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-rw-r--r--src/WorldStorage/CMakeLists.txt1
-rw-r--r--src/WorldStorage/FastNBT.cpp4
-rw-r--r--src/WorldStorage/FastNBT.h56
-rw-r--r--src/WorldStorage/FireworksSerializer.cpp2
-rw-r--r--src/WorldStorage/FireworksSerializer.h2
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp2
-rw-r--r--src/WorldStorage/WSSAnvil.cpp2
-rw-r--r--src/WorldStorage/WSSCompact.cpp2
-rw-r--r--src/WorldStorage/WSSCompact.h2
-rw-r--r--src/WorldStorage/WorldStorage.cpp2
10 files changed, 38 insertions, 37 deletions
diff --git a/src/WorldStorage/CMakeLists.txt b/src/WorldStorage/CMakeLists.txt
index 2c83c4662..2844f7fe5 100644
--- a/src/WorldStorage/CMakeLists.txt
+++ b/src/WorldStorage/CMakeLists.txt
@@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../")
file(GLOB SOURCE
"*.cpp"
+ "*.h"
)
add_library(WorldStorage ${SOURCE})
diff --git a/src/WorldStorage/FastNBT.cpp b/src/WorldStorage/FastNBT.cpp
index be25fd1a4..ac9a21205 100644
--- a/src/WorldStorage/FastNBT.cpp
+++ b/src/WorldStorage/FastNBT.cpp
@@ -345,7 +345,7 @@ cFastNBTWriter::cFastNBTWriter(const AString & a_RootTagName) :
void cFastNBTWriter::BeginCompound(const AString & a_Name)
{
- if (m_CurrentStack >= MAX_STACK)
+ if (m_CurrentStack >= MAX_STACK - 1)
{
ASSERT(!"Stack overflow");
return;
@@ -376,7 +376,7 @@ void cFastNBTWriter::EndCompound(void)
void cFastNBTWriter::BeginList(const AString & a_Name, eTagType a_ChildrenType)
{
- if (m_CurrentStack >= MAX_STACK)
+ if (m_CurrentStack >= MAX_STACK - 1)
{
ASSERT(!"Stack overflow");
return;
diff --git a/src/WorldStorage/FastNBT.h b/src/WorldStorage/FastNBT.h
index 1b8b09c21..5e5af3ca3 100644
--- a/src/WorldStorage/FastNBT.h
+++ b/src/WorldStorage/FastNBT.h
@@ -122,33 +122,33 @@ public:
int GetRoot(void) const {return 0; }
/** Returns the first child of the specified tag, or -1 if none / not applicable. */
- int GetFirstChild (int a_Tag) const { return m_Tags[a_Tag].m_FirstChild; }
+ int GetFirstChild (int a_Tag) const { return m_Tags[(size_t)a_Tag].m_FirstChild; }
/** Returns the last child of the specified tag, or -1 if none / not applicable. */
- int GetLastChild (int a_Tag) const { return m_Tags[a_Tag].m_LastChild; }
+ int GetLastChild (int a_Tag) const { return m_Tags[(size_t)a_Tag].m_LastChild; }
/** Returns the next sibling of the specified tag, or -1 if none. */
- int GetNextSibling(int a_Tag) const { return m_Tags[a_Tag].m_NextSibling; }
+ int GetNextSibling(int a_Tag) const { return m_Tags[(size_t)a_Tag].m_NextSibling; }
/** Returns the previous sibling of the specified tag, or -1 if none. */
- int GetPrevSibling(int a_Tag) const { return m_Tags[a_Tag].m_PrevSibling; }
+ int GetPrevSibling(int a_Tag) const { return m_Tags[(size_t)a_Tag].m_PrevSibling; }
/** Returns the length of the tag's data, in bytes.
Not valid for Compound or List tags! */
int GetDataLength (int a_Tag) const
{
- ASSERT(m_Tags[a_Tag].m_Type != TAG_List);
- ASSERT(m_Tags[a_Tag].m_Type != TAG_Compound);
- return m_Tags[a_Tag].m_DataLength;
+ ASSERT(m_Tags[(size_t)a_Tag].m_Type != TAG_List);
+ ASSERT(m_Tags[(size_t)a_Tag].m_Type != TAG_Compound);
+ return m_Tags[(size_t)a_Tag].m_DataLength;
}
/** Returns the data stored in this tag.
Not valid for Compound or List tags! */
const char * GetData(int a_Tag) const
{
- ASSERT(m_Tags[a_Tag].m_Type != TAG_List);
- ASSERT(m_Tags[a_Tag].m_Type != TAG_Compound);
- return m_Data + m_Tags[a_Tag].m_DataStart;
+ ASSERT(m_Tags[(size_t)a_Tag].m_Type != TAG_List);
+ ASSERT(m_Tags[(size_t)a_Tag].m_Type != TAG_Compound);
+ return m_Data + m_Tags[(size_t)a_Tag].m_DataStart;
}
/** Returns the direct child tag of the specified name, or -1 if no such tag. */
@@ -163,47 +163,47 @@ public:
/** Returns the child tag of the specified path (Name1\Name2\Name3...), or -1 if no such tag. */
int FindTagByPath(int a_Tag, const AString & a_Path) const;
- eTagType GetType(int a_Tag) const { return m_Tags[a_Tag].m_Type; }
+ eTagType GetType(int a_Tag) const { return m_Tags[(size_t)a_Tag].m_Type; }
/** Returns the children type for a List tag; undefined on other tags. If list empty, returns TAG_End. */
eTagType GetChildrenType(int a_Tag) const
{
- ASSERT(m_Tags[a_Tag].m_Type == TAG_List);
- return (m_Tags[a_Tag].m_FirstChild < 0) ? TAG_End : m_Tags[m_Tags[a_Tag].m_FirstChild].m_Type;
+ ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_List);
+ return (m_Tags[(size_t)a_Tag].m_FirstChild < 0) ? TAG_End : m_Tags[(size_t)m_Tags[(size_t)a_Tag].m_FirstChild].m_Type;
}
/** Returns the value stored in a Byte tag. Not valid for any other tag type. */
inline unsigned char GetByte(int a_Tag) const
{
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Byte);
- return (unsigned char)(m_Data[m_Tags[a_Tag].m_DataStart]);
+ ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_Byte);
+ return (unsigned char)(m_Data[(size_t)m_Tags[(size_t)a_Tag].m_DataStart]);
}
/** Returns the value stored in a Short tag. Not valid for any other tag type. */
inline Int16 GetShort(int a_Tag) const
{
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Short);
- return GetBEShort(m_Data + m_Tags[a_Tag].m_DataStart);
+ ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_Short);
+ return GetBEShort(m_Data + m_Tags[(size_t)a_Tag].m_DataStart);
}
/** Returns the value stored in an Int tag. Not valid for any other tag type. */
inline Int32 GetInt(int a_Tag) const
{
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Int);
- return GetBEInt(m_Data + m_Tags[a_Tag].m_DataStart);
+ ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_Int);
+ return GetBEInt(m_Data + m_Tags[(size_t)a_Tag].m_DataStart);
}
/** Returns the value stored in a Long tag. Not valid for any other tag type. */
inline Int64 GetLong(int a_Tag) const
{
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Long);
- return NetworkToHostLong8(m_Data + m_Tags[a_Tag].m_DataStart);
+ ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_Long);
+ return NetworkToHostLong8(m_Data + m_Tags[(size_t)a_Tag].m_DataStart);
}
/** Returns the value stored in a Float tag. Not valid for any other tag type. */
inline float GetFloat(int a_Tag) const
{
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Float);
+ ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_Float);
// Cause a compile-time error if sizeof(float) != 4
// If your platform produces a compiler error here, you'll need to add code that manually decodes 32-bit floats
@@ -212,7 +212,7 @@ public:
UNUSED(Check1);
UNUSED(Check2);
- Int32 i = GetBEInt(m_Data + m_Tags[a_Tag].m_DataStart);
+ Int32 i = GetBEInt(m_Data + m_Tags[(size_t)a_Tag].m_DataStart);
float f;
memcpy(&f, &i, sizeof(f));
return f;
@@ -228,16 +228,16 @@ public:
UNUSED(Check1);
UNUSED(Check2);
- ASSERT(m_Tags[a_Tag].m_Type == TAG_Double);
- return NetworkToHostDouble8(m_Data + m_Tags[a_Tag].m_DataStart);
+ ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_Double);
+ return NetworkToHostDouble8(m_Data + m_Tags[(size_t)a_Tag].m_DataStart);
}
/** Returns the value stored in a String tag. Not valid for any other tag type. */
inline AString GetString(int a_Tag) const
{
- ASSERT(m_Tags[a_Tag].m_Type == TAG_String);
+ ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_String);
AString res;
- res.assign(m_Data + m_Tags[a_Tag].m_DataStart, m_Tags[a_Tag].m_DataLength);
+ res.assign(m_Data + m_Tags[(size_t)a_Tag].m_DataStart, m_Tags[(size_t)a_Tag].m_DataLength);
return res;
}
@@ -245,7 +245,7 @@ public:
inline AString GetName(int a_Tag) const
{
AString res;
- res.assign(m_Data + m_Tags[a_Tag].m_NameStart, m_Tags[a_Tag].m_NameLength);
+ res.assign(m_Data + m_Tags[(size_t)a_Tag].m_NameStart, m_Tags[(size_t)a_Tag].m_NameLength);
return res;
}
diff --git a/src/WorldStorage/FireworksSerializer.cpp b/src/WorldStorage/FireworksSerializer.cpp
index 744fc731f..e0cd69634 100644
--- a/src/WorldStorage/FireworksSerializer.cpp
+++ b/src/WorldStorage/FireworksSerializer.cpp
@@ -231,7 +231,7 @@ void cFireworkItem::FadeColoursFromString(const AString & a_String, cFireworkIte
-int cFireworkItem::GetVanillaColourCodeFromDye(short a_DyeMeta)
+int cFireworkItem::GetVanillaColourCodeFromDye(NIBBLETYPE a_DyeMeta)
{
/*
Colours are supposed to be calculated via: R << 16 + G << 8 + B
diff --git a/src/WorldStorage/FireworksSerializer.h b/src/WorldStorage/FireworksSerializer.h
index cbc544a14..59f1b09b0 100644
--- a/src/WorldStorage/FireworksSerializer.h
+++ b/src/WorldStorage/FireworksSerializer.h
@@ -81,7 +81,7 @@ public:
static void FadeColoursFromString(const AString & a_String, cFireworkItem & a_FireworkItem);
/** Returns a colour code for fireworks used by the network code */
- static int GetVanillaColourCodeFromDye(short a_DyeMeta);
+ static int GetVanillaColourCodeFromDye(NIBBLETYPE a_DyeMeta);
bool m_HasFlicker;
bool m_HasTrail;
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 415693ae2..b6c14db9c 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -39,7 +39,7 @@
#include "../Mobs/Creeper.h"
#include "../Mobs/Enderman.h"
#include "../Mobs/Horse.h"
-#include "../Mobs/Magmacube.h"
+#include "../Mobs/MagmaCube.h"
#include "../Mobs/Sheep.h"
#include "../Mobs/Slime.h"
#include "../Mobs/Skeleton.h"
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 48934d074..66144dbd5 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1757,7 +1757,7 @@ void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::auto_ptr<cCavespider> Monster(new cCavespider());
+ std::auto_ptr<cCaveSpider> Monster(new cCaveSpider());
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
diff --git a/src/WorldStorage/WSSCompact.cpp b/src/WorldStorage/WSSCompact.cpp
index bb9d4b9e6..5435e6d5a 100644
--- a/src/WorldStorage/WSSCompact.cpp
+++ b/src/WorldStorage/WSSCompact.cpp
@@ -839,7 +839,7 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3()
-bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWorld * a_World)
+bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data, cWorld * a_World)
{
// Crude data integrity check:
if (a_UncompressedSize < cChunkDef::BlockDataSize)
diff --git a/src/WorldStorage/WSSCompact.h b/src/WorldStorage/WSSCompact.h
index 4df146ec3..97e3b82f9 100644
--- a/src/WorldStorage/WSSCompact.h
+++ b/src/WorldStorage/WSSCompact.h
@@ -135,7 +135,7 @@ protected:
bool EraseChunkData(const cChunkCoords & a_Chunk);
/// Loads the chunk from the data (no locking needed)
- bool LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWorld * a_World);
+ bool LoadChunkFromData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data, cWorld * a_World);
void LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World);
diff --git a/src/WorldStorage/WorldStorage.cpp b/src/WorldStorage/WorldStorage.cpp
index 711c8612f..54eaaca5c 100644
--- a/src/WorldStorage/WorldStorage.cpp
+++ b/src/WorldStorage/WorldStorage.cpp
@@ -150,7 +150,7 @@ size_t cWorldStorage::GetSaveQueueLength(void)
void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate)
{
- m_LoadQueue.EnqueueItemIfNotPresent(sChunkLoad(a_ChunkX, a_ChunkY, a_ChunkZ, a_Generate));
+ m_LoadQueue.EnqueueItem(sChunkLoad(a_ChunkX, a_ChunkY, a_ChunkZ, a_Generate));
m_Event.Set();
}