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* Removed a debugging construct that accidentally leaked into previous commitmadmaxoft@gmail.com2012-05-081-8/+0
* Fast NBT writer (Saving a chunk is now about twice as fast)madmaxoft@gmail.com2012-05-081-61/+102
* Fast NBT Parser (loading a chunk is now about 10 times faster)madmaxoft@gmail.com2012-05-071-73/+77
* Anvil storage writing (Basic storage is working, NO entities except for chests are working! Don't use for real servers)madmaxoft@gmail.com2012-04-231-8/+306
* Reverted the previous commit - it is useless, since entities still depend heavily on cWorldmadmaxoft@gmail.com2012-03-241-3/+3
* Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)madmaxoft@gmail.com2012-03-231-3/+3
* Actually commented out the Anvil terrain inversion codemadmaxoft@gmail.com2012-03-141-1/+1
* Anvil support: Added a debugging section for inverting terrain (So that MC cave generator can be seen in action). Commented out, so that it doesn't make it into the release versionsmadmaxoft@gmail.com2012-03-141-0/+24
* Split chunk data into separate arrays; decoupled most sources from cChunk.h dependencymadmaxoft@gmail.com2012-03-141-16/+25
* Anvil format: fixed loading with XZY orderingmadmaxoft@gmail.com2012-03-111-11/+9
* Anvil support: compatible with both chunk orderingsmadmaxoft@gmail.com2012-03-101-0/+4
* Anvil format: loading chests' contents.madmaxoft@gmail.com2012-03-071-1/+123
* No need to reset zlib (copypasta error)madmaxoft@gmail.com2012-03-071-1/+0
* Added the Anvil level format (MCA) support, read-only for the time being. Now MCS can read your worlds from the official server :)madmaxoft@gmail.com2012-03-071-0/+338