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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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Chunk.cpp
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Author
Age
Files
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*
Fixed a bug in cChunk::QueueTickBlockNeighbors() that caused the tick thread to overload easily
madmaxoft@gmail.com
2013-02-28
1
-3
/
+1
*
Simulators now have direct access to the cChunk object in the WakeUp() call
madmaxoft@gmail.com
2013-02-28
1
-63
/
+103
*
Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.
madmaxoft@gmail.com
2013-02-05
1
-0
/
+2
*
Dispensers can dispense items and liquids now
luksor111@gmail.com
2012-12-26
1
-1
/
+63
*
Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.
madmaxoft@gmail.com
2012-12-21
1
-6
/
+6
*
Added dispensers (they can't dispense items yet)
luksor111@gmail.com
2012-12-19
1
-0
/
+15
*
cChunk now tracks its neighbors as direct pointers; used in UnboundedRelGetBlock et al.
madmaxoft@gmail.com
2012-12-14
1
-2
/
+118
*
Removed an unused obsolete function chain - cWorld::GetChunkBlockData()
madmaxoft@gmail.com
2012-11-11
1
-12
/
+0
*
Fixed FS #268 - if a block entity breaking is disallowed by a plugin, the entire blockentity is sent back to the client
madmaxoft@gmail.com
2012-11-11
1
-6
/
+12
*
Made DeepSnow remove flowers and mushrooms while snowing.
luksor111@gmail.com
2012-10-22
1
-0
/
+12
*
Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi)
madmaxoft@gmail.com
2012-10-21
1
-0
/
+84
*
Added jukeboxes (patch contributed by Luksor)
madmaxoft@gmail.com
2012-10-21
1
-0
/
+31
*
Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block.
madmaxoft@gmail.com
2012-10-20
1
-0
/
+13
*
Removed unused [Physics].Water section from settings.ini.
madmaxoft@gmail.com
2012-10-19
1
-10
/
+0
*
Fixed DelayedFluidSimulator.
madmaxoft@gmail.com
2012-10-15
1
-1
/
+1
*
Floody fluid simulator now dries up correctly, too.
madmaxoft@gmail.com
2012-10-14
1
-16
/
+72
*
Preparation for multiple fluid simulators.
madmaxoft@gmail.com
2012-10-13
1
-2
/
+0
*
All blockticking is now done in cBlockHandlers
madmaxoft@gmail.com
2012-10-07
1
-95
/
+5
*
Completely removed the old (buggy) redstone simulator.
madmaxoft@gmail.com
2012-10-06
1
-1
/
+0
*
BlockArea writing support (BlockTypes with BlockMeta only)
madmaxoft@gmail.com
2012-10-06
1
-0
/
+53
*
Fixed saplings not growing into trees
madmaxoft@gmail.com
2012-10-03
1
-3
/
+3
*
Moved blockticking into blockhandler classes.
madmaxoft@gmail.com
2012-10-03
1
-31
/
+1
*
Slight refactoring of BlockHandlers - dropping unneeded virtual functions
madmaxoft@gmail.com
2012-10-01
1
-6
/
+3
*
Beds can be slept in now (it doesn't change the time though)
faketruth
2012-09-29
1
-0
/
+12
*
Unified folder name-casing
madmaxoft@gmail.com
2012-09-29
1
-1
/
+1
*
Added the block dig animation packet (patch contributed by l0udPL)
madmaxoft@gmail.com
2012-09-25
1
-0
/
+16
*
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
2012-09-24
1
-0
/
+1852