpeedX() * 400)); - Pkt.WriteBEInt16(static_cast<Int16>(a_FallingBlock.GetSpeedY() * 400)); - Pkt.WriteBEInt16(static_cast<Int16>(a_FallingBlock.GetSpeedZ() * 400)); + WriteEntitySpawn(Pkt, a_Entity, EntityType, EntityData); } @@ -1418,64 +1419,6 @@ void cProtocol_1_8_0::SendSpawnMob(const cMonster & a_Mob) -void cProtocol_1_8_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData) -{ - ASSERT(m_State == 3); // In game mode? - double PosX = a_Entity.GetPosX(); - double PosZ = a_Entity.GetPosZ(); - double Yaw = a_Entity.GetYaw(); - if (a_ObjectType == 71) - { - FixItemFramePositions(a_ObjectData, PosX, PosZ, Yaw); - } - - cPacketizer Pkt(*this, pktSpawnObject); - Pkt.WriteVarInt32(a_Entity.GetUniqueID()); - Pkt.WriteBEUInt8(static_cast<UInt8>(a_ObjectType)); - Pkt.WriteFPInt(PosX); - Pkt.WriteFPInt(a_Entity.GetPosY()); - Pkt.WriteFPInt(PosZ); - Pkt.WriteByteAngle(a_Entity.GetPitch()); - Pkt.WriteByteAngle(Yaw); - Pkt.WriteBEInt32(a_ObjectData); - if (a_ObjectData != 0) - { - Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedX() * 400)); - Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedY() * 400)); - Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedZ() * 400)); - } -} - - - - - -void cProtocol_1_8_0::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) -{ - ASSERT(m_State == 3); // In game mode? - - cPacketizer Pkt(*this, pktSpawnObject); - Pkt.WriteVarInt32(a_Vehicle.GetUniqueID()); - Pkt.WriteBEUInt8(static_cast<UInt8>(a_VehicleType)); - Vector3d LastSentPos = a_Vehicle.GetLastSentPos(); - Pkt.WriteFPInt(LastSentPos.x); - Pkt.WriteFPInt(LastSentPos.y); - Pkt.WriteFPInt(LastSentPos.z); - Pkt.WriteByteAngle(a_Vehicle.GetPitch()); - Pkt.WriteByteAngle(a_Vehicle.GetYaw()); - Pkt.WriteBEInt32(a_VehicleSubType); - if (a_VehicleSubType != 0) - { - Pkt.WriteBEInt16(static_cast<Int16>(a_Vehicle.GetSpeedX() * 400)); - Pkt.WriteBEInt16(static_cast<Int16>(a_Vehicle.GetSpeedY() * 400)); - Pkt.WriteBEInt16(static_cast<Int16>(a_Vehicle.GetSpeedZ() * 400)); - } -} - - - - - void cProtocol_1_8_0::SendStatistics(const cStatManager & a_Manager) { ASSERT(m_State == 3); // In game mode? @@ -1808,70 +1751,70 @@ bool cProtocol_1_8_0::CompressPacket(const AString & a_Packet, AString & a_Compr int cProtocol_1_8_0::GetParticleID(const AString & a_ParticleName) { - static std::map<AString, int> ParticleMap; - if (ParticleMap.empty()) + static const std::unordered_map<AString, int> ParticleMap { // Initialize the ParticleMap: - ParticleMap["explode"] = 0; - ParticleMap["largeexplode"] = 1; - ParticleMap["hugeexplosion"] = 2; - ParticleMap["fireworksspark"] = 3; - ParticleMap["bubble"] = 4; - ParticleMap["splash"] = 5; - ParticleMap["wake"] = 6; - ParticleMap["suspended"] = 7; - ParticleMap["depthsuspend"] = 8; - ParticleMap["crit"] = 9; - ParticleMap["magiccrit"] = 10; - ParticleMap["smoke"] = 11; - ParticleMap["largesmoke"] = 12; - ParticleMap["spell"] = 13; - ParticleMap["instantspell"] = 14; - ParticleMap["mobspell"] = 15; - ParticleMap["mobspellambient"] = 16; - ParticleMap["witchmagic"] = 17; - ParticleMap["dripwater"] = 18; - ParticleMap["driplava"] = 19; - ParticleMap["angryvillager"] = 20; - ParticleMap["happyvillager"] = 21; - ParticleMap["townaura"] = 22; - ParticleMap["note"] = 23; - ParticleMap["portal"] = 24; - ParticleMap["enchantmenttable"] = 25; - ParticleMap["flame"] = 26; - ParticleMap["lava"] = 27; - ParticleMap["footstep"] = 28; - ParticleMap["cloud"] = 29; - ParticleMap["reddust"] = 30; - ParticleMap["snowballpoof"] = 31; - ParticleMap["snowshovel"] = 32; - ParticleMap["slime"] = 33; - ParticleMap["heart"] = 34; - ParticleMap["barrier"] = 35; - ParticleMap["iconcrack"] = 36; - ParticleMap["blockcrack"] = 37; - ParticleMap["blockdust"] = 38; - ParticleMap["droplet"] = 39; - ParticleMap["take"] = 40; - ParticleMap["mobappearance"] = 41; - ParticleMap["dragonbreath"] = 42; - ParticleMap["endrod"] = 43; - ParticleMap["damageindicator"] = 44; - ParticleMap["sweepattack"] = 45; - ParticleMap["fallingdust"] = 46; - ParticleMap["totem"] = 47; - ParticleMap["spit"] = 48; - } - - AString ParticleName = StrToLower(a_ParticleName); - if (ParticleMap.find(ParticleName) == ParticleMap.end()) + { "explode", 0 }, + { "largeexplode", 1 }, + { "hugeexplosion", 2 }, + { "fireworksspark", 3 }, + { "bubble", 4 }, + { "splash", 5 }, + { "wake", 6 }, + { "suspended", 7 }, + { "depthsuspend", 8 }, + { "crit", 9 }, + { "magiccrit", 10 }, + { "smoke", 11 }, + { "largesmoke", 12 }, + { "spell", 13 }, + { "instantspell", 14 }, + { "mobspell", 15 }, + { "mobspellambient", 16 }, + { "witchmagic", 17 }, + { "dripwater", 18 }, + { "driplava", 19 }, + { "angryvillager", 20 }, + { "happyvillager", 21 }, + { "townaura", 22 }, + { "note", 23 }, + { "portal", 24 }, + { "enchantmenttable", 25 }, + { "flame", 26 }, + { "lava", 27 }, + { "footstep", 28 }, + { "cloud", 29 }, + { "reddust", 30 }, + { "snowballpoof", 31 }, + { "snowshovel", 32 }, + { "slime", 33 }, + { "heart", 34 }, + { "barrier", 35 }, + { "iconcrack", 36 }, + { "blockcrack", 37 }, + { "blockdust", 38 }, + { "droplet", 39 }, + { "take", 40 }, + { "mobappearance", 41 }, + { "dragonbreath", 42 }, + { "endrod", 43 }, + { "damageindicator", 44 }, + { "sweepattack", 45 }, + { "fallingdust", 46 }, + { "totem", 47 }, + { "spit", 48 } + }; + + const auto ParticleName = StrToLower(a_ParticleName); + const auto FindResult = ParticleMap.find(ParticleName); + if (FindResult == ParticleMap.end()) { LOGWARNING("Unknown particle: %s", a_ParticleName.c_str()); ASSERT(!"Unknown particle"); return 0; } - return ParticleMap[ParticleName]; + return FindResult->second; } @@ -1883,7 +1826,7 @@ UInt32 cProtocol_1_8_0::GetProtocolMobType(eMonsterType a_MobType) switch (a_MobType) { // Map invalid type to Giant for easy debugging (if this ever spawns, something has gone very wrong) - case mtInvalidType: return 52; + case mtInvalidType: return 53; case mtBat: return 65; case mtBlaze: return 61; case mtCaveSpider: return 59; @@ -1925,41 +1868,6 @@ UInt32 cProtocol_1_8_0::GetProtocolMobType(eMonsterType a_MobType) -void cProtocol_1_8_0::FixItemFramePositions(int a_ObjectData, double & a_PosX, double & a_PosZ, double & a_Yaw) -{ - switch (a_ObjectData) - { - case 0: - { - a_PosZ += 1; - a_Yaw = 0; - break; - } - case 1: - { - a_PosX -= 1; - a_Yaw = 90; - break; - } - case 2: - { - a_PosZ -= 1; - a_Yaw = 180; - break; - } - case 3: - { - a_PosX += 1; - a_Yaw = 270; - break; - } - } -} - - - - - void cProtocol_1_8_0::AddReceivedData(const char * a_Data, size_t a_Size) { // Write the incoming data into the comm log file: @@ -3918,3 +3826,76 @@ void cProtocol_1_8_0::WriteEntityProperties(cPacketizer & a_Pkt, const cEntity & a_Pkt.WriteBEInt32(0); // NumProperties } + + + + + +void cProtocol_1_8_0::WriteEntitySpawn(cPacketizer & a_Pkt, const cEntity & a_Entity, const UInt8 a_ObjectType, const Int32 a_ObjectData) +{ + ASSERT(m_State == 3); // In game mode? + + a_Pkt.WriteVarInt32(a_Entity.GetUniqueID()); + a_Pkt.WriteBEUInt8(a_ObjectType); + a_Pkt.WriteFPInt(a_Entity.GetPosX()); + a_Pkt.WriteFPInt(a_Entity.GetPosY()); + a_Pkt.WriteFPInt(a_Entity.GetPosY()); + a_Pkt.WriteByteAngle(a_Entity.GetPitch()); + a_Pkt.WriteByteAngle(a_Entity.GetYaw()); + a_Pkt.WriteBEInt32(a_ObjectData); + + if (a_ObjectData != 0) + { + a_Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedX() * 400)); + a_Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedY() * 400)); + a_Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedZ() * 400)); + } +} + + + + + +UInt8 cProtocol_1_8_0::GetProtocolEntityType(const cEntity & a_Entity) +{ + using Type = cEntity::eEntityType; + + switch (a_Entity.GetEntityType()) + { + case Type::etEnderCrystal: return 51; + case Type::etPickup: return 2; + case Type::etFallingBlock: return 70; + case Type::etMinecart: return 10; + case Type::etBoat: return 1; + case Type::etTNT: return 50; + case Type::etProjectile: + { + using PType = cProjectileEntity::eKind; + const auto & Projectile = static_cast<const cProjectileEntity &>(a_Entity); + + switch (Projectile.GetProjectileKind()) + { + case PType::pkArrow: return 60; + case PType::pkSnowball: return 61; + case PType::pkEgg: return 62; + case PType::pkGhastFireball: return 63; + case PType::pkFireCharge: return 64; + case PType::pkEnderPearl: return 65; + case PType::pkExpBottle: return 75; + case PType::pkSplashPotion: return 73; + case PType::pkFirework: return 76; + case PType::pkWitherSkull: return 66; + } + } + case Type::etFloater: return 90; + case Type::etItemFrame: return 71; + case Type::etLeashKnot: return 77; + + // Non-objects must not be sent + case Type::etEntity: + case Type::etPlayer: + case Type::etMonster: + case Type::etExpOrb: + case Type::etPainting: UNREACHABLE("Tried to spawn an unhandled entity"); + } +} |