diff options
Diffstat (limited to '')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h | 42 |
1 files changed, 18 insertions, 24 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h b/src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h index d1d44a270..38fbf8d98 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h @@ -7,11 +7,8 @@ -class cPoweredRailHandler: - public cRedstoneHandler +class cPoweredRailHandler final : public cRedstoneHandler { - using Super = cRedstoneHandler; - public: static Vector3i GetPoweredRailAdjacentXZCoordinateOffset(NIBBLETYPE a_Meta) // Not in cBlockRailHandler since specific to powered rails @@ -32,27 +29,20 @@ public: } } - virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override + virtual unsigned char GetPowerDeliveredToPosition(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override { UNUSED(a_QueryBlockType); auto Offset = GetPoweredRailAdjacentXZCoordinateOffset(a_Meta); if (((Offset + a_Position) == a_QueryPosition) || ((-Offset + a_Position) == a_QueryPosition)) { - auto Power = GetPowerLevel(a_World, a_Position, a_BlockType, a_Meta); + auto Power = DataForChunk(a_Chunk).GetCachedPowerData(a_Position).PowerLevel; return (Power <= 7) ? 0 : --Power; } return 0; } - virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override - { - UNUSED(a_BlockType); - UNUSED(a_Meta); - return static_cast<cIncrementalRedstoneSimulator *>(a_World.GetRedstoneSimulator())->GetChunkData()->GetCachedPowerData(a_Position).PowerLevel; - } - - virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override + virtual void Update(cChunk & a_Chunk, cChunk & CurrentlyTickingChunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override { // LOGD("Evaluating tracky the rail (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); @@ -66,33 +56,37 @@ public: SetAllDirsAsPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, a_MyType); } */ - return {}; + return; } case E_BLOCK_ACTIVATOR_RAIL: case E_BLOCK_POWERED_RAIL: { auto Offset = GetPoweredRailAdjacentXZCoordinateOffset(a_Meta); - if (a_PoweringData != static_cast<cIncrementalRedstoneSimulator *>(a_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData)) + if (a_PoweringData != DataForChunk(a_Chunk).ExchangeUpdateOncePowerData(a_Position, a_PoweringData)) { - a_World.SetBlockMeta(a_Position, (a_PoweringData.PowerLevel == 0) ? (a_Meta & 0x07) : (a_Meta | 0x08)); - return cVector3iArray{ { Offset + a_Position }, { -Offset + a_Position } }; + a_Chunk.SetMeta(a_Position, (a_PoweringData.PowerLevel == 0) ? (a_Meta & 0x07) : (a_Meta | 0x08)); + + UpdateAdjustedRelatives(a_Chunk, CurrentlyTickingChunk, a_Position + Offset); + UpdateAdjustedRelatives(a_Chunk, CurrentlyTickingChunk, a_Position + -Offset); } - return {}; + return; } default: { ASSERT(!"Unhandled type of rail in passed to rail handler!"); - return {}; } } } - virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override + virtual void ForValidSourcePositions(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override { - UNUSED(a_World); - UNUSED(a_BlockType); + UNUSED(a_Chunk); UNUSED(a_Meta); - return GetAdjustedRelatives(a_Position, GetRelativeAdjacents()); + + if ((a_BlockType == E_BLOCK_POWERED_RAIL) || (a_BlockType == E_BLOCK_ACTIVATOR_RAIL)) + { + InvokeForAdjustedRelatives(Callback, a_Position, RelativeAdjacents); + } } }; |