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-rw-r--r--src/Enchantments.h2
-rw-r--r--src/Entities/Entity.cpp8
-rw-r--r--src/Entities/Player.cpp2
-rw-r--r--src/OSSupport/Errors.cpp2
4 files changed, 7 insertions, 7 deletions
diff --git a/src/Enchantments.h b/src/Enchantments.h
index acc15dc7e..1119f7e2f 100644
--- a/src/Enchantments.h
+++ b/src/Enchantments.h
@@ -40,7 +40,7 @@ Serialization will never put zero-level enchantments into the stringspec and wil
class cEnchantments
{
public:
- /** Individual enchantment IDs, corresponding to their NBT IDs: http://www.minecraftwiki.net/wiki/Data_Values#Enchantment_IDs
+ /** Individual enchantment IDs, corresponding to their NBT IDs: http://minecraft.gamepedia.com/Data_values#Enchantment_IDs
*/
enum eEnchantment
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 48d07fbbc..d155d9d9d 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -674,7 +674,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
int cEntity::GetRawDamageAgainst(const cEntity & a_Receiver)
{
// Returns the hitpoints that this pawn can deal to a_Receiver using its equipped items
- // Ref: http://www.minecraftwiki.net/wiki/Damage#Dealing_damage as of 2012_12_20
+ // Ref: http://minecraft.gamepedia.com/Damage#Dealing_damage as of 2012_12_20
switch (this->GetEquippedWeapon().m_ItemType)
{
case E_ITEM_WOODEN_SWORD: return 4;
@@ -711,7 +711,7 @@ int cEntity::GetRawDamageAgainst(const cEntity & a_Receiver)
bool cEntity::ArmorCoversAgainst(eDamageType a_DamageType)
{
- // Ref.: http://www.minecraftwiki.net/wiki/Armor#Effects as of 2012_12_20
+ // Ref.: http://minecraft.gamepedia.com/Armor#Effects as of 2012_12_20
switch (a_DamageType)
{
case dtOnFire:
@@ -761,7 +761,7 @@ int cEntity::GetArmorCoverAgainst(const cEntity * a_Attacker, eDamageType a_Dama
}
// Add up all armor points:
- // Ref.: http://www.minecraftwiki.net/wiki/Armor#Defense_points as of 2012_12_20
+ // Ref.: http://minecraft.gamepedia.com/Armor#Defense_points as of 2012_12_20
int ArmorValue = 0;
switch (GetEquippedHelmet().m_ItemType)
{
@@ -797,7 +797,7 @@ int cEntity::GetArmorCoverAgainst(const cEntity * a_Attacker, eDamageType a_Dama
}
// TODO: Special armor cases, such as wool, saddles, dog's collar
- // Ref.: http://www.minecraftwiki.net/wiki/Armor#Mob_armor as of 2012_12_20
+ // Ref.: http://minecraft.gamepedia.com/Armor#Mob_armor as of 2012_12_20
// Now ArmorValue is in [0, 20] range, which corresponds to [0, 80%] protection. Calculate the hitpoints from that:
return a_Damage * (ArmorValue * 4) / 100;
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index ce3b8b195..f3ea45cf4 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -2316,7 +2316,7 @@ void cPlayer::TickBurning(cChunk & a_Chunk)
void cPlayer::HandleFood(void)
{
- // Ref.: http://www.minecraftwiki.net/wiki/Hunger
+ // Ref.: http://minecraft.gamepedia.com/Hunger
if (IsGameModeCreative() || IsGameModeSpectator())
{
diff --git a/src/OSSupport/Errors.cpp b/src/OSSupport/Errors.cpp
index 004cbaccc..a6a66c73c 100644
--- a/src/OSSupport/Errors.cpp
+++ b/src/OSSupport/Errors.cpp
@@ -20,7 +20,7 @@ AString GetOSErrorString( int a_ErrNo)
#else // _WIN32
- // According to http://linux.die.net/man/3/strerror_r there are two versions of strerror_r():
+ // According to https://linux.die.net/man/3/strerror_r there are two versions of strerror_r():
#if defined(__GLIBC__) && defined( _GNU_SOURCE) && !defined(ANDROID) // GNU version of strerror_r()