Commit message (Collapse) | Author | Files | Lines | ||
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2014-12-24 | Refactored all player block placing to go through hooks. | Mattes D | 1 | -64/+0 | |
Fixes #1618. | |||||
2014-09-17 | Added first test to show the object can be created | Tycho | 1 | -3/+3 | |
2014-07-17 | Basic style fixes. | madmaxoft | 1 | -2/+2 | |
2014-07-15 | Fixed code formatting. | madmaxoft | 1 | -3/+5 | |
2014-07-15 | Added super typedef | Tycho | 1 | -1/+2 | |
2014-07-14 | Added cClearOnDrop Mixin to cPumpkin | Tycho | 1 | -2/+2 | |
2014-03-24 | Added MetaRotate/Mirror Support for a number of classes. | narroo | 1 | -3/+3 | |
2014-02-04 | Improved Type safety of eBlockFace | Tycho | 1 | -2/+2 | |
May Fix #640 | |||||
2014-02-01 | Changed pointers to references | Tycho | 1 | -24/+24 | |
2014-02-01 | Changed signitures of Several BLockHandler Methods | Tycho | 1 | -24/+24 | |
Changed the signitures of the following to use interfaces: GetPlacementBlockTypeMeta OnPlaced OnPlacedByPlayer OnDestroyed OnNeighbourChanged NeighbourChanged OnUse CanBeAt Check | |||||
2014-01-17 | Removed internal cEntity::GetRot() usage. | madmaxoft | 1 | -1/+1 | |
2014-01-16 | Removed obsoleted functions | Tiger Wang | 1 | -1/+1 | |
2013-12-25 | (Hopefully) fixed if conditions | tonibm19 | 1 | -4/+1 | |
2013-12-25 | Implemented xoft suggestion (partly) | tonibm19 | 1 | -25/+29 | |
I only get it working in first condition. It seems it's not compatible with else if... | |||||
2013-12-24 | BLOCKTYPE... | tonibm19 | 1 | -2/+2 | |
2013-12-24 | Fixed compilation | tonibm19 | 1 | -29/+9 | |
2013-12-24 | Implemented xoft suggestion | tonibm19 | 1 | -7/+11 | |
2013-12-24 | Using BLOCKTYPE instead of int | tonibm19 | 1 | -2/+2 | |
2013-12-24 | Fixed comments | tonibm19 | 1 | -8/+8 | |
2013-12-24 | Changed a little how detection works and added comments. | tonibm19 | 1 | -28/+31 | |
2013-12-24 | Storing Y -1 and -2 blocks in a variable | tonibm19 | 1 | -5/+7 | |
2013-12-24 | Using parenthesis | tonibm19 | 1 | -8/+8 | |
2013-12-24 | Fixed a possible crash | tonibm19 | 1 | -39/+42 | |
2013-12-23 | Improved iron golem detection algorithm | tonibm19 | 1 | -3/+16 | |
- You need to make it like in vanilla - Only used blocks are removed | |||||
2013-12-23 | You can now spawn iron golems. | tonibm19 | 1 | -3/+20 | |
You can spawn them like in vanilla. | |||||
2013-12-22 | You can spawn snow golems with snow blocks and pumpkins. | STRWarrior | 1 | -0/+15 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-09-11 | More changes [SEE DESC] | Tiger Wang | 1 | -3/+2 | |
* Improved (again) pumpkin direction handling * Fixed spacing in Entity.cpp | |||||
2013-09-11 | Pumpkins | Tiger Wang | 1 | -1/+1 | |
2013-09-11 | moved reflection code to PlayerYawToMetadata | worktycho | 1 | -4/+3 | |
2013-09-11 | changed the subtaraction to a flip | worktycho | 1 | -3/+3 | |
2013-09-10 | Pumpkin and JackOLantern support | Tiger Wang | 1 | -0/+62 | |
Fixes #99 |