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2014-01-25Added "player destroying" and "player destroyed" hooksdaniel09165-0/+90
Hooks: HOOK_PLAYER_DESTROYING HOOK_PLAYER_DESTROYED Idea from: https://github.com/mc-server/MCServer/issues/473
2014-01-19Changed the cWorld::ScheduleTask() signature.madmaxoft1-10/+14
Now it takes the delay in ticks as an argument, and a cTask descendant as the task to run. Lua API has been updated similarly.
2014-01-19cLuaState can now check function params.madmaxoft2-0/+37
2014-01-19Exported cFloater to the Lua API.STRWarrior1-0/+1
2014-01-18Command blocks: Execute()andrew1-10/+12
2014-01-16Fixed whitespace in previous commit.madmaxoft1-1/+1
2014-01-16Finished exporting cWorld:ScheduleTask() to Lua API.madmaxoft1-1/+15
2014-01-14added cWorld::ScheduleTask FunctionTycho1-4/+58
ScheduleTask schedules a SceduledTask object to be run x ticks in the future. In is exported to lua, fixes #150
2014-01-13Generating the bindings outputs a message at the end.madmaxoft1-0/+8
2014-01-13cCreeper is no longer available in API.madmaxoft3-14/+1
Has been replaced by cMonster.
2014-01-12Fixed settings plugin generation after IniFileTiger Wang1-3/+3
2014-01-12Disabled a useless MSVC warning in Bindings.cpp.madmaxoft1-0/+6
2014-01-11Lua errors display stack trace.madmaxoft2-3/+27
Fixes #418.
2014-01-11Removed internal methods from public cLuaState interface.madmaxoft3-119/+103
PushFunction(), CallFunction() and GetReturn() are not to be called independently, but rather only by using the Call() templated overrides. Push() needs to be left in the public part, it is used for pushing results in the ManualBindings. Preparation for #418.
2014-01-11Removed an unused file.madmaxoft2-130/+0
2014-01-11Removed unused variables.madmaxoft1-2/+0
The Lua API calls had no side-effects, either.
2014-01-09Move biome definition to separate filesBill Derouin1-0/+1
2014-01-09Exported cClientHandle::SendPluginMessage() to Lua.madmaxoft1-0/+30
2014-01-08A couple touchupsBill Derouin1-2/+3
2014-01-07Add missing plugin errorBill Derouin1-0/+12
Previously, if a plugin was included but the folder had no lua files, the error given was ambiguous. Now, it explicitly describes lack of lua files. See issue #512 P.S. This probably isn't the best way, but this is where the fix can be made.
2014-01-07Plugin messages are received and handed to plugins.madmaxoft5-1/+57
Note that MCS doesn't currently handle any channel registrations, this will come later on.
2014-01-07Removed a debugging log output in cPluginManager:AddHook().madmaxoft1-1/+0
2014-01-07LuaState can push strings with embedded NULs.madmaxoft1-1/+1
This also marginally improves performance, since a strlen() isn't called (inside lua_pushstring()), the string length is stored in the AString object directly.
2014-01-05Fixed cPluginManager:AddHook() binding.madmaxoft1-6/+13
Fixes #401. Old formats are still accepted, for compatibility reasons.
2014-01-01OnPlayerFishing doesn't have a const cItems anymoreSTRWarrior5-5/+5
2013-12-31implemented the recommendations Xoft gave.STRWarrior7-12/+25
2013-12-30Implented OnPlayerFishing and OnPlayerFished.STRWarrior5-0/+90
2013-12-28Added support for out-of-source builds.madmaxoft1-9/+14
2013-12-27Made cmake compilation possible on Windows.madmaxoft1-2/+2
2013-12-23Replaced esCreeper with esMonster.madmaxoft1-1/+1
Any monster will be able to explode, and also this fixes #425.
2013-12-22merged in warnings changesTycho Bickerstaff2-1/+22
2013-12-29Added HOOK_PLUGINS_LOADED.madmaxoft6-3/+64
This fixes #482.
2013-12-22converted commneted paramater names to the unused macroTycho Bickerstaff1-20/+41
2013-12-21Bindings regen script updated.madmaxoft1-11/+6
The Bindings.cpp / .h files are no longer stored in the git repo.
2013-12-21Root is now warnings cleanTycho Bickerstaff2-21/+21
2013-12-20fixed include of math on windowstycho1-1/+1
2013-12-19added expat as lua bindings dependincyTycho Bickerstaff1-1/+1
2013-12-19added all cpp files to bindingsTycho Bickerstaff1-1/+4
2013-12-19fixed bindings generationTycho Bickerstaff1-8/+2
2013-12-19bindings regenration logicTycho Bickerstaff3-32240/+8
2013-12-18Prettified command error messagesTiger Wang2-9/+23
Using the magic of overlords (overloads) and standards compliance.
2013-12-18Renamed back EntityAnimation to PlayerAnimationTiger Wang7-14/+50
This fixes #411 and partially reverts 30ead790490f04248b861db79fddde9148b552f4
2013-12-16Fixed multiple inheritance in ToLua++.madmaxoft3-16/+107
This fixes #422.
2013-12-15Exported to LuaSTRWarrior2-10/+10
2013-12-15This adds a function that allows you to 'shoot' a player towards a direction.STRWarrior2-2/+36
2013-12-15Exported Set and Get functions to Lua.STRWarrior2-2/+136
2013-12-14Added tolua++ redirection include.madmaxoft1-0/+13
This is needed because ToLua++ regenerates the Bindings file with bad #include, and it would be too difficult to fix ToLua++; this is an easier solution. Should fix PR #431.
2013-12-14Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h.STRWarrior3-3/+28
2013-12-14Implemented note block playing and fixed wireTiger Wang1-0/+2
Game of Thrones music in Minecraft, here I come!
2013-12-14Exported the cTNTEntitySTRWarrior3-7/+79
2013-12-11Added a HOOK_WORLD_STARTED hook and a cRoot::CreateAndInitializeWorld function for plugins.STRWarrior7-2/+79
2013-12-10added tolua++ command and removed stackwalker from buildTycho Bickerstaff1-4/+6
2013-12-10more cmake changesTycho Bickerstaff1-0/+7
2013-12-10more cmakeTycho Bickerstaff1-1/+1
2013-12-10started work on cmakeTycho Bickerstaff1-0/+7
2013-12-08Fixed tolua++ compilation.madmaxoft7-192/+5
Duplicate files, wrong includes, const-incorrect code...
2013-12-08Fixed VS2008 compilation after those huge changes.madmaxoft2-5/+7
2013-12-08Fixed normalizing large angles.madmaxoft2-2/+32
2013-12-08Moved bindings-related to a Bindings subfolder.madmaxoft25-0/+41155
Ref.: #407
2013-12-09Fix Undefined behavior at Bindings/LuaWindow line 32worktycho1-1/+4