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5 daysClean up CanBeAt Functions (#5587)Alexander Harkness1-1/+1
* Use cChunkDef::IsValidHeight for CanBeAt functions, and related helpers. * Add mixins for SolidSurfaceUnderneat and DirtLikeUnderneath * Minor fixes after change review.
2021-05-05Move item placement into item handlers (#5184)Tiger Wang1-35/+2
* Move item placement into item handlers + Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call. * Partly addresses #5157 * Fixes #4878 * Fixes #2919 * Fixes #4629 * Fixes #4239 * Fixes #4849 Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com> * Review fixes * Update APIDesc.lua * Rename Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
2020-10-05Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell101-1/+1
* Fix cmake not adding Werror on clang, and _lots_ of warnings * WIP: Build fixes * Cannot make intermediate blockhandler instance * Tiger's changes * Fix BitIndex check * Handle invalid NextState values in cMultiVersionProtocol Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-09-25Unify block entity pickup conversionTiger Wang1-2/+2
- Removed normal BlockHandler knowledge of block entities during conversion + Added cBlockEntity::ConvertToPickups that handles it
2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-9/+4
* BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-04-21Vector3 in Handlers (#4680)Mattes D1-4/+6
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-16Using Super.Mattes D1-2/+2
2020-04-10Add mixins for blocks that rotate based on player yaw at placementAlexander Harkness1-20/+2
Also add observer block handler.
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-9/+18
2017-08-01cBlockHandler: take player by refpeterbell101-1/+1
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2015-12-13Strip meta from hopper on converting to pickupJulian Laubstein1-0/+6
2015-07-14Improved mapsTiger Wang1-2/+6
2015-05-19Fixed a lot of warningstycho1-1/+1
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-03-25Fixed spelling; Rotater to Rotator.narroo1-2/+2
2014-03-24Added MetaRotate/Mirror Support for a number of classes.narroo1-3/+18
2014-02-04Improved Type safety of eBlockFaceTycho1-1/+1
May Fix #640
2014-02-01Changed pointers to referencesTycho1-1/+1
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-1/+1
Changed the signitures of the following to use interfaces: GetPlacementBlockTypeMeta OnPlaced OnPlacedByPlayer OnDestroyed OnNeighbourChanged NeighbourChanged OnUse CanBeAt Check
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-46/+46
2013-06-12Implemented the Hopper block handlermadmaxoft@gmail.com1-0/+46
Hoppers can be placed properly, but won't work yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1583 0a769ca7-a7f5-676a-18bf-c427514a06d6