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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h12
1 files changed, 3 insertions, 9 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h b/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h
index 62b37eb1d..4974324a0 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h
@@ -56,18 +56,12 @@ public:
bool WasPoweredPreviously = IsActivated(a_Meta);
if (IsPoweredNow && !WasPoweredPreviously)
{
- class cSetPowerToDropSpenser :
- public cDropSpenserCallback
- {
- public:
- virtual bool Item(cDropSpenserEntity * a_DropSpenser) override
+ a_World.DoWithDropSpenserAt(a_Position.x, a_Position.y, a_Position.z, [](cDropSpenserEntity & a_DropSpenser)
{
- a_DropSpenser->Activate();
+ a_DropSpenser.Activate();
return false;
}
- } DrSpSP;
-
- a_World.DoWithDropSpenserAt(a_Position.x, a_Position.y, a_Position.z, DrSpSP);
+ );
}
// Update the internal dropspenser state if necessary