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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
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fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
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itemsinicleanup
master
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A lightweight, fast and extensible game server for Minecraft
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Enchantments.h
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2014-01-19
Switched EnchantmentSerilizer to namespace
Tycho
1
-3
/
+8
2014-01-19
Spilt Writing of Enchantments to seperate class
Tycho
1
-5
/
+2
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-13
Update Enchantments.h
nesco
1
-2
/
+2
2013-11-12
Added the new enchantments of Minecraft 1.7
nesco
1
-1
/
+2
2013-07-29
Changed everyting to Unix line endings.
Alexander Harkness
1
-114
/
+114
2013-06-04
Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers
madmaxoft@gmail.com
1
-2
/
+2
2013-06-04
Fixed cItem::IsStackableWith()
madmaxoft@gmail.com
1
-0
/
+3
2013-06-04
Added cItem copy-constructor to Lua API, made cItem::IsEqual() and IsStackable() enchantment-aware
madmaxoft@gmail.com
1
-0
/
+3
2013-06-02
Added the possibility to specify enchantments by name in the constructor and AddFromString() function
madmaxoft@gmail.com
1
-2
/
+5
2013-06-02
Enchantments are now stored in Anvil world and in player inventory
madmaxoft@gmail.com
1
-1
/
+1
2013-06-02
Enchantments: API and sending to client
madmaxoft@gmail.com
1
-0
/
+105