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path: root/source/WorldStorage/WSSAnvil.cpp (unfollow)
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2013-04-07Anvil loader: fixed Vanilla biomes not being readmadmaxoft@gmail.com1-1/+1
2013-03-11Anvil: Removed excessive debugging outputmadmaxoft@gmail.com1-3/+0
2013-03-09Minecarts get saved into Anvil.madmaxoft@gmail.com1-3/+39
2013-03-09Pickups are now being saved into Anvil.madmaxoft@gmail.com1-286/+232
2013-02-27Made FAST_FLOOR_DIV work correctly, replaced all floorf() divisions with it.madmaxoft@gmail.com1-2/+3
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-8/+8
2012-12-19Added dispensers (they can't dispense items yet)luksor111@gmail.com1-6/+80
2012-11-16Android: Made the initial pre-calculated spawn area smallerfaketruth1-1/+1
2012-11-13More valgrind uninitialized var fixingmadmaxoft1-2/+12
2012-10-28Fixed NBT IntArray serialization; Biomes are now saved to / loaded from Anvilmadmaxoft@gmail.com1-12/+71
2012-10-21Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com1-4/+38
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-7/+7
2012-09-23Source files cleanup: OSSupport-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-1/+1
2012-09-23Source files cleanup: WorldStorage-related files in a separate subfoldermadmaxoft@gmail.com1-10/+10
2012-09-20Refactored windows.madmaxoft@gmail.com1-3/+3
2012-08-26Added basic noteblocks, finished sign storage in Anvil (patch contributed by l0udPL)madmaxoft@gmail.com1-3/+61
2012-07-21Added a (disabled) debugging code for anvil underground overviewing, useful for exploring MC cave generation stylemadmaxoft@gmail.com1-4/+15
2012-06-15Anvil: added support for signs (why was it still missing??)madmaxoft@gmail.com1-3/+42
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-955/+955
2012-05-28Chests and Furnaces are now saved properly into Anvil scheme.madmaxoft@gmail.com1-8/+93
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-82/+123
2012-05-08Removed a debugging construct that accidentally leaked into previous commitmadmaxoft@gmail.com1-8/+0
2012-05-08Fast NBT writer (Saving a chunk is now about twice as fast)madmaxoft@gmail.com1-61/+102
2012-05-07Fast NBT Parser (loading a chunk is now about 10 times faster)madmaxoft@gmail.com1-73/+77
2012-04-23Anvil storage writing (Basic storage is working, NO entities except for chests are working! Don't use for real servers)madmaxoft@gmail.com1-8/+306
2012-03-24Reverted the previous commit - it is useless, since entities still depend heavily on cWorldmadmaxoft@gmail.com1-3/+3
2012-03-23Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)madmaxoft@gmail.com1-3/+3
2012-03-14Actually commented out the Anvil terrain inversion codemadmaxoft@gmail.com1-1/+1
2012-03-14Anvil support: Added a debugging section for inverting terrain (So that MC cave generator can be seen in action). Commented out, so that it doesn't make it into the release versionsmadmaxoft@gmail.com1-0/+24
2012-03-14Split chunk data into separate arrays; decoupled most sources from cChunk.h dependencymadmaxoft@gmail.com1-16/+25
2012-03-11Anvil format: fixed loading with XZY orderingmadmaxoft@gmail.com1-11/+9
2012-03-10Anvil support: compatible with both chunk orderingsmadmaxoft@gmail.com1-0/+4
2012-03-07Anvil format: loading chests' contents.madmaxoft@gmail.com1-1/+123
2012-03-07No need to reset zlib (copypasta error)madmaxoft@gmail.com1-1/+0
2012-03-07Added the Anvil level format (MCA) support, read-only for the time being. Now MCS can read your worlds from the official server :)madmaxoft@gmail.com1-0/+338