diff options
Diffstat (limited to 'src/UI/SlotArea.cpp')
-rw-r--r-- | src/UI/SlotArea.cpp | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 68ec78930..93beca9c6 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -77,6 +77,19 @@ void cSlotArea::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickA DropClicked(a_Player, a_SlotNum, (a_ClickAction == caCtrlDropKey)); return; } + case caNumber1: + case caNumber2: + case caNumber3: + case caNumber4: + case caNumber5: + case caNumber6: + case caNumber7: + case caNumber8: + case caNumber9: + { + NumberClicked(a_Player, a_SlotNum, a_ClickAction); + return; + } default: { break; @@ -283,6 +296,31 @@ void cSlotArea::DropClicked(cPlayer & a_Player, int a_SlotNum, bool a_DropStack) +void cSlotArea::NumberClicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction) +{ + if ((a_ClickAction < caNumber1) || (a_ClickAction > caNumber9)) + { + return; + } + + int HotbarSlot = (int)a_ClickAction - (int)caNumber1; + cItem ItemInHotbar(a_Player.GetInventory().GetHotbarSlot(HotbarSlot)); + cItem ItemInSlot(*GetSlot(a_SlotNum, a_Player)); + + // The items are equal. Do nothing. + if (ItemInHotbar.IsEqual(ItemInSlot)) + { + return; + } + + a_Player.GetInventory().SetHotbarSlot(HotbarSlot, ItemInSlot); + SetSlot(a_SlotNum, a_Player, ItemInHotbar); +} + + + + + void cSlotArea::OnPlayerAdded(cPlayer & a_Player) { UNUSED(a_Player); |