Commit message (Collapse) | Author | Files | Lines | ||
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2020-04-16 | Using Super. | Mattes D | 1 | -2/+2 | |
2019-09-29 | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 1 | -3/+7 | |
2018-05-02 | Prefer static_cast to reinterpret_cast (#4223) | peterbell10 | 1 | -1/+1 | |
* Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there. | |||||
2017-09-25 | BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors (#4038) | Bond-009 | 1 | -5/+3 | |
2017-07-07 | Added bed entity (#3823) | Lukas Pioch | 1 | -0/+56 | |
* Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds |