diff options
Diffstat (limited to 'src/World.h')
-rw-r--r-- | src/World.h | 45 |
1 files changed, 40 insertions, 5 deletions
diff --git a/src/World.h b/src/World.h index abdc3120c..6ac58b09e 100644 --- a/src/World.h +++ b/src/World.h @@ -632,6 +632,21 @@ public: bool ShouldUseChatPrefixes(void) const { return m_bUseChatPrefixes; } void SetShouldUseChatPrefixes(bool a_Flag) { m_bUseChatPrefixes = a_Flag; } + + bool AreNetherPortalsEnabled(void) const { return m_bNetherPortalsEnabled; } + void SetNetherPortalsEnabled(bool a_Flag) { m_bNetherPortalsEnabled = a_Flag; } + + bool AreEndPortalsEnabled(void) const { return m_bEndPortalsEnabled; } + void SetEndPortalsEnabled(bool a_Flag) { m_bEndPortalsEnabled = a_Flag; } + + AString GetNetherWorldName(void) const { return m_NetherWorldName; } + void SetNetherWorldName(const AString & a_Name) { m_NetherWorldName = a_Name; } + + AString GetEndWorldName(void) const { return m_EndWorldName; } + void SetEndWorldName(const AString & a_Name) { m_EndWorldName = a_Name; } + + AString GetLinkedOverworldName(void) const { return m_OverworldName; } + void SetLinkedOverworldName(const AString & a_Name) { m_OverworldName = a_Name; } // tolua_end @@ -675,7 +690,7 @@ public: void InitializeSpawn(void); /** Starts threads that belong to this world */ - void Start(void); + void Start(bool a_WasDimensionSet = true); /** Stops threads that belong to this world (part of deinit) */ void Stop(void); @@ -711,9 +726,11 @@ public: bool IsWeatherRain (void) const { return (m_Weather == wRain); } bool IsWeatherStorm(void) const { return (m_Weather == wStorm); } - /** Returns true if the current weather has any precipitation - rain or storm */ - bool IsWeatherWet (void) const { return (m_Weather != wSunny); } - + /** Returns true if the current weather has any precipitation - rain or storm + Does not check if biome has no downfall, use cChunk::GetBiomeAt(RelX, RelZ) for that + */ + virtual bool IsWeatherWet(void) const override { return (m_Weather != wSunny); } + // tolua_end cChunkGenerator & GetGenerator(void) { return m_Generator; } @@ -810,6 +827,12 @@ private: AString m_WorldName; + + /** The name of the world that a portal in this world should link to + Only has effect if this world is a nether or end world, as it is used by entities to see which world to teleport to when in a portal + */ + AString m_OverworldName; + AString m_IniFileName; /** Name of the storage schema used to load and save chunks */ @@ -894,6 +917,18 @@ private: See the eShrapnelLevel enumeration for details */ eShrapnelLevel m_TNTShrapnelLevel; + + /** Whether nether portals teleport entities */ + bool m_bNetherPortalsEnabled; + + /** Whether end portals teleport entities */ + bool m_bEndPortalsEnabled; + + /** Name of the nether world */ + AString m_NetherWorldName; + + /** Name of the end world */ + AString m_EndWorldName; cChunkGenerator m_Generator; @@ -947,7 +982,7 @@ private: cPlayerList m_PlayersToAdd; - cWorld(const AString & a_WorldName); + cWorld(const AString & a_WorldName, eDimension a_Dimension = dimOverworld, const AString & a_OverworldName = ""); virtual ~cWorld(); void Tick(float a_Dt, int a_LastTickDurationMSec); |