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2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-9/+5
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-5/+13
2015-07-14Improved mapsTiger Wang1-0/+6
2014-09-09Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy981-5/+0
2014-07-15Revert "Converted some blockhandlers to use cClearMetaOnDrop"Tycho1-2/+6
2014-07-14Converted some blockhandlers to use cClearMetaOnDropTycho1-6/+2
2014-03-27Add SpreadSourceHowaner1-0/+2
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-09-15Mycelium now has correct placement soundTiger Wang1-0/+5
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-27/+27
2012-11-27Added initial adventure mode supportluksor111@gmail.com1-2/+0
2012-11-24Fixed drops for: Stone, Mycelium, Redstone Torch.luksor111@gmail.com1-3/+3
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-2/+2
2012-10-01Slight refactoring of BlockHandlers - dropping unneeded virtual functionsmadmaxoft@gmail.com1-5/+16
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-0/+0
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-2/+2
2012-07-16Some code improvementslapayo94@gmail.com1-1/+1
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+18