diff options
Diffstat (limited to 'src')
38 files changed, 217 insertions, 131 deletions
diff --git a/src/Bindings/ManualBindings_World.cpp b/src/Bindings/ManualBindings_World.cpp index 3ee5ca498..5becbba92 100644 --- a/src/Bindings/ManualBindings_World.cpp +++ b/src/Bindings/ManualBindings_World.cpp @@ -530,7 +530,7 @@ static int tolua_cWorld_TryGetHeight(lua_State * tolua_S) // Call the implementation: int Height = 0; bool res = self->TryGetHeight(BlockX, BlockZ, Height); - L.Push(res ? 1 : 0); + L.Push(res); if (res) { L.Push(Height); diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index b4bbfd802..1330bca0d 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -56,7 +56,7 @@ public: virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) = 0; virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) = 0; virtual bool OnEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) = 0; - virtual bool OnEntityChangeWorld (cEntity & a_Entity, cWorld & a_World) = 0; + virtual bool OnEntityChangingWorld (cEntity & a_Entity, cWorld & a_World) = 0; virtual bool OnEntityChangedWorld (cEntity & a_Entity, cWorld & a_World) = 0; virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) = 0; virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index a8be26f71..234bf579b 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -534,7 +534,7 @@ bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_E -bool cPluginLua::OnEntityChangeWorld(cEntity & a_Entity, cWorld & a_World) +bool cPluginLua::OnEntityChangingWorld(cEntity & a_Entity, cWorld & a_World) { cCSLock Lock(m_CriticalSection); if (!m_LuaState.IsValid()) @@ -542,7 +542,7 @@ bool cPluginLua::OnEntityChangeWorld(cEntity & a_Entity, cWorld & a_World) return false; } bool res = false; - cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGE_WORLD]; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGING_WORLD]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { m_LuaState.Call((int)(**itr), &a_Entity, &a_World, cLuaState::Return, res); @@ -1932,7 +1932,7 @@ const char * cPluginLua::GetHookFnName(int a_HookType) case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect"; case cPluginManager::HOOK_PLAYER_ANIMATION: return "OnPlayerAnimation"; case cPluginManager::HOOK_ENTITY_ADD_EFFECT: return "OnEntityAddEffect"; - case cPluginManager::HOOK_ENTITY_CHANGE_WORLD: return "OnEntityChangeWorld"; + case cPluginManager::HOOK_ENTITY_CHANGING_WORLD: return "OnEntityChangingWorld"; case cPluginManager::HOOK_ENTITY_CHANGED_WORLD: return "OnEntityChangedWorld"; case cPluginManager::HOOK_ENTITY_TELEPORT: return "OnEntityTeleport"; case cPluginManager::HOOK_EXECUTE_COMMAND: return "OnExecuteCommand"; diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index 533dc0331..a763cdfdf 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -115,7 +115,7 @@ public: virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) override; virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) override; virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) override; - virtual bool OnEntityChangeWorld (cEntity & a_Entity, cWorld & a_World) override; + virtual bool OnEntityChangingWorld (cEntity & a_Entity, cWorld & a_World) override; virtual bool OnEntityChangedWorld (cEntity & a_Entity, cWorld & a_World) override; virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) override; virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override; @@ -179,7 +179,7 @@ public: bool CanAddOldStyleHook(int a_HookType); // cWebPlugin overrides - virtual const AString GetWebTitle(void) const {return GetName(); } + virtual const AString GetWebTitle(void) const override {return GetName(); } virtual AString HandleWebRequest(const HTTPRequest & a_Request) override; /** Adds a new web tab to webadmin. diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index 6fb6ef4fa..4dc3e20d3 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -525,14 +525,14 @@ bool cPluginManager::CallHookEntityTeleport(cEntity & a_Entity, const Vector3d & -bool cPluginManager::CallHookEntityChangeWorld(cEntity & a_Entity, cWorld & a_World) +bool cPluginManager::CallHookEntityChangingWorld(cEntity & a_Entity, cWorld & a_World) { - FIND_HOOK(HOOK_ENTITY_CHANGE_WORLD); + FIND_HOOK(HOOK_ENTITY_CHANGING_WORLD); VERIFY_HOOK; for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) { - if ((*itr)->OnEntityChangeWorld(a_Entity, a_World)) + if ((*itr)->OnEntityChangingWorld(a_Entity, a_World)) { return true; } diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index e528c049f..6bcef87bf 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -86,7 +86,7 @@ public: HOOK_DISCONNECT, HOOK_PLAYER_ANIMATION, HOOK_ENTITY_ADD_EFFECT, - HOOK_ENTITY_CHANGE_WORLD, + HOOK_ENTITY_CHANGING_WORLD, HOOK_ENTITY_CHANGED_WORLD, HOOK_EXECUTE_COMMAND, HOOK_EXPLODED, @@ -203,7 +203,7 @@ public: bool CallHookDisconnect (cClientHandle & a_Client, const AString & a_Reason); bool CallHookEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier); bool CallHookEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition); - bool CallHookEntityChangeWorld (cEntity & a_Entity, cWorld & a_World); + bool CallHookEntityChangingWorld (cEntity & a_Entity, cWorld & a_World); bool CallHookEntityChangedWorld (cEntity & a_Entity, cWorld & a_World); bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, CommandResult & a_Result); // If a_Player == nullptr, it is a console cmd bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); diff --git a/src/BlockEntities/BlockEntityWithItems.h b/src/BlockEntities/BlockEntityWithItems.h index 740dbca51..30a09bc02 100644 --- a/src/BlockEntities/BlockEntityWithItems.h +++ b/src/BlockEntities/BlockEntityWithItems.h @@ -76,7 +76,7 @@ protected: cItemGrid m_Contents; // cItemGrid::cListener overrides: - virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) + virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) override { UNUSED(a_SlotNum); ASSERT(a_Grid == &m_Contents); diff --git a/src/BlockEntities/NoteEntity.h b/src/BlockEntities/NoteEntity.h index d3f85e9d2..f350ef4c4 100644 --- a/src/BlockEntities/NoteEntity.h +++ b/src/BlockEntities/NoteEntity.h @@ -52,7 +52,7 @@ public: virtual void UsedBy(cPlayer * a_Player) override; virtual void SendTo(cClientHandle &) override {} - virtual void SetRedstonePower(bool a_Value) + virtual void SetRedstonePower(bool a_Value) override { if (a_Value) { diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp index d13c8d657..a4e375cf0 100644 --- a/src/Blocks/BlockDoor.cpp +++ b/src/Blocks/BlockDoor.cpp @@ -50,10 +50,24 @@ void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterfac UNUSED(a_CursorY); UNUSED(a_CursorZ); - if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR) + switch (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ)) { - ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); - a_Player->GetWorld()->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle()); + default: + { + ASSERT(!"Unhandled door block type"); + } + case E_BLOCK_ACACIA_DOOR: + case E_BLOCK_BIRCH_DOOR: + case E_BLOCK_DARK_OAK_DOOR: + case E_BLOCK_JUNGLE_DOOR: + case E_BLOCK_SPRUCE_DOOR: + case E_BLOCK_IRON_DOOR: + case E_BLOCK_WOODEN_DOOR: + { + ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); + a_Player->GetWorld()->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle()); + break; + } } } diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h index d63df94cf..3abc572f3 100644 --- a/src/Blocks/BlockTorch.h +++ b/src/Blocks/BlockTorch.h @@ -103,6 +103,11 @@ public: case E_BLOCK_STAINED_GLASS: case E_BLOCK_FENCE: case E_BLOCK_NETHER_BRICK_FENCE: + case E_BLOCK_SPRUCE_FENCE: + case E_BLOCK_BIRCH_FENCE: + case E_BLOCK_JUNGLE_FENCE: + case E_BLOCK_DARK_OAK_FENCE: + case E_BLOCK_ACACIA_FENCE: case E_BLOCK_COBBLESTONE_WALL: { // Torches can only be placed on top of these blocks diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h index 00d7a69b8..3d06a8223 100644 --- a/src/Blocks/BlockVine.h +++ b/src/Blocks/BlockVine.h @@ -177,7 +177,7 @@ public: } - virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) + virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { UNUSED(a_ChunkInterface); UNUSED(a_WorldInterface); diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index bc2b3e93e..dca44488b 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1403,10 +1403,10 @@ bool cEntity::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) return false; } - // Ask the plugins if the entity is allowed to change the world - if (cRoot::Get()->GetPluginManager()->CallHookEntityChangeWorld(*this, *a_World)) + // Ask the plugins if the entity is allowed to changing the world + if (cRoot::Get()->GetPluginManager()->CallHookEntityChangingWorld(*this, *a_World)) { - // A Plugin doesn't allow the entity to change the world + // A Plugin doesn't allow the entity to changing the world return false; } diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h index d1736e9b9..05eaf16e9 100644 --- a/src/Entities/Minecart.h +++ b/src/Entities/Minecart.h @@ -135,7 +135,7 @@ protected: virtual void Destroyed() override; // cItemGrid::cListener overrides: - virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) + virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) override { UNUSED(a_SlotNum); ASSERT(a_Grid == &m_Contents); diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 01ad26297..b5a48d9bf 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -128,6 +128,13 @@ cPlayer::cPlayer(cClientHandlePtr a_Client, const AString & a_PlayerName) : m_IsFlying = true; } } + + if (m_GameMode == gmSpectator) // If player is reconnecting to the server in spectator mode + { + m_CanFly = true; + m_IsFlying = true; + m_bVisible = false; + } cRoot::Get()->GetServer()->PlayerCreated(this); } @@ -1205,6 +1212,15 @@ void cPlayer::SetGameMode(eGameMode a_GameMode) SetCanFly(false); } + if (IsGameModeSpectator() && IsVisible()) + { + SetVisible(false); + } + else if (!IsVisible()) + { + SetVisible(true); + } + m_World->BroadcastPlayerListUpdateGameMode(*this); } @@ -1606,9 +1622,10 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) return false; } - if (cRoot::Get()->GetPluginManager()->CallHookEntityChangeWorld(*this, *a_World)) + // Ask the plugins if the player is allowed to changing the world + if (cRoot::Get()->GetPluginManager()->CallHookEntityChangingWorld(*this, *a_World)) { - // A Plugin doesn't allow the player to change the world + // A Plugin doesn't allow the player to changing the world return false; } diff --git a/src/Entities/Player.h b/src/Entities/Player.h index a0cd9b1d6..579eb8748 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -483,11 +483,11 @@ public: bool PlaceBlocks(const sSetBlockVector & a_Blocks); // cEntity overrides: - virtual bool IsCrouched (void) const { return m_IsCrouched; } - virtual bool IsSprinting(void) const { return m_IsSprinting; } - virtual bool IsRclking (void) const { return IsEating() || IsChargingBow(); } + virtual bool IsCrouched (void) const override { return m_IsCrouched; } + virtual bool IsSprinting(void) const override { return m_IsSprinting; } + virtual bool IsRclking (void) const override { return IsEating() || IsChargingBow(); } - virtual void Detach(void); + virtual void Detach(void) override; /** Called by cClientHandle when the client is being destroyed. The player removes its m_ClientHandle ownership so that the ClientHandle gets deleted. */ @@ -642,7 +642,7 @@ protected: void ResolvePermissions(void); void ResolveGroups(void); - virtual void Destroyed(void); + virtual void Destroyed(void) override; /** Filters out damage for creative mode / friendly fire */ virtual bool DoTakeDamage(TakeDamageInfo & TDI) override; diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp index 69ae59c18..e96d959f9 100644 --- a/src/Generating/FinishGen.cpp +++ b/src/Generating/FinishGen.cpp @@ -1259,7 +1259,7 @@ bool cFinishGenPassiveMobs::TrySpawnAnimals(cChunkDesc & a_ChunkDesc, int a_RelX } if ( (BlockUnderFeet != E_BLOCK_GRASS) && - ((AnimalToSpawn == mtSheep) || (AnimalToSpawn == mtChicken) || (AnimalToSpawn == mtPig)) + ((AnimalToSpawn == mtRabbit) || (AnimalToSpawn == mtCow) || (AnimalToSpawn == mtSheep) || (AnimalToSpawn == mtChicken) || (AnimalToSpawn == mtPig)) ) { return false; diff --git a/src/Generating/TwoHeights.cpp b/src/Generating/TwoHeights.cpp index e75c301de..06c474458 100644 --- a/src/Generating/TwoHeights.cpp +++ b/src/Generating/TwoHeights.cpp @@ -69,7 +69,7 @@ public: } - virtual void InitializeShapeGen(cIniFile & a_IniFile) + virtual void InitializeShapeGen(cIniFile & a_IniFile) override { m_FrequencyX = static_cast<NOISE_DATATYPE>(a_IniFile.GetValueSetF("Generator", "TwoHeightsFrequencyX", 40)); m_FrequencyY = static_cast<NOISE_DATATYPE>(a_IniFile.GetValueSetF("Generator", "TwoHeightsFrequencyY", 40)); diff --git a/src/Generating/VillageGen.cpp b/src/Generating/VillageGen.cpp index a3f8caa46..27146e757 100644 --- a/src/Generating/VillageGen.cpp +++ b/src/Generating/VillageGen.cpp @@ -259,13 +259,13 @@ protected: // cPiecePool overrides: - virtual cPieces GetPiecesWithConnector(int a_ConnectorType) + virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override { return m_Prefabs.GetPiecesWithConnector(a_ConnectorType); } - virtual cPieces GetStartingPieces(void) + virtual cPieces GetStartingPieces(void) override { return m_Prefabs.GetStartingPieces(); } diff --git a/src/IniFile.h b/src/IniFile.h index 861be3800..2a4113fb4 100644 --- a/src/IniFile.h +++ b/src/IniFile.h @@ -89,7 +89,7 @@ public: void Clear(void); /** Returns true iff the specified value exists. */ - bool HasValue(const AString & a_KeyName, const AString & a_ValueName) const; + bool HasValue(const AString & a_KeyName, const AString & a_ValueName) const override; /// Returns index of specified key, or noID if not found int FindKey(const AString & keyname) const; @@ -101,7 +101,7 @@ public: int GetNumKeys(void) const { return (int)keys.size(); } /// Add a key name - int AddKeyName(const AString & keyname); + int AddKeyName(const AString & keyname) override; // Returns key names by index. AString GetKeyName(const int keyID) const; @@ -117,7 +117,7 @@ public: // Gets value of [keyname] valuename =. // Overloaded to return string, int, and double. // Returns defValue if key / value not found. - AString GetValue (const AString & keyname, const AString & valuename, const AString & defValue = "") const; + AString GetValue (const AString & keyname, const AString & valuename, const AString & defValue = "") const override; AString GetValue (const int keyID, const int valueID, const AString & defValue = "") const; double GetValueF(const AString & keyname, const AString & valuename, const double defValue = 0) const; int GetValueI(const AString & keyname, const AString & valuename, const int defValue = 0) const; @@ -127,18 +127,18 @@ public: } // Gets the value; if not found, write the default to the INI file - AString GetValueSet (const AString & keyname, const AString & valuename, const AString & defValue = ""); + AString GetValueSet (const AString & keyname, const AString & valuename, const AString & defValue = "") override; double GetValueSetF(const AString & keyname, const AString & valuename, const double defValue = 0.0); - int GetValueSetI(const AString & keyname, const AString & valuename, const int defValue = 0); - Int64 GetValueSetI(const AString & keyname, const AString & valuename, const Int64 defValue = 0); - bool GetValueSetB(const AString & keyname, const AString & valuename, const bool defValue = false) + int GetValueSetI(const AString & keyname, const AString & valuename, const int defValue = 0) override; + Int64 GetValueSetI(const AString & keyname, const AString & valuename, const Int64 defValue = 0) override; + bool GetValueSetB(const AString & keyname, const AString & valuename, const bool defValue = false) override { return (GetValueSetI(keyname, valuename, defValue ? 1 : 0) != 0); } // Adds a new value to the specified key. // If a value of the same name already exists, creates another one (non-standard INI file) - void AddValue (const AString & a_KeyName, const AString & a_ValueName, const AString & a_Value); + void AddValue (const AString & a_KeyName, const AString & a_ValueName, const AString & a_Value) override; void AddValueI(const AString & a_KeyName, const AString & a_ValueName, const int a_Value); void AddValueB(const AString & a_KeyName, const AString & a_ValueName, const bool a_Value) { @@ -151,8 +151,8 @@ public: // Returns true if value set, false otherwise. // Overloaded to accept string, int, and double. bool SetValue (const int keyID, const int valueID, const AString & value); - bool SetValue (const AString & a_KeyName, const AString & a_ValueName, const AString & a_Value, const bool a_CreateIfNotExists = true); - bool SetValueI(const AString & a_KeyName, const AString & a_ValueName, const int a_Value, const bool a_CreateIfNotExists = true); + bool SetValue (const AString & a_KeyName, const AString & a_ValueName, const AString & a_Value, const bool a_CreateIfNotExists = true) override; + bool SetValueI(const AString & a_KeyName, const AString & a_ValueName, const int a_Value, const bool a_CreateIfNotExists = true) override; bool SetValueI(const AString & a_Keyname, const AString & a_ValueName, const Int64 a_Value, const bool a_CreateIfNotExists = true); bool SetValueB(const AString & a_KeyName, const AString & a_ValueName, const bool a_Value, const bool a_CreateIfNotExists = true) { @@ -163,7 +163,7 @@ public: // Deletes specified value. // Returns true if value existed and deleted, false otherwise. bool DeleteValueByID(const int keyID, const int valueID); - bool DeleteValue(const AString & keyname, const AString & valuename); + bool DeleteValue(const AString & keyname, const AString & valuename) override; // Deletes specified key and all values contained within. // Returns true if key existed and deleted, false otherwise. @@ -204,15 +204,15 @@ public: bool AddKeyComment(const int keyID, const AString & comment); /// Add a key comment - bool AddKeyComment(const AString & keyname, const AString & comment); + bool AddKeyComment(const AString & keyname, const AString & comment) override; /// Return a key comment AString GetKeyComment(const int keyID, const int commentID) const; - AString GetKeyComment(const AString & keyname, const int commentID) const; + AString GetKeyComment(const AString & keyname, const int commentID) const override; // Delete a key comment. bool DeleteKeyComment(const int keyID, const int commentID); - bool DeleteKeyComment(const AString & keyname, const int commentID); + bool DeleteKeyComment(const AString & keyname, const int commentID) override; // Delete all comments for a key. bool DeleteKeyComments(const int keyID); diff --git a/src/Items/ItemSign.h b/src/Items/ItemSign.h index dabbdbba1..3da93e2f1 100644 --- a/src/Items/ItemSign.h +++ b/src/Items/ItemSign.h @@ -25,7 +25,7 @@ public: cWorld & a_World, cPlayer & a_Player, const cItem & a_EquippedItem, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ - ) + ) override { // If the regular placement doesn't work, do no further processing: if (!super::OnPlayerPlace(a_World, a_Player, a_EquippedItem, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ)) diff --git a/src/Mobs/AggressiveMonster.cpp b/src/Mobs/AggressiveMonster.cpp index 055ff47d2..648599999 100644 --- a/src/Mobs/AggressiveMonster.cpp +++ b/src/Mobs/AggressiveMonster.cpp @@ -76,9 +76,11 @@ void cAggressiveMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) } cTracer LineOfSight(GetWorld()); - Vector3d AttackDirection(m_Target->GetPosition() - GetPosition()); + Vector3d MyHeadPosition = GetPosition() + Vector3d(0, GetHeight(), 0); + Vector3d AttackDirection(m_Target->GetPosition() + Vector3d(0, m_Target->GetHeight(), 0) - MyHeadPosition); - if (ReachedFinalDestination() && !LineOfSight.Trace(GetPosition(), AttackDirection, (int)AttackDirection.Length())) + + if (ReachedFinalDestination() && !LineOfSight.Trace(MyHeadPosition, AttackDirection, static_cast<int>(AttackDirection.Length()))) { // Attack if reached destination, target isn't null, and have a clear line of sight to target (so won't attack through walls) Attack(a_Dt); diff --git a/src/Mobs/Horse.h b/src/Mobs/Horse.h index be283705e..27168ebae 100644 --- a/src/Mobs/Horse.h +++ b/src/Mobs/Horse.h @@ -26,7 +26,7 @@ public: bool IsEating (void) const {return m_bIsEating; } bool IsRearing (void) const {return m_bIsRearing; } bool IsMthOpen (void) const {return m_bIsMouthOpen; } - bool IsTame (void) const {return m_bIsTame; } + bool IsTame (void) const override {return m_bIsTame; } int GetHorseType (void) const {return m_Type; } int GetHorseColor (void) const {return m_Color; } int GetHorseStyle (void) const {return m_Style; } diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 2b00f6959..f5d961096 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -177,13 +177,14 @@ bool cMonster::TickPathFinding(cChunk & a_Chunk) case ePathFinderStatus::NEARBY_FOUND: { m_NoPathToTarget = true; - m_Path->AcceptNearbyPath(); + m_PathFinderDestination = m_Path->AcceptNearbyPath(); break; } case ePathFinderStatus::PATH_NOT_FOUND: { - StopMovingToPosition(); // Give up pathfinding to that destination. + ResetPathFinding(); // Try to calculate a path again. + // Note that the next time may succeed, e.g. if a player breaks a barrier. break; } case ePathFinderStatus::CALCULATING: diff --git a/src/Mobs/Path.cpp b/src/Mobs/Path.cpp index ba8046a2b..eba29be7e 100644 --- a/src/Mobs/Path.cpp +++ b/src/Mobs/Path.cpp @@ -6,20 +6,14 @@ #include "Path.h" #include "../Chunk.h" + #define DISTANCE_MANHATTAN 0 // 1: More speed, a bit less accuracy 0: Max accuracy, less speed. #define HEURISTICS_ONLY 0 // 1: Much more speed, much less accurate. #define CALCULATIONS_PER_STEP 10 // Higher means more CPU load but faster path calculations. // The only version which guarantees the shortest path is 0, 0. -enum class eCellStatus {OPENLIST, CLOSEDLIST, NOLIST}; -struct cPathCell -{ - Vector3i m_Location; // Location of the cell in the world. - int m_F, m_G, m_H; // F, G, H as defined in regular A*. - eCellStatus m_Status; // Which list is the cell in? Either non, open, or closed. - cPathCell * m_Parent; // Cell's parent, as defined in regular A*. - bool m_IsSolid; // Is the cell an air or a solid? Partial solids are currently considered solids. -}; + + @@ -185,11 +179,18 @@ bool cPath::Step_Internal() // Calculation not finished yet. // Check if we have a new NearestPoint. - if (CurrentCell->m_H < m_NearestPointToTarget->m_H) + + if ((m_Destination - CurrentCell->m_Location).Length() < 5) + { + if (m_Rand.NextInt(4) == 0) + { + m_NearestPointToTarget = CurrentCell; + } + } + else if (CurrentCell->m_H < m_NearestPointToTarget->m_H) { m_NearestPointToTarget = CurrentCell; } - // process a currentCell by inspecting all neighbors. // Check North, South, East, West on all 3 different heights. @@ -388,23 +389,20 @@ void cPath::ProcessCell(cPathCell * a_Cell, cPathCell * a_Caller, int a_GDelta) cPathCell * cPath::GetCell(const Vector3i & a_Location) { // Create the cell in the hash table if it's not already there. - cPathCell * Cell; if (m_Map.count(a_Location) == 0) // Case 1: Cell is not on any list. We've never checked this cell before. { - Cell = new cPathCell(); - Cell->m_Location = a_Location; - m_Map[a_Location] = UniquePtr<cPathCell>(Cell); - Cell->m_IsSolid = IsSolid(a_Location); - Cell->m_Status = eCellStatus::NOLIST; + m_Map[a_Location].m_Location = a_Location; + m_Map[a_Location].m_IsSolid = IsSolid(a_Location); + m_Map[a_Location].m_Status = eCellStatus::NOLIST; #ifdef COMPILING_PATHFIND_DEBUGGER #ifdef COMPILING_PATHFIND_DEBUGGER_MARK_UNCHECKED si::setBlock(a_Location.x, a_Location.y, a_Location.z, debug_unchecked, Cell->m_IsSolid ? NORMAL : MINI); #endif #endif - return Cell; + return &m_Map[a_Location]; } else { - return m_Map[a_Location].get(); + return &m_Map[a_Location]; } } diff --git a/src/Mobs/Path.h b/src/Mobs/Path.h index 7a4182f17..b296bbdf5 100644 --- a/src/Mobs/Path.h +++ b/src/Mobs/Path.h @@ -1,16 +1,13 @@ #pragma once -/* Wanna use the pathfinder? Put this in your header file: - -// Fwd: cPath +/* +// Needed Fwds: cPath enum class ePathFinderStatus; class cPath; - -Put this in your .cpp: -#include "...Path.h" */ +#include "../FastRandom.h" #ifdef COMPILING_PATHFIND_DEBUGGER /* Note: the COMPILING_PATHFIND_DEBUGGER flag is used by Native / WiseOldMan95 to debug this class outside of MCServer. This preprocessor flag is never set when compiling MCServer. */ @@ -24,13 +21,30 @@ class cChunk; /* Various little structs and classes */ enum class ePathFinderStatus {CALCULATING, PATH_FOUND, PATH_NOT_FOUND, NEARBY_FOUND}; -struct cPathCell; // Defined inside Path.cpp +enum class eCellStatus {OPENLIST, CLOSEDLIST, NOLIST}; +struct cPathCell +{ + Vector3i m_Location; // Location of the cell in the world. + int m_F, m_G, m_H; // F, G, H as defined in regular A*. + eCellStatus m_Status; // Which list is the cell in? Either non, open, or closed. + cPathCell * m_Parent; // Cell's parent, as defined in regular A*. + bool m_IsSolid; // Is the cell an air or a solid? Partial solids are currently considered solids. +}; + + + + + class compareHeuristics { public: bool operator()(cPathCell * & a_V1, cPathCell * & a_V2); }; + + + + class cPath { public: @@ -144,11 +158,12 @@ private: /* Pathfinding fields */ std::priority_queue<cPathCell *, std::vector<cPathCell *>, compareHeuristics> m_OpenList; - std::unordered_map<Vector3i, UniquePtr<cPathCell>, VectorHasher> m_Map; + std::unordered_map<Vector3i, cPathCell, VectorHasher> m_Map; Vector3i m_Destination; Vector3i m_Source; int m_StepsLeft; cPathCell * m_NearestPointToTarget; + cFastRandom m_Rand; /* Control fields */ ePathFinderStatus m_Status; diff --git a/src/Mobs/Wolf.h b/src/Mobs/Wolf.h index 73ffb55c2..5de83acd8 100644 --- a/src/Mobs/Wolf.h +++ b/src/Mobs/Wolf.h @@ -25,8 +25,8 @@ public: virtual void Attack(std::chrono::milliseconds a_Dt) override; // Get functions - bool IsSitting (void) const { return m_IsSitting; } - bool IsTame (void) const { return m_IsTame; } + bool IsSitting (void) const override { return m_IsSitting; } + bool IsTame (void) const override { return m_IsTame; } bool IsBegging (void) const { return m_IsBegging; } bool IsAngry (void) const { return m_IsAngry; } AString GetOwnerName (void) const { return m_OwnerName; } diff --git a/src/OverridesSettingsRepository.cpp b/src/OverridesSettingsRepository.cpp index 6defdd6b5..e63f2c44c 100644 --- a/src/OverridesSettingsRepository.cpp +++ b/src/OverridesSettingsRepository.cpp @@ -260,7 +260,7 @@ bool cOverridesSettingsRepository::DeleteValue(const AString & a_KeyName, const } else { - return m_Overrides->DeleteValue(a_KeyName, a_ValueName); + return m_Main->DeleteValue(a_KeyName, a_ValueName); } } diff --git a/src/PolarSSL++/BlockingSslClientSocket.cpp b/src/PolarSSL++/BlockingSslClientSocket.cpp index 821125b31..f5ad2f08c 100644 --- a/src/PolarSSL++/BlockingSslClientSocket.cpp +++ b/src/PolarSSL++/BlockingSslClientSocket.cpp @@ -54,19 +54,19 @@ class cBlockingSslClientSocketLinkCallbacks: } - virtual void OnReceivedData(const char * a_Data, size_t a_Length) + virtual void OnReceivedData(const char * a_Data, size_t a_Length) override { m_Socket.OnReceivedData(a_Data, a_Length); } - virtual void OnRemoteClosed(void) + virtual void OnRemoteClosed(void) override { m_Socket.OnDisconnected(); } - virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) + virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override { m_Socket.OnDisconnected(); } diff --git a/src/PolarSSL++/BlockingSslClientSocket.h b/src/PolarSSL++/BlockingSslClientSocket.h index 319e82bf2..462ee95a7 100644 --- a/src/PolarSSL++/BlockingSslClientSocket.h +++ b/src/PolarSSL++/BlockingSslClientSocket.h @@ -21,6 +21,11 @@ class cBlockingSslClientSocket : { public: cBlockingSslClientSocket(void); + + ~cBlockingSslClientSocket(void) + { + Disconnect(); + } /** Connects to the specified server and performs SSL handshake. Returns true if successful, false on failure. Sets internal error text on failure. */ diff --git a/src/PolarSSL++/SslContext.cpp b/src/PolarSSL++/SslContext.cpp index 4c7fd4a23..5ac4bc227 100644 --- a/src/PolarSSL++/SslContext.cpp +++ b/src/PolarSSL++/SslContext.cpp @@ -152,7 +152,7 @@ void cSslContext::SetCACerts(const cX509CertPtr & a_CACert, const AString & a_Ex m_CACerts = a_CACert; // Set the trusted CA root cert store: - ssl_set_authmode(&m_Ssl, SSL_VERIFY_OPTIONAL); + ssl_set_authmode(&m_Ssl, SSL_VERIFY_REQUIRED); ssl_set_ca_chain(&m_Ssl, m_CACerts->GetInternal(), nullptr, m_ExpectedPeerName.empty() ? nullptr : m_ExpectedPeerName.c_str()); } diff --git a/src/Protocol/Authenticator.cpp b/src/Protocol/Authenticator.cpp index 294b6e9be..bfbe5028d 100644 --- a/src/Protocol/Authenticator.cpp +++ b/src/Protocol/Authenticator.cpp @@ -19,6 +19,10 @@ #define DEFAULT_AUTH_SERVER "sessionserver.mojang.com" #define DEFAULT_AUTH_ADDRESS "/session/minecraft/hasJoined?username=%USERNAME%&serverId=%SERVERID%" + + + + cAuthenticator::cAuthenticator(void) : super("cAuthenticator"), m_Server(DEFAULT_AUTH_SERVER), @@ -267,3 +271,7 @@ bool cAuthenticator::GetPlayerProperties(const AString & a_UUID, Json::Value & a return true; } */ + + + + diff --git a/src/Protocol/MojangAPI.cpp b/src/Protocol/MojangAPI.cpp index 51b8e90e7..110590359 100644 --- a/src/Protocol/MojangAPI.cpp +++ b/src/Protocol/MojangAPI.cpp @@ -38,12 +38,36 @@ const int MAX_PER_QUERY = 100; -/** This is the data of the root certs for Starfield Technologies, the CA that signed sessionserver.mojang.com's cert: -Downloaded from http://certs.starfieldtech.com/repository/ */ -static const AString & StarfieldCACert(void) +/** Returns the CA certificates that should be trusted for Mojang-related connections. */ +static const AString & GetCACerts(void) { static const AString Cert( - // G2 cert + // Equifax root CA cert + // Currently used for signing *.mojang.com's cert + // Exported from Mozilla Firefox's built-in CA repository + "-----BEGIN CERTIFICATE-----\n" + "MIIDIDCCAomgAwIBAgIENd70zzANBgkqhkiG9w0BAQUFADBOMQswCQYDVQQGEwJV\n" + "UzEQMA4GA1UEChMHRXF1aWZheDEtMCsGA1UECxMkRXF1aWZheCBTZWN1cmUgQ2Vy\n" + "dGlmaWNhdGUgQXV0aG9yaXR5MB4XDTk4MDgyMjE2NDE1MVoXDTE4MDgyMjE2NDE1\n" + "MVowTjELMAkGA1UEBhMCVVMxEDAOBgNVBAoTB0VxdWlmYXgxLTArBgNVBAsTJEVx\n" + "dWlmYXggU2VjdXJlIENlcnRpZmljYXRlIEF1dGhvcml0eTCBnzANBgkqhkiG9w0B\n" + "AQEFAAOBjQAwgYkCgYEAwV2xWGcIYu6gmi0fCG2RFGiYCh7+2gRvE4RiIcPRfM6f\n" + "BeC4AfBONOziipUEZKzxa1NfBbPLZ4C/QgKO/t0BCezhABRP/PvwDN1Dulsr4R+A\n" + "cJkVV5MW8Q+XarfCaCMczE1ZMKxRHjuvK9buY0V7xdlfUNLjUA86iOe/FP3gx7kC\n" + "AwEAAaOCAQkwggEFMHAGA1UdHwRpMGcwZaBjoGGkXzBdMQswCQYDVQQGEwJVUzEQ\n" + "MA4GA1UEChMHRXF1aWZheDEtMCsGA1UECxMkRXF1aWZheCBTZWN1cmUgQ2VydGlm\n" + "aWNhdGUgQXV0aG9yaXR5MQ0wCwYDVQQDEwRDUkwxMBoGA1UdEAQTMBGBDzIwMTgw\n" + "ODIyMTY0MTUxWjALBgNVHQ8EBAMCAQYwHwYDVR0jBBgwFoAUSOZo+SvSspXXR9gj\n" + "IBBPM5iQn9QwHQYDVR0OBBYEFEjmaPkr0rKV10fYIyAQTzOYkJ/UMAwGA1UdEwQF\n" + "MAMBAf8wGgYJKoZIhvZ9B0EABA0wCxsFVjMuMGMDAgbAMA0GCSqGSIb3DQEBBQUA\n" + "A4GBAFjOKer89961zgK5F7WF0bnj4JXMJTENAKaSbn+2kmOeUJXRmm/kEd5jhW6Y\n" + "7qj/WsjTVbJmcVfewCHrPSqnI0kBBIZCe/zuf6IWUrVnZ9NA2zsmWLIodz2uFHdh\n" + "1voqZiegDfqnc1zqcPGUIWVEX/r87yloqaKHee9570+sB3c4\n" + "-----END CERTIFICATE-----\n\n" + + // Starfield G2 cert + // This is the data of the root certs for Starfield Technologies, the CA that used to sign sessionserver.mojang.com's cert + // Downloaded from http://certs.starfieldtech.com/repository/ "-----BEGIN CERTIFICATE-----\n" "MIID3TCCAsWgAwIBAgIBADANBgkqhkiG9w0BAQsFADCBjzELMAkGA1UEBhMCVVMx\n" "EDAOBgNVBAgTB0FyaXpvbmExEzARBgNVBAcTClNjb3R0c2RhbGUxJTAjBgNVBAoT\n" @@ -67,7 +91,8 @@ static const AString & StarfieldCACert(void) "pL/QlwVKvOoYKAKQvVR4CSFx09F9HdkWsKlhPdAKACL8x3vLCWRFCztAgfd9fDL1\n" "mMpYjn0q7pBZc2T5NnReJaH1ZgUufzkVqSr7UIuOhWn0\n" "-----END CERTIFICATE-----\n\n" - // Original (G1) cert: + + // Starfield original (G1) cert: "-----BEGIN CERTIFICATE-----\n" "MIIEDzCCAvegAwIBAgIBADANBgkqhkiG9w0BAQUFADBoMQswCQYDVQQGEwJVUzEl\n" "MCMGA1UEChMcU3RhcmZpZWxkIFRlY2hub2xvZ2llcywgSW5jLjEyMDAGA1UECxMp\n" @@ -390,7 +415,7 @@ bool cMojangAPI::SecureRequest(const AString & a_ServerName, const AString & a_R { // Connect the socket: cBlockingSslClientSocket Socket; - Socket.SetTrustedRootCertsFromString(StarfieldCACert(), a_ServerName); + Socket.SetTrustedRootCertsFromString(GetCACerts(), a_ServerName); if (!Socket.Connect(a_ServerName, 443)) { LOGWARNING("%s: Can't connect to %s: %s", __FUNCTION__, a_ServerName.c_str(), Socket.GetLastErrorText().c_str()); @@ -434,7 +459,6 @@ bool cMojangAPI::SecureRequest(const AString & a_ServerName, const AString & a_R a_Response.append((const char *)buf, (size_t)ret); } - Socket.Disconnect(); return true; } diff --git a/src/RCONServer.h b/src/RCONServer.h index 81b019516..ecd936eeb 100644 --- a/src/RCONServer.h +++ b/src/RCONServer.h @@ -61,7 +61,7 @@ protected: // cTCPLink::cCallbacks overrides: - virtual void OnLinkCreated(cTCPLinkPtr a_Link); + virtual void OnLinkCreated(cTCPLinkPtr a_Link) override; virtual void OnReceivedData(const char * a_Data, size_t a_Length) override; virtual void OnRemoteClosed(void) override; virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override; diff --git a/src/Server.cpp b/src/Server.cpp index 01d5a176a..fd3188b18 100644 --- a/src/Server.cpp +++ b/src/Server.cpp @@ -72,7 +72,7 @@ class cServerListenCallbacks: virtual void OnAccepted(cTCPLink & a_Link) override {} - virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) + virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override { LOGWARNING("Cannot listen on port %d: %d (%s).", m_Port, a_ErrorCode, a_ErrorMsg.c_str()); } diff --git a/src/UI/SlotArea.h b/src/UI/SlotArea.h index f6a9972d6..664c6502c 100644 --- a/src/UI/SlotArea.h +++ b/src/UI/SlotArea.h @@ -239,7 +239,7 @@ public: // cSlotAreaTemporary overrides: virtual void Clicked (cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override; - virtual void DblClicked (cPlayer & a_Player, int a_SlotNum); + virtual void DblClicked (cPlayer & a_Player, int a_SlotNum) override; virtual void OnPlayerRemoved(cPlayer & a_Player) override; virtual void SetSlot (int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override; diff --git a/src/World.cpp b/src/World.cpp index e93d6bb26..3c39de317 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -150,7 +150,7 @@ protected: int m_LastReportChunkCount; // cChunkCoordCallback override: - virtual void Call(int a_ChunkX, int a_ChunkZ) + virtual void Call(int a_ChunkX, int a_ChunkZ) override { // Check if this was the last chunk: m_NumPrepared += 1; @@ -362,6 +362,7 @@ cWorld::~cWorld() void cWorld::CastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) { BroadcastThunderbolt(a_BlockX, a_BlockY, a_BlockZ); + BroadcastSoundEffect("ambient.weather.thunder", a_BlockX, a_BlockY, a_BlockZ, 50, 1); } diff --git a/src/World.h b/src/World.h index 6c0548ae6..2ecdd519c 100644 --- a/src/World.h +++ b/src/World.h @@ -203,10 +203,10 @@ public: bool VillagersShouldHarvestCrops(void) const { return m_VillagersShouldHarvestCrops; } - virtual eDimension GetDimension(void) const { return m_Dimension; } + virtual eDimension GetDimension(void) const override { return m_Dimension; } /** Returns the world height at the specified coords; waits for the chunk to get loaded / generated */ - virtual int GetHeight(int a_BlockX, int a_BlockZ); + virtual int GetHeight(int a_BlockX, int a_BlockZ) override; // tolua_end @@ -253,7 +253,7 @@ public: void BroadcastScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode); void BroadcastScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode); void BroadcastDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display); - void BroadcastSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = nullptr); // tolua_export + void BroadcastSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = nullptr) override; // tolua_export void BroadcastSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = nullptr); // tolua_export void BroadcastSpawnEntity (cEntity & a_Entity, const cClientHandle * a_Exclude = nullptr); void BroadcastTeleportEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = nullptr); @@ -788,7 +788,7 @@ public: bool IsWeatherWet(void) const { return !IsWeatherSunny(); } /** Returns true if it is raining, stormy or snowing at the specified location. This takes into account biomes. */ - virtual bool IsWeatherWetAt(int a_BlockX, int a_BlockZ) + virtual bool IsWeatherWetAt(int a_BlockX, int a_BlockZ) override { return (IsWeatherWet() && !IsBiomeNoDownfall(GetBiomeAt(a_BlockX, a_BlockZ))); } diff --git a/src/main.cpp b/src/main.cpp index 8a237b8ee..5cd057278 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -374,6 +374,14 @@ std::unique_ptr<cMemorySettingsRepository> parseArguments(int argc, char **argv) TCLAP::MultiArg<int> portsArg("p", "port", "The port number the server should listen to", false, "port", cmd); + TCLAP::SwitchArg commLogArg("", "log-comm", "Log server client communications to file", cmd); + + TCLAP::SwitchArg commLogInArg("", "log-comm-in", "Log inbound server client communications to file", cmd); + + TCLAP::SwitchArg commLogOutArg("", "log-comm-out", "Log outbound server client communications to file", cmd); + + TCLAP::SwitchArg noBufArg("", "no-output-buffering", "Disable output buffering", cmd); + cmd.parse(argc, argv); auto repo = cpp14::make_unique<cMemorySettingsRepository>(); @@ -396,6 +404,22 @@ std::unique_ptr<cMemorySettingsRepository> parseArguments(int argc, char **argv) } } + if (commLogArg.getValue()) + { + g_ShouldLogCommIn = true; + g_ShouldLogCommOut = true; + } + else + { + g_ShouldLogCommIn = commLogInArg.getValue(); + g_ShouldLogCommOut = commLogOutArg.getValue(); + } + + if (noBufArg.getValue()) + { + setvbuf(stdout, nullptr, _IONBF, 0); + } + repo->SetReadOnly(); return repo; @@ -473,35 +497,7 @@ int main(int argc, char **argv) for (int i = 0; i < argc; i++) { AString Arg(argv[i]); - if ( - (NoCaseCompare(Arg, "/commlog") == 0) || - (NoCaseCompare(Arg, "/logcomm") == 0) - ) - { - g_ShouldLogCommIn = true; - g_ShouldLogCommOut = true; - } - else if ( - (NoCaseCompare(Arg, "/commlogin") == 0) || - (NoCaseCompare(Arg, "/comminlog") == 0) || - (NoCaseCompare(Arg, "/logcommin") == 0) - ) - { - g_ShouldLogCommIn = true; - } - else if ( - (NoCaseCompare(Arg, "/commlogout") == 0) || - (NoCaseCompare(Arg, "/commoutlog") == 0) || - (NoCaseCompare(Arg, "/logcommout") == 0) - ) - { - g_ShouldLogCommOut = true; - } - else if (NoCaseCompare(Arg, "nooutbuf") == 0) - { - setvbuf(stdout, nullptr, _IONBF, 0); - } - else if (NoCaseCompare(Arg, "/service") == 0) + if (NoCaseCompare(Arg, "/service") == 0) { cRoot::m_RunAsService = true; } |