index
:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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cPlayer.h
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2011-12-25
Hold item is now dropped when inventory is closed
lapayo94@gmail.com
1
-1
/
+1
2011-11-10
Can now set gamemode via lua.
admin@omencraft.com
1
-0
/
+1
2011-11-10
Made block action sanity checks more robust, water buckets, lava buckets and empty buckets should all now work.
admin@omencraft.com
1
-3
/
+6
2011-11-09
Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState)
admin@omencraft.com
1
-1
/
+4
2011-11-02
Fixed some "Entity was not found in any chunk!" warnings
faketruth
1
-1
/
+3
2011-11-01
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
faketruth
1
-0
/
+2
2011-11-01
Put in some sanity checks to ensure players don't interact with blocks too quickly. Changed gamemode to be player based. (MCServer crashes when picking up an item. Need to find and fix bug.)
admin@omencraft.com
1
-2
/
+10
2011-10-21
Compiles for linux
faketruth
1
-0
/
+1
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+96