| Commit message (Expand) | Author | Age | Files | Lines |
* | Tab completion packet is handled and sent. | madmaxoft | 2013-07-30 | 1 | -0/+14 |
* | Mobs are assigned MaxHealth from monsters.ini; reading monsters.ini doesn't need settings.ini values anymore. | madmaxoft@gmail.com | 2013-07-07 | 1 | -0/+1 |
* | Improved function names for protocol packet sending; alpha-sorted the function lists | madmaxoft@gmail.com | 2013-07-07 | 1 | -80/+80 |
* | Fixed player moving between worlds. | madmaxoft@gmail.com | 2013-07-03 | 1 | -0/+2 |
* | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 2013-07-01 | 1 | -25/+27 |
* | Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code. | madmaxoft@gmail.com | 2013-06-25 | 1 | -41/+31 |
* | The weather doesn't change if the dimension is not Overworld. | nielsbreu@gmail.com | 2013-06-24 | 1 | -0/+6 |
* | Added the End height and composition generators. | madmaxoft@gmail.com | 2013-06-22 | 1 | -2/+3 |
* | Dispensers dispense primed TNT | madmaxoft@gmail.com | 2013-06-21 | 1 | -2/+2 |
* | Simulators are woken up after an explosion. | madmaxoft@gmail.com | 2013-06-21 | 1 | -0/+10 |
* | More TNT fixes. | madmaxoft@gmail.com | 2013-06-18 | 1 | -3/+15 |
* | TNT fixes. | madmaxoft@gmail.com | 2013-06-18 | 1 | -2/+2 |
* | First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread | madmaxoft@gmail.com | 2013-06-15 | 1 | -0/+12 |
* | Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values | madmaxoft@gmail.com | 2013-06-12 | 1 | -4/+17 |
* | Implemented droppers | madmaxoft@gmail.com | 2013-05-26 | 1 | -0/+36 |
* | Temporarily set all pickups to spawn in the middle of the block from which they fall. | madmaxoft@gmail.com | 2013-05-12 | 1 | -9/+25 |
* | cWorld: Temporary fix for FS #338 | madmaxoft@gmail.com | 2013-05-12 | 1 | -0/+9 |
* | Explosion: Switched from a cube to a sphere. Implemented using cBlockArea and moved block changing code to ChunkMap | keyboard.osh@gmail.com | 2013-05-04 | 1 | -31/+4 |
* | Slight performance improvements in cWorld::DoExplosiontAt() | madmaxoft@gmail.com | 2013-04-19 | 1 | -3/+5 |
* | Fixed Linux compilation, slight code cleanup | madmaxoft@gmail.com | 2013-04-19 | 1 | -25/+25 |
* | Initial implementation of explosions and TNT block | keyboard.osh@gmail.com | 2013-04-18 | 1 | -0/+62 |
* | Proper entity removal functions | madmaxoft@gmail.com | 2013-04-13 | 1 | -10/+10 |
* | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 2013-04-13 | 1 | -102/+55 |
* | Added carrots and potatoes handling, bonemealing and proper lighting. | madmaxoft@gmail.com | 2013-04-05 | 1 | -3/+31 |
* | Proper fix for FS #347. Also unification of ticking block entities. | madmaxoft@gmail.com | 2013-04-01 | 1 | -11/+11 |
* | Hotfix for FS #347. | madmaxoft@gmail.com | 2013-04-01 | 1 | -7/+13 |
* | Added support for the packet #28 (0x1C): ENTITY_VELOCITY | keyboard.osh@gmail.com | 2013-03-18 | 1 | -0/+8 |
* | Removed the Classic fluid simulator, it was too unstable (2nd attempt) | madmaxoft@gmail.com | 2013-03-14 | 1 | -2/+2 |
* | Removed the Classic fluid simulator, it was too unstable | madmaxoft@gmail.com | 2013-03-14 | 1 | -17/+7 |
* | Added a Noop fluid simulator that doesn't do anything with the fluid (fluid doesn't spread at all, behaves like a normal block) | madmaxoft@gmail.com | 2013-03-14 | 1 | -0/+10 |
* | Added a Vaporize fluid simulator that simply replaces fluid blocks with air. | madmaxoft@gmail.com | 2013-03-14 | 1 | -0/+8 |
* | Initial nether composition generator | madmaxoft@gmail.com | 2013-03-11 | 1 | -0/+16 |
* | Player can sit in minecarts (but not move them yet) | madmaxoft@gmail.com | 2013-03-03 | 1 | -41/+50 |
* | Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. | madmaxoft@gmail.com | 2013-03-02 | 1 | -5/+5 |
* | New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. | madmaxoft@gmail.com | 2013-03-01 | 1 | -2/+2 |
* | Converted simulators to take cWorld reference instead of a pointer | madmaxoft@gmail.com | 2013-02-28 | 1 | -6/+6 |
* | Simulators now have direct access to the cChunk object in the WakeUp() call | madmaxoft@gmail.com | 2013-02-28 | 1 | -1/+9 |
* | Added HOOK_WEATHER_CHANGING. | madmaxoft@gmail.com | 2013-02-13 | 1 | -88/+58 |
* | Simplified cWorld::FindAndDoWithPlayer() | madmaxoft@gmail.com | 2013-02-01 | 1 | -11/+8 |
* | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 2013-01-12 | 1 | -46/+36 |
* | Floody fluid simulator can create sourceblocks (configurable in World.ini) | madmaxoft@gmail.com | 2013-01-04 | 1 | -5/+4 |
* | Dispensers can dispense items and liquids now | luksor111@gmail.com | 2012-12-26 | 1 | -0/+18 |
* | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 2012-12-22 | 1 | -1/+2 |
* | Fixed time calculation in cWorld::Tick() | madmaxoft@gmail.com | 2012-12-17 | 1 | -2/+2 |
* | Android: Made the initial pre-calculated spawn area smaller | faketruth | 2012-11-16 | 1 | -1/+1 |
* | Removed an unused obsolete function chain - cWorld::GetChunkBlockData() | madmaxoft@gmail.com | 2012-11-11 | 1 | -9/+0 |
* | Refactored the world time. | madmaxoft@gmail.com | 2012-11-01 | 1 | -57/+40 |
* | Added Bats and Witches. | luksor111@gmail.com | 2012-11-01 | 1 | -0/+4 |
* | Fixed gcc compilation | madmaxoft@gmail.com | 2012-10-28 | 1 | -1/+1 |
* | Added cWorld:SpawnMob(PosX, PosY, PosZ, EntityType) to Lua API | madmaxoft@gmail.com | 2012-10-28 | 1 | -10/+59 |
* | Fixed a valgrind warning in BlockDirt. | madmaxoft@gmail.com | 2012-10-26 | 1 | -4/+4 |
* | Fixed up a few valgrind warnings | madmaxoft@gmail.com | 2012-10-25 | 1 | -7/+8 |
* | Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi) | madmaxoft@gmail.com | 2012-10-21 | 1 | -0/+1 |
* | Added jukeboxes (patch contributed by Luksor) | madmaxoft@gmail.com | 2012-10-21 | 1 | -2/+11 |
* | Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block. | madmaxoft@gmail.com | 2012-10-20 | 1 | -0/+18 |
* | Fixed DelayedFluidSimulator. | madmaxoft@gmail.com | 2012-10-15 | 1 | -3/+6 |
* | Floody fluid sim: reads params from world.ini; water and lava react together into cobblestone / stone / obsidian | madmaxoft@gmail.com | 2012-10-14 | 1 | -5/+8 |
* | Initial Floody fluid simulator. | madmaxoft@gmail.com | 2012-10-14 | 1 | -13/+13 |
* | Preparation for multiple fluid simulators. | madmaxoft@gmail.com | 2012-10-13 | 1 | -11/+54 |
* | Added delayed ticking to Lua API | madmaxoft@gmail.com | 2012-10-13 | 1 | -24/+41 |
* | Added an option to disable/enable PVP on a per world basis | faketruth | 2012-10-10 | 1 | -1/+2 |
* | Completely removed the old (buggy) redstone simulator. | madmaxoft@gmail.com | 2012-10-06 | 1 | -10/+5 |
* | BlockArea writing support (BlockTypes with BlockMeta only) | madmaxoft@gmail.com | 2012-10-06 | 1 | -0/+9 |
* | Fixed saplings not growing into trees | madmaxoft@gmail.com | 2012-10-03 | 1 | -1/+1 |
* | Moved blockticking into blockhandler classes. | madmaxoft@gmail.com | 2012-10-03 | 1 | -2/+20 |
* | Beds can be slept in now (it doesn't change the time though) | faketruth | 2012-09-29 | 1 | -0/+9 |
* | Unified folder name-casing | madmaxoft@gmail.com | 2012-09-29 | 1 | -1/+1 |
* | Added the block dig animation packet (patch contributed by l0udPL) | madmaxoft@gmail.com | 2012-09-25 | 1 | -0/+9 |
* | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 2012-09-24 | 1 | -0/+2097 |