diff options
Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Authenticator.cpp | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol125.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol125.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol132.cpp | 15 | ||||
-rw-r--r-- | src/Protocol/Protocol132.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 10 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.h | 2 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.cpp | 4 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.h | 2 |
10 files changed, 19 insertions, 26 deletions
diff --git a/src/Protocol/Authenticator.cpp b/src/Protocol/Authenticator.cpp index 2050393c2..54b823e0f 100644 --- a/src/Protocol/Authenticator.cpp +++ b/src/Protocol/Authenticator.cpp @@ -262,7 +262,7 @@ bool cAuthenticator::AuthWithYggdrasil(AString & a_UserName, const AString & a_S AString HexDump; if (Response.compare(0, prefix.size(), prefix)) { - LOGINFO("User \"%s\" failed to auth, bad http status line received", a_UserName.c_str()); + LOGINFO("User %s failed to auth, bad http status line received", a_UserName.c_str()); LOG("Response: \n%s", CreateHexDump(HexDump, Response.data(), Response.size(), 16).c_str()); return false; } @@ -271,7 +271,7 @@ bool cAuthenticator::AuthWithYggdrasil(AString & a_UserName, const AString & a_S size_t idxHeadersEnd = Response.find("\r\n\r\n"); if (idxHeadersEnd == AString::npos) { - LOGINFO("User \"%s\" failed to authenticate, bad http response header received", a_UserName.c_str()); + LOGINFO("User %s failed to authenticate, bad http response header received", a_UserName.c_str()); LOG("Response: \n%s", CreateHexDump(HexDump, Response.data(), Response.size(), 16).c_str()); return false; } diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index ac872a2f2..dc35a6653 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -106,7 +106,7 @@ public: virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) = 0; virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) = 0; virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) = 0; - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8 + virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) = 0; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0; virtual void SendSpawnMob (const cMonster & a_Mob) = 0; diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index 6dc2e918d..28fdcf23a 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -899,7 +899,7 @@ void cProtocol125::SendScoreboardObjective(const AString & a_Name, const AString -void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) +void cProtocol125::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) { // Not needed in this protocol version } diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h index 9dbefd3a3..86a49f3f6 100644 --- a/src/Protocol/Protocol125.h +++ b/src/Protocol/Protocol125.h @@ -78,7 +78,7 @@ public: virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override {} // This protocol doesn't support such message virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override {} // This protocol doesn't support such message - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 + virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp index 31cf99f53..7a8c2221e 100644 --- a/src/Protocol/Protocol132.cpp +++ b/src/Protocol/Protocol132.cpp @@ -195,13 +195,6 @@ void cProtocol132::SendCollectEntity(const cEntity & a_Entity, const cPlayer & a WriteInt (a_Entity.GetUniqueID()); WriteInt (a_Player.GetUniqueID()); Flush(); - - // Also send the "pop" sound effect with a somewhat random pitch (fast-random using EntityID ;) - SendSoundEffect( - "random.pop", - (int)(a_Entity.GetPosX() * 8), (int)(a_Entity.GetPosY() * 8), (int)(a_Entity.GetPosZ() * 8), - 0.5, (float)(0.75 + ((float)((a_Entity.GetUniqueID() * 23) % 32)) / 64) - ); } @@ -285,14 +278,14 @@ void cProtocol132::SendPlayerSpawn(const cPlayer & a_Player) -void cProtocol132::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) +void cProtocol132::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) { cCSLock Lock(m_CSPacket); WriteByte (PACKET_SOUND_EFFECT); WriteString (a_SoundName); - WriteInt (a_SrcX); - WriteInt (a_SrcY); - WriteInt (a_SrcZ); + WriteInt ((int)(a_X * 8.0)); + WriteInt ((int)(a_Y * 8.0)); + WriteInt ((int)(a_Z * 8.0)); WriteFloat (a_Volume); WriteChar ((char)(a_Pitch * 63.0f)); Flush(); diff --git a/src/Protocol/Protocol132.h b/src/Protocol/Protocol132.h index e5d3ee80c..1124a7253 100644 --- a/src/Protocol/Protocol132.h +++ b/src/Protocol/Protocol132.h @@ -53,7 +53,7 @@ public: virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendPlayerSpawn (const cPlayer & a_Player) override; - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 + virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; virtual void SendTabCompletionResults(const AStringVector & a_Results) override; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 855687269..dc6a817a3 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -1084,15 +1084,15 @@ void cProtocol172::SendDisplayObjective(const AString & a_Objective, cScoreboard -void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8 +void cProtocol172::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) { ASSERT(m_State == 3); // In game mode? - + cPacketizer Pkt(*this, 0x29); // Sound Effect packet Pkt.WriteString(a_SoundName); - Pkt.WriteInt(a_SrcX); - Pkt.WriteInt(a_SrcY); - Pkt.WriteInt(a_SrcZ); + Pkt.WriteInt((int)(a_X * 8.0)); + Pkt.WriteInt((int)(a_Y * 8.0)); + Pkt.WriteInt((int)(a_Z * 8.0)); Pkt.WriteFloat(a_Volume); Pkt.WriteByte((Byte)(a_Pitch * 63)); } diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index 1a65cfa1c..e635a62c1 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -105,7 +105,7 @@ public: virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override; virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override; virtual void SendRespawn (const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks = false) override; - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 + virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; virtual void SendExperience (void) override; virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index c0c9e08ee..29f4576cd 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -616,10 +616,10 @@ void cProtocolRecognizer::SendDisplayObjective(const AString & a_Objective, cSco -void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) +void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) { ASSERT(m_Protocol != NULL); - m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch); + m_Protocol->SendSoundEffect(a_SoundName, a_X, a_Y, a_Z, a_Volume, a_Pitch); } diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index 0a9a42e93..e5ec3ece2 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -113,7 +113,7 @@ public: virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override; virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override; - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; + virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; |