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2020-04-16Using Super.Mattes D1-1/+1
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-4/+4
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-2/+2
Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2017-08-25Add cUUID class (#3871)peterbell101-7/+11
2017-06-16BlockEntities: Support cloning self.Mattes D1-2/+4
2016-07-18Updated API documentation.Mattes D1-1/+1
2016-02-05Bulk clearing of whitespaceLogicParrot1-11/+11
2016-01-11Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8bibo381-4/+20
The NBT format now carries the texture data and transmit it to the client. See: http://minecraft.gamepedia.com/Head#Block_entity Related to #2674
2015-12-13allow use failures to propagate from the entity/block to the playerGargaj1-1/+1
2015-05-09More style checking.Mattes D1-1/+1
Spaces around some operators are checked.
2014-11-29Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.Howaner1-6/+6
2014-11-27BlockEntities: Removed the extra semicolon.Mattes D1-1/+1
2014-11-18Finished mob spawner implementation.Howaner1-8/+0
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-19cLuaState: cBlockEntity descendants are pushed with proper class type.Mattes D1-2/+2
2014-09-30Removed WSSCompactTiger Wang1-3/+0
2014-09-26Removed more unessicary includesTycho1-1/+1
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-2/+2
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-02-23Rename SkullEntity to MobHeadEntityHowaner1-0/+79
2014-02-19Rename SkullEntity to MobHeadEntityHowaner1-0/+79