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2021-03-05Adding Boss bar (#5025)12xx121-1/+2
2021-02-06Adds playerlist header and footer broadcasting (1.8-1.13)dImrich1-0/+1
2020-05-04Improve entity position updates (#4701)Tiger Wang1-4/+2
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-2/+2
2018-08-26Store and pass entity effect duration as an int not a short. (#4293)Alexander Harkness1-1/+1
2018-07-24Broadcast refactor (#4264)peterbell101-6/+56
2017-09-19Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly1-1/+1
2016-07-07removed cast from BlockTrapdoor.h (#3256)gaurav sehgal1-0/+7
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-2/+2
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-2/+2
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-1/+1
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-07-13Changed BroadcastSoundEffect function to take floating pos.Howaner1-1/+1
2014-03-28Fixed non-virtual destructors warnings.madmaxoft1-1/+2
2014-03-09Beds now work properly fixes #707Tiger Wang1-2/+3
2014-01-26Refactored cBlockHandler::OnUse and dependentsTycho1-0/+10