Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fixed mob spawning so that hostile mobs will not spawn incorrectly. | Samuel Barney | 2013-10-25 | 1 | -68/+38 |
* | Bats only spawn where there is no sunlight, and the light level is below 5 | Samuel Barney | 2013-10-23 | 1 | -1/+1 |
* | Current Mob Spawning code. | Samuel Barney | 2013-10-21 | 1 | -13/+13 |
* | Fixed memory leaks in cMobSpawner. | madmaxoft | 2013-10-20 | 1 | -43/+33 |
* | Moved all MobTypesManager functions to cMonster. | madmaxoft | 2013-10-20 | 1 | -4/+2 |
* | Fixed loading allowed mobs in world. | madmaxoft | 2013-10-20 | 1 | -1/+8 |
* | renaming the cChunk::getRandomBlock method + removing a buggy working log | mgueydan | 2013-09-08 | 1 | -3/+0 |
* | Adding mobtype filter inside world.ini | mgueydan | 2013-09-08 | 1 | -1/+2 |
* | Implementing the MobSpawner (not used yet) that contains spawning rules | mgueydan | 2013-09-08 | 1 | -0/+277 |