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-rw-r--r--src/Simulator/FluidSimulator.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Simulator/FluidSimulator.cpp b/src/Simulator/FluidSimulator.cpp
index ca9fa3b1b..0c4dc791d 100644
--- a/src/Simulator/FluidSimulator.cpp
+++ b/src/Simulator/FluidSimulator.cpp
@@ -137,7 +137,7 @@ Vector3f cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z)
return {};
}
- if (!IsAllowedBlock(m_World.GetBlock(a_X, a_Y, a_Z))) // No Fluid -> No Flowing direction :D
+ if (!IsAllowedBlock(m_World.GetBlock({ a_X, a_Y, a_Z }))) // No Fluid -> No Flowing direction :D
{
return {};
}
@@ -148,7 +148,7 @@ Vector3f cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z)
return ((a_BlockMeta & 0x08) != 0) ? 0 : a_BlockMeta;
};
- auto BlockMeta = m_World.GetBlockMeta(a_X, a_Y, a_Z);
+ auto BlockMeta = m_World.GetBlockMeta({ a_X, a_Y, a_Z });
NIBBLETYPE CentralPoint = HeightFromMeta(BlockMeta);
NIBBLETYPE LevelPoint[4];