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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/RedstoneSimulatorChunkData.h67
1 files changed, 17 insertions, 50 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneSimulatorChunkData.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneSimulatorChunkData.h
index f8e7eb466..2d2010d57 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneSimulatorChunkData.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneSimulatorChunkData.h
@@ -10,45 +10,7 @@
-struct PoweringData
-{
-public:
- PoweringData(BLOCKTYPE a_PoweringBlock, unsigned char a_PowerLevel) :
- PoweringBlock(a_PoweringBlock),
- PowerLevel(a_PowerLevel)
- {
- }
-
- PoweringData(void) :
- PoweringBlock(E_BLOCK_AIR),
- PowerLevel(0)
- {
- }
-
- BLOCKTYPE PoweringBlock;
- unsigned char PowerLevel;
-
- inline friend bool operator < (const PoweringData & Lhs, const PoweringData & Rhs)
- {
- return (
- (Lhs.PowerLevel < Rhs.PowerLevel) ||
- (
- (Lhs.PowerLevel == Rhs.PowerLevel) &&
- ((Lhs.PoweringBlock == E_BLOCK_REDSTONE_WIRE) && (Rhs.PoweringBlock != E_BLOCK_REDSTONE_WIRE))
- )
- );
- }
-
- inline friend bool operator == (const PoweringData & Lhs, const PoweringData & Rhs)
- {
- return (Lhs.PowerLevel == Rhs.PowerLevel);
- }
-
- inline friend bool operator != (const PoweringData & Lhs, const PoweringData & Rhs)
- {
- return !operator ==(Lhs, Rhs);
- }
-};
+using PowerLevel = unsigned char;
@@ -68,15 +30,15 @@ public:
return m_ActiveBlocks;
}
- const PoweringData GetCachedPowerData(const Vector3i Position) const
+ PowerLevel GetCachedPowerData(const Vector3i Position) const
{
auto Result = m_CachedPowerLevels.find(Position);
- return (Result == m_CachedPowerLevels.end()) ? PoweringData() : Result->second;
+ return (Result == m_CachedPowerLevels.end()) ? 0 : Result->second;
}
- void SetCachedPowerData(const Vector3i Position, PoweringData PoweringData)
+ void SetCachedPowerData(const Vector3i Position, const PowerLevel PowerLevel)
{
- m_CachedPowerLevels[Position] = PoweringData;
+ m_CachedPowerLevels[Position] = PowerLevel;
}
std::pair<int, bool> * GetMechanismDelayInfo(const Vector3i Position)
@@ -92,18 +54,21 @@ public:
m_MechanismDelays.erase(Position);
AlwaysTickedPositions.erase(Position);
WireStates.erase(Position);
+ ObserverCache.erase(Position);
}
- PoweringData ExchangeUpdateOncePowerData(const Vector3i & a_Position, PoweringData a_PoweringData)
+ PowerLevel ExchangeUpdateOncePowerData(const Vector3i & a_Position, PowerLevel Power)
{
auto Result = m_CachedPowerLevels.find(a_Position);
+
if (Result == m_CachedPowerLevels.end())
{
- m_CachedPowerLevels[a_Position] = a_PoweringData;
- return PoweringData();
+ m_CachedPowerLevels[a_Position] = Power;
+ return 0;
}
- std::swap(Result->second, a_PoweringData);
- return a_PoweringData;
+
+ std::swap(Result->second, Power);
+ return Power;
}
/** Adjust From-relative coordinates into To-relative coordinates. */
@@ -122,6 +87,9 @@ public:
std::unordered_set<Vector3i, VectorHasher<int>> AlwaysTickedPositions;
+ /** Structure storing an observer's last seen block. */
+ std::unordered_map<Vector3i, std::pair<BLOCKTYPE, NIBBLETYPE>, VectorHasher<int>> ObserverCache;
+
/** Structure storing position of mechanism + it's delay ticks (countdown) & if to power on. */
std::unordered_map<Vector3i, std::pair<int, bool>, VectorHasher<int>> m_MechanismDelays;
@@ -131,8 +99,7 @@ private:
// TODO: map<Vector3i, int> -> Position of torch + it's heat level
- std::unordered_map<Vector3i, PoweringData, VectorHasher<int>> m_CachedPowerLevels;
+ std::unordered_map<Vector3i, PowerLevel, VectorHasher<int>> m_CachedPowerLevels;
friend class cRedstoneHandlerFactory;
-
};