index
:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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source
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Entities
/
ProjectileEntity.cpp
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Commit message (
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Author
Age
Files
Lines
*
Implemented ghast fireball and firecharge projectiles
madmaxoft
2013-09-07
1
-7
/
+102
*
Arrows have proper yaw and pitch when shot, and stop when they hit a block.
madmaxoft
2013-09-07
1
-7
/
+30
*
Implemented exact block hit position.
madmaxoft
2013-09-03
1
-21
/
+26
*
Arrows deal damage based on their speed.
madmaxoft
2013-09-03
1
-4
/
+10
*
Projectiles slow down in water and lava.
madmaxoft
2013-09-02
1
-3
/
+14
*
Projectiles don't collide with their creators.
madmaxoft
2013-09-02
1
-2
/
+6
*
Arrows deal damage.
madmaxoft
2013-09-01
1
-4
/
+123
*
Thrown ender pearls now teleport and hurt.
madmaxoft
2013-08-30
1
-1
/
+7
*
Basic support for thrown items - eggs, snowballs and ender pearls.
madmaxoft
2013-08-30
1
-3
/
+88
*
Moved throw pos and speed calculation from cProjectileEntity into cPlayer.
madmaxoft
2013-08-30
1
-31
/
+1
*
Shooting a bow kinda works.
madmaxoft
2013-08-30
1
-0
/
+41
*
Implemented basic physics for projectiles.
madmaxoft
2013-08-27
1
-18
/
+129
*
Debug logging for arrows improved
madmaxoft
2013-08-26
1
-1
/
+8
*
Debug: arrow log their position in each tick
madmaxoft
2013-08-26
1
-0
/
+12
*
Added a few API accessors to cArrowEntity.
madmaxoft
2013-08-25
1
-0
/
+17
*
Added a few basic fields to cProjectileEntity and cArrowEntity.
madmaxoft
2013-08-22
1
-1
/
+29
*
Arrows can spawn on the client.
madmaxoft
2013-08-22
1
-1
/
+2
*
Added skeleton code for projectile spawning.
madmaxoft
2013-08-22
1
-0
/
+79