diff options
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h index 8b7b82d49..4ae4aff3d 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h @@ -13,7 +13,7 @@ class cTrappedChestHandler : public cRedstoneHandler typedef cRedstoneHandler super; public: - virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override + virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override { UNUSED(a_BlockType); UNUSED(a_Meta); @@ -23,7 +23,7 @@ public: return static_cast<cIncrementalRedstoneSimulator *>(a_World.GetRedstoneSimulator())->GetChunkData()->GetCachedPowerData(a_Position).PowerLevel; } - virtual unsigned char GetPowerLevel(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override + virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { UNUSED(a_BlockType); UNUSED(a_Meta); @@ -62,7 +62,7 @@ public: return GTCP.GetPowerLevel(); } - virtual cVector3iArray Update(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override + virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override { // LOGD("Evaluating tricky the trapped chest (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); @@ -77,7 +77,7 @@ public: return {}; } - virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override + virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { UNUSED(a_World); UNUSED(a_Position); |