| Commit message (Expand) | Author | Age | Files | Lines |
* | Added IsSwimming and IsSubmerged flags and access methods | James Ravenscroft | 2013-08-09 | 1 | -1/+13 |
* | Made comments more readable by adding space between // and text content. Added /// doxygen syntax comments to declarations | James Ravenscroft | 2013-08-08 | 1 | -2/+2 |
* | Fixed the formatting issues in player cpp files | James Ravenscroft | 2013-08-08 | 1 | -8/+8 |
* | Made player drowning implementation | James Ravenscroft | 2013-08-08 | 1 | -1/+12 |
* | Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks. | madmaxoft | 2013-08-08 | 1 | -1/+1 |
* | Player eating is now properly broadcast to other players. | madmaxoft | 2013-07-28 | 1 | -10/+30 |
* | Implemented basic eating support. | madmaxoft | 2013-07-28 | 1 | -0/+13 |
* | Added cPlayer::IsGameModeXXX() and cWorld::IsGameModeXXX() functions. | madmaxoft | 2013-07-28 | 1 | -1/+12 |
* | First implementation of movement-related hunger and API | madmaxoft@gmail.com | 2013-07-12 | 1 | -15/+47 |
* | Fixed sprinting in 1.6.1, made speeds available through API; fixed messages containing quotes. | madmaxoft@gmail.com | 2013-07-07 | 1 | -1/+31 |
* | Fixed player moving between worlds. | madmaxoft@gmail.com | 2013-07-03 | 1 | -1/+1 |
* | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 2013-07-01 | 1 | -4/+4 |
* | Implemented proper player crouching. | madmaxoft@gmail.com | 2013-06-04 | 1 | -0/+8 |
* | LuaWindow: Fixed memory leaks with unclosed windows | madmaxoft@gmail.com | 2013-06-02 | 1 | -3/+3 |
* | LuaWindow: Initial code, the window can be opened, but not much manipulated | madmaxoft@gmail.com | 2013-05-30 | 1 | -7/+17 |
* | Implemented left-click inventory painting | madmaxoft@gmail.com | 2013-05-30 | 1 | -4/+18 |
* | Refactored cInventory to use cItemGrid for the actual Storage | madmaxoft@gmail.com | 2013-05-24 | 1 | -2/+4 |
* | Inventory code cleanup, players can now see each other's armor | madmaxoft@gmail.com | 2013-05-19 | 1 | -2/+1 |
* | Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. | keyboard.osh@gmail.com | 2013-04-22 | 1 | -0/+2 |
* | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 2013-04-13 | 1 | -2/+2 |
* | Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members. | keyboard.osh@gmail.com | 2013-03-22 | 1 | -1/+1 |
* | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 2013-01-12 | 1 | -38/+39 |
* | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 2012-12-22 | 1 | -1/+1 |
* | Fixed linux compilation | madmaxoft@gmail.com | 2012-12-21 | 1 | -2/+0 |
* | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 2012-12-21 | 1 | -1/+3 |
* | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 2012-12-21 | 1 | -12/+43 |
* | Added initial adventure mode support | luksor111@gmail.com | 2012-11-27 | 1 | -0/+1 |
* | Cleanup: Removed deprecated functions from Lua API | madmaxoft@gmail.com | 2012-11-11 | 1 | -2/+0 |
* | Converted some const char*s and std::strings to AStrings | faketruth | 2012-10-18 | 1 | -4/+8 |
* | Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now) | faketruth | 2012-10-14 | 1 | -6/+6 |
* | Lua plugins can get player's equipped item | madmaxoft@gmail.com | 2012-10-06 | 1 | -1/+1 |
* | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 2012-09-24 | 1 | -0/+171 |