diff options
Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 555ef410d..d3a156ee1 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -771,13 +771,13 @@ void cWSSAnvil::LoadBeaconFromNBT(cBlockEntityList & a_BlockEntities, const cPar CurrentLine = a_NBT.FindChildByName(a_TagIdx, "Primary"); if (CurrentLine >= 0) { - Beacon->SelectPrimaryEffect((cEntityEffect::eType)a_NBT.GetInt(CurrentLine)); + Beacon->SetPrimaryEffect((cEntityEffect::eType)a_NBT.GetInt(CurrentLine)); } CurrentLine = a_NBT.FindChildByName(a_TagIdx, "Secondary"); if (CurrentLine >= 0) { - Beacon->SelectSecondaryEffect((cEntityEffect::eType)a_NBT.GetInt(CurrentLine)); + Beacon->SetSecondaryEffect((cEntityEffect::eType)a_NBT.GetInt(CurrentLine)); } // We are better than mojang, we load/save the beacon inventory! |